duchin Level 1 of the Dungeon (0, 0, D:1) a +0 mace (13, 33, D:1) a +0 short sword (14, 33, D:1) a +0 dagger 3 stones (14, 34, D:1) a +0 club (24, 31, D:1) a +0 rapier (26, 24, D:1) 2 stones (28, 34, D:1) 5 stones (32, 35, D:1) a +0 short sword (33, 28, D:1) 6 stones (34, -8, D:1) 8 stones (34, 4, D:1) a +0 dagger (35, 4, D:1) a +0 club (35, 6, D:1) a +0 dagger (36, -7, D:1) 4 stones (45, 26, D:1) a +0 club (46, 24, D:1) a +0 short sword (47, 24, D:1) a +0 dagger a +0 dagger 5 stones (49, -7, D:1) 2 stones (61, 27, D:1) 5 stones Level 2 of the Dungeon (8, -10, D:2) a +0 dagger (11, -6, D:2) a +0 chain mail (13, -13, D:2) 3 stones (19, -6, D:2) a +0 club (21, -19, D:2) a +0 scale mail (21, -14, D:2) a +0 club (21, -8, D:2) a +0 spear (21, -6, D:2) a +0 club (29, 19, D:2) a +0 scale mail (31, 1, D:2) a stone (34, -6, D:2) a +0 buckler (44, -17, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (12, 4, D:3) a +0 dagger (14, -24, D:3) a +0 dagger (19, 1, D:3) a +0 leather armour (34, -3, D:3) a +0 hand axe (37, -38, D:3) 6 stones (38, -7, D:3) a +0 war axe (40, -41, D:3) 5 stones (45, -10, D:3) a +0 chain mail (55, -27, D:3) a +0 club a +0 leather armour a +0 club a +0 leather armour (55, -26, D:3) a +1 hand axe of venom (56, -27, D:3) a +0 war axe (56, -26, D:3) a +0 whip a +0 scale mail (63, -37, D:3) a +0 buckler (63, -22, D:3) a potion of degeneration Level 4 of the Dungeon [Shop] Yloi's Weapon Emporium the +3 short sword "Xaniuta" {vorpal, +Blink rF+ Str+3} (608 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rF: It protects you from fire. +Blink: It lets you blink. a +5 short sword of holy wrath (421 gold) the +3 Elemental Staff {rElec rF++ rC++ AC+5} (1124 gold) If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. a +2 mace of protection (202 gold) a +0 mace (39 gold) a +0 club (13 gold) a +0 glaive (84 gold) the +7 mace of Variability {chain chaos} (780 gold) Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. (0, 0, D:4) a potion of degeneration (1, 12, D:4) a potion of degeneration (5, -2, D:4) a +2 dire flail of holy wrath a +0 ring mail (7, 22, D:4) a +0 short sword (15, 36, D:4) a potion of attraction (19, -13, D:4) a +0 war axe (22, 34, D:4) a +0 mace 2 boomerangs (24, 36, D:4) a +0 club (29, 11, D:4) a +0 sling (33, 17, D:4) a +0 dagger a +0 trident (34, 16, D:4) a +0 scale mail a +0 flail a +0 leather armour a +0 mace (35, 16, D:4) a +0 robe a +0 dagger (36, 15, D:4) a +0 leather armour a +0 mace (37, 12, D:4) a +0 club (37, 13, D:4) a +0 leather armour 3 boomerangs a +0 flail a +0 club (38, 11, D:4) a +0 dagger (38, 13, D:4) a +0 short sword a +0 robe a +0 dagger Level 5 of the Dungeon [Shop] Evvihes's Book Shoppe a book of Necromancy (264 gold) the Precepts of Darkness (352 gold) Spells Type Level a - Necrotise Necromancy 1 b - Animate Dead Necromancy 4 c - Infestation Necromancy 8 a book of Blasting (352 gold) Akofy's Tome of Electric Curses (396 gold) Spells Type Level a - Slow Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Tukima's Dance Hexes 3 d - Maxwell's Capacitive Coupling Air 8 a book of Weapons (308 gold) a book of Spatial Translocations (286 gold) a manual of Stealth (880 gold) a book of the Hunter (286 gold) (0, 0, D:5) a +0 whip (7, 34, D:5) a +0 hand axe a +0 cloak (11, 20, D:5) a +0 giant club (32, 3, D:5) a +0 mace (41, 34, D:5) a +0 mace (46, -4, D:5) a +0 hand axe a +0 leather armour (47, -2, D:5) a +0 halberd (50, 0, D:5) a +0 flail a +0 whip a +0 flail Level 6 of the Dungeon (11, -2, D:6) a +0 dagger (15, 16, D:6) a +0 shortbow (22, 1, D:6) 12 gold pieces (22, 2, D:6) a potion of cancellation (23, 2, D:6) a potion of resistance (24, 1, D:6) 15 gold pieces (24, 2, D:6) 8 gold pieces (25, 2, D:6) a +2 pair of boots (unseen) (26, 1, D:6) 14 gold pieces (26, 2, D:6) a staff of death (unseen) (40, 32, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger (40, 33, D:6) a +0 plate armour a boomerang a +0 short sword (40, 34, D:6) a +0 leather armour a +0 club a +0 mace (43, 0, D:6) 6 stones (44, 28, D:6) a scroll of vulnerability (46, 24, D:6) a +0 sling (61, 14, D:6) a +0 falchion a +0 chain mail a +0 falchion a +0 ring mail a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (13, 2, D:7) a +0 shortbow (18, 21, D:7) a +0 chain mail (24, -6, D:7) a +0 leather armour (34, 19, D:7) 8 stones (51, 21, D:7) a +0 flail (53, 21, D:7) a +0 whip (54, 21, D:7) a +0 whip a +0 leather armour a +0 club (54, 22, D:7) +0 steam dragon scales a +0 chain mail a +0 flail (56, 18, D:7) a +0 club a +0 leather armour (56, 22, D:7) a +0 whip (57, 19, D:7) a +0 quarterstaff a +0 sling (57, 21, D:7) a +0 halberd Level 8 of the Dungeon (0, 0, D:8) a +0 dagger of draining (1, 0, D:8) a +0 short sword (7, -12, D:8) 2 stones a +0 dagger (8, -12, D:8) a +0 club (9, -13, D:8) the +0 whip of Ash {vorpal, rElec rN+ MP+9 Dex-2} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (-2). rElec: It insulates you from electricity. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). (9, -12, D:8) 5 stones a +0 club (18, -13, D:8) the +1 leather armour "Imaari Okil" {Int+4} Int: It affects your intelligence (+4). (19, -17, D:8) 4 stones (20, -7, D:8) a +0 flail (21, -30, D:8) a +0 dagger (21, -15, D:8) a +2 ring mail of cold resistance a +0 hand axe (22, -14, D:8) a +0 giant spiked club a +0 giant spiked club (23, -15, D:8) a +0 leather armour a +0 hand axe (25, -18, D:8) 2 large rocks (30, -18, D:8) a +0 scimitar of flaming a +0 robe (31, -23, D:8) a +0 war axe +0 steam dragon scales (33, -4, D:8) a +0 dagger (33, 0, D:8) a +0 plate armour (36, -22, D:8) a +0 robe a +4 halberd of freezing (36, -21, D:8) a +0 robe a +0 battleaxe (37, -22, D:8) a +0 robe a +0 dagger (38, -23, D:8) a +0 robe a +4 war axe (46, -28, D:8) 2 stones Level 9 of the Dungeon (19, -10, D:9) a +0 trident (26, -1, D:9) a wand of charming (3) (33, 26, D:9) a wand of charming (6) (51, 26, D:9) 2 stones (57, -11, D:9) a +1 robe of positive energy (59, -9, D:9) a +0 hand axe a +0 scale mail (59, -8, D:9) a +0 dagger a +0 robe (59, -7, D:9) a +0 flail a +2 dagger of speed a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (22, -26, D:10) a +4 vorpal falchion (25, -33, D:10) a +0 short sword (25, 12, D:10) a +1 dagger of venom (36, -23, D:10) a box of beasts (50, 13, D:10) a +0 club (51, 13, D:10) a +1 short sword of draining a +0 dagger 4 stones (54, 9, D:10) a +0 short sword of protection 4 stones (55, -12, D:10) a +0 dagger (55, 8, D:10) a +0 dagger a stone (55, 9, D:10) a +0 short sword 2 stones (56, 11, D:10) a +0 dagger of electrocution (61, -11, D:10) 4 large rocks (63, -26, D:10) 7 stones Level 11 of the Dungeon (6, -2, D:11) a +0 club an orc corpse (8, -11, D:11) 4 stones (10, 2, D:11) a +0 morningstar a +0 dagger a +0 mace an orc skeleton an orc skeleton (11, 5, D:11) 6 stones (13, 6, D:11) a +0 dagger an orc skeleton (14, 9, D:11) a +0 troll leather armour a troll corpse (15, 8, D:11) a +0 whip a +0 leather armour a +0 war axe a +0 ring mail a +0 mace a +0 plate armour (15, 9, D:11) a +0 hand axe a +0 leather armour an orc skeleton (33, -10, D:11) a +0 giant club a +0 giant spiked club (37, 1, D:11) a staff of air (38, -13, D:11) a +0 arbalest the Ecumenical Temple