dyno Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (16, 0, D:1) 20 arrows (19, 1, D:1) a giant newt corpse (skeletalised by now) (19, 2, D:1) a +4,+1 elven short sword a kobold corpse (skeletalised by now) (-4, 8, D:1) a rotting goblin corpse (15, 8, D:1) a +0,+0 club (-4, 9, D:1) a +0,+0 dwarven dagger a +0,+0 short sword a kobold corpse (rotten by now) (-26, 14, D:1) 5 sling bullets (21, 16, D:1) a rat skeleton (-25, 17, D:1) a rat corpse (-17, 17, D:1) a rat corpse (6, 19, D:1) a bat corpse (-5, 20, D:1) a -1,+1 orcish club (24, 25, D:1) a rotting giant gecko corpse a rotting jackal corpse a -1,+1 orcish club a rotting hobgoblin corpse (3, 28, D:1) a +0,+0 club (-25, 29, D:1) a giant newt corpse (3, 29, D:1) a stone a jackal corpse (skeletalised by now) (3, 30, D:1) a cursed -1,+0 short sword 4 darts a kobold corpse (skeletalised by now) (25, 30, D:1) a dart (3, 31, D:1) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) 17 stones a hobgoblin corpse (skeletalised by now) (5, 32, D:1) a hobgoblin corpse (skeletalised by now) (27, 32, D:1) a +0,+0 dagger 4 darts a kobold corpse (skeletalised by now) (-12, 33, D:1) 24 darts (11, 38, D:1) 17 arrows (14, 38, D:1) a +0 orcish robe Level 2 of the Dungeon (0, 0, D:2) a potion of mutation (8, 11, D:2) a throwing net