dyno Level 1 of the Dungeon (0, 0, D:1) a +0,+0 orcish dagger a goblin corpse (skeletalised by now) (6, 3, D:1) a potion of mutation (-3, 4, D:1) a cursed -3,-2 orcish club a potion of curing (10, 8, D:1) a bread ration (10, 9, D:1) a +0,+0 club (30, 11, D:1) a dart (11, 12, D:1) a bread ration (22, 12, D:1) a rotting giant newt corpse (30, 12, D:1) a dart (31, 12, D:1) a dart (3, 14, D:1) a +1,+0 elven dagger 3 exploding darts (30, 14, D:1) a dart (6, 16, D:1) a +0,+0 dagger (30, 16, D:1) a +0,+0 dagger a kobold corpse (skeletalised by now) a +2,+0 elven whip (8, 17, D:1) a rat corpse (skeletalised by now) (-11, 23, D:1) 10 arrows (-2, 23, D:1) a +1 ring mail (-12, 24, D:1) a -1,+1 orcish club a hobgoblin corpse (skeletalised by now) (16, 27, D:1) a +0 animal skin (-9, 31, D:1) a +2,+0 whip of reaching (0, 31, D:1) a ball python corpse (skeletalised by now) (1, 31, D:1) a meat ration (2, 32, D:1) a bread ration (31, 35, D:1) a giant newt corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0,+0 orcish dagger (-17, 7, D:2) 25 arrows (14, 9, D:2) a +0,+0 short sword (-14, 10, D:2) a hobgoblin corpse (rotten by now) (13, 10, D:2) a +0,+0 orcish club (32, 10, D:2) a giant gecko corpse (42, 16, D:2) a bread ration (-14, 22, D:2) a giant gecko corpse (rotten by now) (21, 44, D:2) a potion of curing