duchin Level 1 of the Dungeon [Shop] Qowu's Weapon Shoppe a +0 club (13 gold) 8 stones (10 gold) 6 stones (7 gold) a +0 whip (32 gold) 4 stones (5 gold) a +0 hand axe (39 gold) a +0 club (13 gold) the +5 dagger of Death {protect, +Blink} (538 gold) It grants its wielder temporary protection when it strikes (+7 to AC). +Blink: It lets you blink. (1, 3, D:1) a +0 short sword 5 stones (1, 16, D:1) a +0 club 5 stones (15, 24, D:1) a +0 dagger (23, -3, D:1) a +0 robe (24, -6, D:1) a +0 leather armour (25, 39, D:1) a +0 club (27, 30, D:1) 3 boomerangs (31, 25, D:1) a +0 mace (31, 34, D:1) 3 stones (31, 35, D:1) 3 stones (32, 34, D:1) 6 stones (32, 35, D:1) 6 boomerangs (34, -6, D:1) a +0 club (38, -6, D:1) a +0 dagger (42, 20, D:1) a +0 spear Level 2 of the Dungeon [Shop] Yluam's Armour Boutique a +0 robe (7 gold) a +0 leather armour (20 gold) a +2 pair of gloves (165 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a +0 robe (7 gold) a +0 robe (7 gold) a scarf of harm (90 gold) a +0 robe (7 gold) (0, 0, D:2) a +0 dagger of protection (9, -27, D:2) a book of Frost (11, -27, D:2) 4 stones (23, -36, D:2) a +0 spear (23, -35, D:2) a +0 whip (23, -8, D:2) a +0 club (24, -37, D:2) a +0 club (25, -1, D:2) a +0 dagger (26, -4, D:2) a +0 dagger (29, -1, D:2) a +0 animal skin (30, -30, D:2) a +0 dagger (38, -32, D:2) a +0 dagger 3 stones a +0 short sword (39, 4, D:2) a +0 spear a +0 flail (39, 7, D:2) a +0 leather armour a +0 ring mail of poison resistance (40, 4, D:2) a +0 whip a +0 whip (41, -7, D:2) a +0 dagger (50, -27, D:2) 5 stones (51, -34, D:2) a +0 short sword (56, -30, D:2) a +2 dagger of draining Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (3, -35, D:3) a +0 dagger (9, -14, D:3) a +0 robe (9, -5, D:3) 8 stones (12, -34, D:3) a +0 whip (15, -41, D:3) a +0 sling (16, 8, D:3) a +0 club (18, 5, D:3) a +0 short sword (19, 5, D:3) 2 boomerangs (22, -32, D:3) a +0 robe (24, -34, D:3) a +0 dagger (24, -22, D:3) a +0 dagger a +0 robe (24, -21, D:3) a +0 short sword (27, -14, D:3) a +0 club (31, -37, D:3) a +0 dagger (41, -21, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Cueveth's Antique Weapon Emporium a +0 trident (87 gold) a +0 shortbow (75 gold) a +0 long sword (87 gold) the +10 zealot's sword {holy, *Rage rN+ EV+3} (2635 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 hand axe (75 gold) a +2 vorpal broad axe (450 gold) a +0 falchion (75 gold) (0, 0, D:4) a +0 hand axe (3, 19, D:4) a +0 rapier a +0 leather armour (13, -4, D:4) a +0 scythe a +0 robe (22, 36, D:4) a +0 club a +0 whip (23, 36, D:4) a +0 halberd (24, 37, D:4) a +4 spear of venom (35, 16, D:4) a +0 dagger a +0 robe (35, 17, D:4) a +0 dagger a +1 robe of willpower (35, 18, D:4) a +0 mace 3 boomerangs of dispersal a +0 chain mail (40, 32, D:4) a +0 dire flail (41, -1, D:4) a +0 spear a +0 animal skin a +0 helmet (42, -1, D:4) a +1 dagger of draining a +0 dagger a +0 club (42, 0, D:4) a +0 club (43, 0, D:4) a +0 dagger (44, -2, D:4) a +0 dagger a +0 sling a +0 dagger (47, 26, D:4) a +0 mace (51, 5, D:4) 5 stones (55, 25, D:4) a +0 short sword (58, 32, D:4) a +0 mace Level 5 of the Dungeon (20, -23, D:5) a +0 halberd (21, -25, D:5) a +0 club a +0 robe (21, -24, D:5) a +0 whip (21, -5, D:5) 6 poisoned darts (22, -24, D:5) a +0 flail a +0 club (22, 1, D:5) a scroll of vulnerability (23, -25, D:5) a +0 club (25, 0, D:5) 4 stones (27, 13, D:5) 4 poisoned darts (34, 20, D:5) a scroll of noise (34, 35, D:5) 5 poisoned darts (44, -17, D:5) a +0 club a +0 ring mail (51, 28, D:5) 5 stones (55, 26, D:5) 5 javelins (58, -2, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (11, 7, D:6) a +0 hand axe (15, -1, D:6) a +0 trident (26, 18, D:6) 3 stones (27, 36, D:6) 2 javelins (31, -5, D:6) 3 large rocks (33, 16, D:6) a +0 cloak (38, -10, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) 5 stones (11, -6, D:7) a +0 dagger (11, -5, D:7) a +0 club a +0 mace a +0 dagger a +0 robe (24, -30, D:7) a +0 sling (24, -24, D:7) a +0 ring mail (33, -36, D:7) a +0 battleaxe a +0 chain mail (34, -35, D:7) a +0 dagger a +0 robe (35, -36, D:7) a +0 dagger a +0 robe (35, -35, D:7) a +0 hand axe (38, -17, D:7) a +0 spear (40, -36, D:7) a +0 robe (51, -23, D:7) 2 stones (53, 0, D:7) a +0 spear (54, -35, D:7) a scroll of amnesia (55, -10, D:7) a staff of death (56, -33, D:7) the Precepts of the Hindering Retinue Spells Type Level a - Inner Flame Hexes/Fire 3 b - Anguish Hexes/Necromancy 4 c - Dragon's Call Summoning 9 Trog disapproves of the use of such an item. Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 dagger a +3 hand axe a +0 whip (14, 3, D:8) a scarf of shadows (17, 22, D:8) a +0 flail (17, 23, D:8) a +0 long sword a +0 robe (17, 25, D:8) a +0 spear a +0 robe (18, 23, D:8) a +0 falchion a +0 robe a +2 morningstar a +0 robe a +0 mace a +0 robe (25, 1, D:8) a +2 dagger a +0 robe (38, 3, D:8) a +2 great sword of electrocution a +0 robe a +0 whip a +0 dagger a +0 short sword a +0 dagger 8 poisoned darts a +0 short sword a +0 flail a +0 leather armour a +3 mace a +0 chain mail (39, -10, D:8) a book of the Hunter (39, 3, D:8) a +3 falchion a +0 robe a +0 dagger 2 stones a +0 robe a +0 whip (39, 4, D:8) a +0 whip a stone (39, 5, D:8) a +0 club a +0 leather armour a +0 whip a +0 leather armour a +0 short sword a +0 flail a +0 chain mail (39, 30, D:8) a +0 halberd (41, 27, D:8) a +0 spear (41, 31, D:8) a +0 spear (42, 31, D:8) a +0 club (49, 17, D:8) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 whip a +0 leather armour a +0 club (50, 19, D:8) a +0 dagger a +0 robe (55, -11, D:8) a +0 dagger (55, -10, D:8) a +0 short sword a +0 ring mail (55, -7, D:8) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (55, -6, D:8) a +0 dagger a +0 robe (56, -6, D:8) a +0 short sword (57, 3, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 plate armour (11, 3, D:9) a +3 trident of pain a +0 ring mail (14, -2, D:9) a bullfrog corpse (15, 8, D:9) a +0 spear a gnoll corpse (17, -12, D:9) 20 gold pieces (17, 7, D:9) a +0 flail (17, 8, D:9) a +0 whip (18, 7, D:9) a yak skeleton (18, 9, D:9) a yak skeleton (19, 7, D:9) a +0 mace (20, 8, D:9) a +0 spear (26, -8, D:9) a throwing net (27, -9, D:9) a +0 halberd a gnoll corpse (27, -1, D:9) 4 boomerangs (33, -4, D:9) a scroll of identify