duchin Level 1 of the Dungeon (3, 17, D:1) a +0 whip (9, 7, D:1) a +0 mace (24, 31, D:1) 5 stones (41, 36, D:1) a +0 leather armour (51, 40, D:1) a +0 club (56, 27, D:1) a +0 club 2 stones (56, 43, D:1) 4 stones (58, 33, D:1) a +0 club (58, 37, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, 16, D:2) a +0 short sword 4 stones (6, -8, D:2) a +0 dagger (6, -7, D:2) a +0 club (7, -7, D:2) a +0 hand axe (8, -29, D:2) a +0 club (10, -30, D:2) a +0 club (11, -15, D:2) a +0 dagger (12, 15, D:2) a +0 dagger (15, -25, D:2) a +0 dagger (20, 16, D:2) 3 stones (26, -13, D:2) a +0 leather armour (44, -5, D:2) a +0 dagger (48, -5, D:2) 7 stones (49, -29, D:2) 5 stones Level 3 of the Dungeon [Shop] Waunt's Armour Emporium a +0 ring mail (40 gold) the +9 plate armour of Dice, Bag, and Bottle {Will+} (806 gold) Will: It increases your willpower. a +1 ring mail of poison resistance (130 gold) a +0 pair of boots (45 gold) a +0 robe (7 gold) the +1 chain mail "Tuele" {-Cast Dex+5} (200 gold) Dex: It affects your dexterity (+5). -Cast: It prevents spellcasting. the +1 robe of Dishonour {Int+3} (190 gold) Int: It affects your intelligence (+3). (0, 0, D:3) 4 stones (9, 22, D:3) a +0 spear (12, 10, D:3) a +0 leather armour (24, 11, D:3) a +0 club (27, 8, D:3) a +0 whip (27, 9, D:3) a +0 scale mail a +2 antimagic morningstar a +0 club a +0 ring mail a +0 flail (30, 32, D:3) a +0 dagger (34, 1, D:3) a +0 spear (34, 19, D:3) 2 potions of degeneration (38, 38, D:3) a +0 hand axe (41, 16, D:3) a +0 leather armour (48, 31, D:3) a +0 club Level 4 of the Dungeon (15, -53, D:4) a +0 mace (15, -41, D:4) a +0 whip (15, -37, D:4) a +0 short sword (18, -43, D:4) a +0 club (22, -30, D:4) a +0 dagger (27, -6, D:4) a +0 short sword (34, -37, D:4) a +0 leather armour (44, -23, D:4) 6 stones (50, -32, D:4) 3 stones (56, -1, D:4) a +0 club 4 stones (61, -47, D:4) a +0 dagger 4 stones Level 5 of the Dungeon (0, 0, D:5) 9 stones (10, -23, D:5) 8 stones (15, 15, D:5) a +0 dagger (15, 16, D:5) a +0 club (15, 22, D:5) a +0 club (17, 15, D:5) a +0 dagger a +0 robe (19, 15, D:5) a +0 short sword a +0 chain mail a +0 club a +0 ring mail (27, 14, D:5) a +0 dagger (31, 15, D:5) 7 stones (43, -15, D:5) a +0 chain mail (46, 9, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a scroll of noise (5, 18, D:6) a +0 leather armour (6, -10, D:6) a +0 leather armour (9, 6, D:6) a +0 whip a +0 leather armour (9, 17, D:6) a +0 dire flail a +0 robe (11, 12, D:6) 5 stones (15, 5, D:6) a +0 spear (17, 28, D:6) a +0 leather armour (23, 5, D:6) a +0 leather armour (24, -8, D:6) a stone (25, -8, D:6) a +0 giant spiked club (31, 10, D:6) a +0 ring mail (35, -9, D:6) a +0 club (36, -9, D:6) a +0 spear (37, -7, D:6) a +0 club (37, -6, D:6) a +0 whip (39, -2, D:6) a +0 whip a +0 leather armour Level 7 of the Dungeon [Shop] Mafear's Book Boutique a book of Sloth (468 gold) a book of Necromancy (312 gold) a book of Iron (468 gold) a book of Blasting (416 gold) the Catalogue of Rallying (624 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Forest Summoning/Translocation 5 c - Haunt Necromancy/Summoning 7 d - Monstrous Menagerie Summoning 7 a book of Maledictions (338 gold) a Grand Grimoire (442 gold) a book of Misfortune (468 gold) Great Wizards, Vol. VII (390 gold) (19, -18, D:7) a +0 quarterstaff (23, -10, D:7) a +0 shortbow (35, 16, D:7) a +2 hand axe of freezing a +0 robe a +0 mace a +0 robe a +0 mace a +0 robe a +3 falchion a +0 robe (37, -28, D:7) a +0 dagger a +0 robe (37, -26, D:7) a +0 war axe (37, -23, D:7) a +0 rapier a +0 ring mail (37, 5, D:7) a +0 sling (39, -10, D:7) a +0 morningstar +0 steam dragon scales (59, -16, D:7) a +0 chain mail (60, -21, D:7) a +0 robe (60, -7, D:7) a +0 dagger (60, -6, D:7) a +0 whip (60, -4, D:7) a +0 dagger (61, -4, D:7) a +0 dagger 4 stones a +0 dagger (64, -18, D:7) a +0 sling (66, -19, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) 4 stones (5, -32, D:8) a staff of earth (7, -29, D:8) a +0 hand axe (8, -30, D:8) a +0 ring mail a +0 club (9, -28, D:8) a +0 plate armour a +0 scimitar (9, -26, D:8) a +0 dagger (10, -27, D:8) a +0 war axe (14, -37, D:8) a +0 leather armour (14, -28, D:8) a +0 chain mail (18, -22, D:8) a +0 chain mail (19, -19, D:8) a +0 hand axe (20, -24, D:8) a +0 trident (20, -18, D:8) a +0 rapier (22, -18, D:8) a +0 pair of boots (27, -22, D:8) a +0 longbow (29, -27, D:8) a +0 robe a +0 dagger a +0 club a +0 robe a +5 dagger (30, -26, D:8) a +0 short sword (31, -45, D:8) a +0 robe (34, -20, D:8) 3 potions of haste (36, -21, D:8) a +0 rapier (43, -28, D:8) a +0 flail a +0 plate armour a +0 short sword (43, 0, D:8) 7 stones (44, -28, D:8) a +0 whip (45, -29, D:8) a +0 scale mail a +0 hand axe (51, -22, D:8) 5 stones Level 9 of the Dungeon (0, 0, D:9) a +0 robe (3, -33, D:9) a +0 shortbow (8, -16, D:9) a +0 robe a +1 whip of flaming (8, 4, D:9) a +0 shortbow of freezing (14, -1, D:9) a +0 dagger a +0 robe (15, -2, D:9) a +0 hand axe (18, -9, D:9) a +0 flail (18, -6, D:9) a +0 shortbow (23, -30, D:9) a +0 trident (34, -25, D:9) a +2 scimitar of flaming a +1 robe of cold resistance (40, 12, D:9) a +0 pair of boots (42, 11, D:9) a +0 short sword the human corpse of Maurice (skeletalised by now) (44, -21, D:9) a +0 giant spiked club a +0 dire flail (44, -20, D:9) a +0 giant club a +0 giant spiked club (44, -7, D:9) a +3 dagger a +0 robe (46, -4, D:9) a +0 dagger a +0 robe (48, -8, D:9) a water moccasin corpse (skeletalised by now) (49, -8, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (50, -9, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (51, -8, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a book of Rime (1, 1, D:10) a javelin a book of Rime (2, 0, D:10) the +8 frozen axe "Frostbite" {freezing cloud, *Noise Fly rC+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It occasionally leaves clouds of freezing vapour upon striking a foe. It grants immunity to clouds of freezing vapour. rC: It protects you from cold. Fly: It grants you flight. *Noise: It may make noises in combat. (unseen) (3, 16, D:10) a +0 robe (10, 4, D:10) a +0 rapier