dududu Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, -7, D:1) a +0 club (7, -7, D:1) a +0 dagger (14, 18, D:1) 21 bolts (20, -7, D:1) a stone (25, -16, D:1) a +2 buckler (26, 10, D:1) a +0 whip (38, 1, D:1) 28 stones Level 2 of the Dungeon (0, 0, D:2) 12 stones (7, -21, D:2) a +0 club (8, 0, D:2) a +0 club (9, 32, D:2) a +0 dagger (unseen) (21, -3, D:2) a +0 ring mail (31, -4, D:2) 19 bolts (33, 24, D:2) a +0 scale mail (42, 22, D:2) a +0 leather armour (45, 13, D:2) 10 stones (46, -2, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, 1, D:3) a +0 dagger a +0 club (4, -22, D:3) a +0 dagger (7, 16, D:3) a +0 robe Level 4 of the Dungeon (11, -30, D:4) 14 stones (11, -27, D:4) 23 bolts (45, -43, D:4) a +0 robe (47, -31, D:4) a +0 leather armour (48, -23, D:4) 20 stones (57, -28, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +2 robe of fire resistance (0, 19, D:5) the +1 dagger of Yesterday {flame, MR+ Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (9, 22, D:5) a +0 giant spiked club (14, -10, D:5) a +0 mace (14, -9, D:5) a +0 robe a +0 dagger (14, -8, D:5) a scroll of amnesia a +0 dagger a +0 ring mail (15, -9, D:5) a +0 scale mail a +0 whip (17, -6, D:5) a +0 dagger (19, 12, D:5) a +0 club (unseen) (27, 15, D:5) a +0 dagger (30, -4, D:5) a +0 dagger a +0 robe (32, -3, D:5) a +3 dagger a +0 ring mail (32, 16, D:5) a +0 war axe a +0 leather armour of fire resistance (32, 17, D:5) a +0 war axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (1, 5, D:6) 29 bolts (2, 0, D:6) a wand of random effects (9) (10, 6, D:6) a +0 chain mail (12, -13, D:6) a +0 ring mail (15, -29, D:6) a +0 robe (16, -10, D:6) a +0 giant club (22, -15, D:6) a +0 shortbow (26, 7, D:6) a +0 giant club (31, 0, D:6) a +0 leather armour (32, -13, D:6) a +0 leather armour (32, 0, D:6) a +0 giant club (34, -2, D:6) 27 stones (35, -10, D:6) a +0 dagger a +0 robe (36, -10, D:6) a +0 flail a +1 leather armour of magic resistance a +0 war axe (37, -22, D:6) 14 stones (37, -10, D:6) a +0 falchion (38, -9, D:6) a +0 leather armour (41, -9, D:6) a +0 ring mail (45, 14, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Zymar's Antique Armour Boutique a +0 scale mail (68 gold) the +1 plate armour of the Rose {*Contam rElec rC+ MR++} (880 gold) It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. a +0 chain mail (76 gold) a +2 helmet (280 gold) the cursed +0 plate armour of the Fiddle {*Corrode rC++ Dex+2} (732 gold) It affects your dexterity (+2). It greatly protects you from cold. It may corrode you when you take damage. It has a curse placed upon it. a +0 ring mail (68 gold) a +2 chain mail of poison resistance (314 gold) a +0 robe (11 gold) a +0 robe (11 gold) a +0 plate armour (391 gold) a +0 centaur barding (391 gold) a cursed +0 robe (1 gold) (0, 0, D:7) a +0 scale mail (2, -1, D:7) 13 stones (9, -16, D:7) a +0 leather armour (11, -16, D:7) a +0 spear (12, -17, D:7) a +0 spear of venom (12, -16, D:7) a +0 ring mail a +0 halberd (17, -19, D:7) a +0 chain mail a +0 scale mail (21, -1, D:7) a +0 flail (24, 20, D:7) 12 stones (27, -17, D:7) a +0 cloak a +0 plate armour (41, -2, D:7) 21 stones (46, 4, D:7) a +0 ring mail a +0 leather armour (46, 5, D:7) a +0 short sword a cursed -3 giant club (47, 4, D:7) a cursed +0 giant spiked club a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (3, 9, D:8) 8 tomahawks (4, 19, D:8) a +0 hand axe (14, 7, D:8) a +0 hand axe a +0 animal skin (25, -11, D:8) a cursed +0 club (28, 21, D:8) 10 poisoned needles (30, 16, D:8) a +0 quarterstaff of protection Level 9 of the Dungeon [Shop] Huopreb's Food Shoppe a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 14, D:9) a +0 giant spiked club (4, 29, D:9) a +0 fustibalus (6, 33, D:9) a +0 giant club a +0 giant spiked club (18, -20, D:9) 17 stones (26, 9, D:9) a +0 troll leather armour (39, -3, D:9) a +0 leather armour of magic resistance a +0 battleaxe a +0 plate armour (40, -2, D:9) a +2 trident of flaming a +0 ring mail (47, -11, D:9) a cursed +0 dagger (54, 16, D:9) an uncursed ring of flight (61, 32, D:9) a +0 buckler Level 10 of the Dungeon (0, 0, D:10) a +0 robe (12, 32, D:10) a +0 war axe (12, 33, D:10) a +0 flail a +0 flail (19, 1, D:10) a scroll of noise (22, 10, D:10) a +0 hunting sling (26, 9, D:10) 7 tomahawks (29, 23, D:10) 26 stones (50, 32, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (17, 14, D:11) 13 bolts (20, -6, D:11) a +0 ring mail (27, -25, D:11) a +0 shield a +0 scale mail a +0 spear (27, -24, D:11) a +0 halberd (28, -22, D:11) a cursed +0 scale mail (30, -23, D:11) a +0 whip (35, 1, D:11) a +0 leather armour (40, -19, D:11) 16 poisoned needles (43, -12, D:11) a cursed +0 mace (43, 2, D:11) a +0 buckler (47, 6, D:11) a scroll of amnesia Level 12 of the Dungeon (0, 0, D:12) a +0 pair of gloves (2, 5, D:12) a +3 ring of intelligence (7, 2, D:12) 27 stones (7, 7, D:12) an arrow (8, 5, D:12) an arrow (8, 14, D:12) a ration (9, 4, D:12) an arrow (10, 3, D:12) an arrow (11, 2, D:12) 2 arrows (12, 0, D:12) a +0 shortbow (unseen) (15, 34, D:12) a Young Poisoner's Handbook the Ecumenical Temple an ice cave (0, 0, IceCv) a book of the Sky (9, -15, IceCv) a scroll of amnesia (17, 18, IceCv) a +0 chain mail (17, 30, IceCv) 20 gold pieces (18, 30, IceCv) an uncursed staff of death