duchin Level 1 of the Dungeon (0, 0, D:1) 5 stones (2, 4, D:1) 2 poisoned darts (8, 20, D:1) a +0 dagger (15, 12, D:1) a +0 short sword 5 stones (21, 6, D:1) a +0 club (28, 20, D:1) a +0 club Level 2 of the Dungeon [Shop] Egeg's Weapon Emporium a +3 sling of flaming (236 gold) a +0 rapier (48 gold) a +0 mace (36 gold) a +0 hand axe (36 gold) a stone (1 gold) 5 stones (6 gold) a +2 vorpal hand axe (198 gold) a +0 spear (36 gold) [Shop] Taynwap's Antique Armour Emporium a +0 leather armour (56 gold) a +0 pair of gloves (126 gold) a +0 leather armour (56 gold) a +0 pair of boots (126 gold) a +2 plate armour of poison resistance (1036 gold) a +0 pair of gloves (126 gold) a +0 robe (19 gold) a +0 cloak (126 gold) a +0 ring mail (112 gold) a +0 robe (19 gold) a +0 robe (19 gold) (0, 0, D:2) 6 javelins (18, 5, D:2) a +0 ring mail (23, 0, D:2) a +0 dagger (23, 11, D:2) a +0 club a +0 sling (24, 16, D:2) 2 boomerangs (30, -11, D:2) a +0 spear (34, 26, D:2) a +0 war axe (49, 4, D:2) 5 stones (60, 10, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -3, D:3) a +0 pair of gloves (3, 3, D:3) the +6 mace "Wurual" {venom, rPois rN++ Int+4 Dex-4} It poisons the flesh of those it strikes. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-4). rPois: It protects you from poison. rN: It greatly protects you from negative energy. (unseen) (6, 1, D:3) a +0 halberd a gnoll corpse (6, 13, D:3) a +0 club 2 stones (7, 14, D:3) a +0 short sword a kobold corpse (skeletalised by now) (7, 17, D:3) a +0 whip (8, 18, D:3) a +0 whip 4 stones (8, 19, D:3) a +0 whip 5 stones a +0 whip a kobold corpse (skeletalised by now) (9, 19, D:3) a +0 club a +0 club a +0 club a +0 short sword a kobold corpse (skeletalised by now) (14, -5, D:3) a +0 hand axe (25, -19, D:3) a +0 short sword 2 stones (26, 13, D:3) a +0 flail (42, -17, D:3) an adder corpse a jackal corpse