electriceye the Dungeon (10, 1, D) the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. the +6 shield of the gong {rElec rN+ MR+} It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +12,+15 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may recurse itself. It has a curse placed upon it. (11, 1, D) a +0,+0 mace the +12,+16 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9,+6 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} This legendary weapon is deadly to all dragonkind. It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9,+9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may recurse itself. It has a curse placed upon it. the cursed +13,+13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may recurse itself. It has a curse placed upon it. the +0,+0 Sword of Power the +16,+7 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7,+7 Singing Sword the +2,+10 longbow "Piercer" {velocity, EV-2} Any arrow fired from it inflicts extra damage. It affects your evasion (-2). (61, 1, D) a +2,+2 double sword of freezing (62, 1, D) a +1 scale mail of cold resistance (63, 1, D) a cursed staff of poison (67, 1, D) the Incunabulum of the Fisher Spells Type Level Fire Brand Charms/Fire 2 Sure Blade Hexes/Charms 2 Blink Translocation 2 Teleport Other Translocation 3 Controlled Blink Translocation 7 (68, 1, D) an uncursed staff of fire (69, 1, D) a +3 chain mail of fire resistance (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (62, 2, D) the +8,+7 falchion of Grie {venom, rN+ MR++ Dex+1} It poisons the flesh of those it strikes. It affects your dexterity (+1). It protects you from negative energy. It affects your resistance to hostile enchantments. (73, 2, D) a +2 scale mail of cold resistance (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (67, 3, D) a +0,+0 orcish dagger a +0 orcish robe (68, 3, D) a -1,+1 orcish flail (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction (4, 5, D) a +5,+5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +0 shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (5, 8, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +0 scale mail a +6 ring of dexterity (61, 9, D) Couda's Disquisition on Hurtful Feathers Spells Type Level Shock Conjuration/Air 1 Swiftness Charms/Air 2 Static Discharge Conjuration/Air 3 Silence Hexes/Air 5 the Disquisition on the Oath and the Volcanoes Spells Type Level Slow Hexes 2 Confuse Hexes 3 Cause Fear Hexes 4 Ignite Poison Fire/Transmutation 5 Bolt of Fire Conjuration/Fire 6 a +5 blowgun (70, 9, D) a +1,+3 great sword of electrocution (71, 9, D) an uncursed ring of poison resistance (72, 9, D) a book of Cantrips (62, 10, D) a +1 ring of evasion (70, 10, D) the +9,+9 Staff of Wucad Mu (72, 10, D) an ornate deck of defence (61, 11, D) a +0,+0 orcish trident a +0 orcish chain mail (62, 11, D) a -1,+0 orcish trident (63, 11, D) a +0,+1 orcish mace (63, 12, D) a +0,+0 orcish club a +0 orcish scale mail (71, 12, D) a +0,+0 giant spiked club a +0,+0 giant club a +0,+0 giant spiked club (72, 12, D) 4 large rocks (50, 14, D) a plain deck of changes (51, 14, D) a +3,+3 double sword of holy wrath (52, 14, D) an uncursed staff of cold (53, 14, D) a +3 chain mail of poison resistance (61, 17, D) a +1 buckler of fire resistance (62, 17, D) the +10 chain mail of Impatience {rPois} It protects you from poison. (63, 17, D) a +0,+2 scimitar of flaming (64, 17, D) a +5,+1 war axe of draining (73, 17, D) a +3,+3 dwarven long sword of protection (62, 18, D) a +3 plate armour of positive energy (63, 18, D) a +0,+1 flail of holy wrath (71, 18, D) an uncursed staff of air (72, 18, D) a +4 plate armour of poison resistance (73, 18, D) a +0,+4 lajatang of venom (47, 20, D) a +0,+0 trident (unseen) (62, 21, D) a +3,+1 scythe of freezing a +0 robe a +0,+0 club a +0 robe (63, 21, D) a +3,+2 flail of holy wrath a cursed +0 leather armour (64, 21, D) the +3,+7 quarterstaff of Garhir {freeze, rF+ SInv Stlth++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It enhances your eyesight. It makes you much more stealthy. a +0 orcish robe a +4,+2 quarterstaff of chaos a +0 cloak (64, 22, D) a +1,+0 elven dagger a +0 elven robe a +2,+0 elven short sword (69, 22, D) a +0,+0 hand axe (49, 25, D) a +0,+1 whip of reaching (52, 25, D) a manual of Short Blades (51, 26, D) a +0,+0 halberd (52, 26, D) a +1,+0 mace of protection (54, 26, D) the +1 scale mail of Jaagabb {rF+} It protects you from fire. (61, 27, D) the +5,+4 flail "Cruuc" {speed, MR+ Int+1} Attacks with this weapon take half as long, but cause slightly less damage. It affects your intelligence (+1). It affects your resistance to hostile enchantments. (62, 27, D) a book of the Earth (63, 27, D) an ornate deck of defence (64, 27, D) the +6 blowgun of the Assassin {+Inv Stlth++} It lets you turn invisible. It makes you much more stealthy. (65, 27, D) a plain deck of defence (71, 27, D) the +4 moon troll leather armour {Spirit, MP+5 Regen} It affects your magic capacity (+5). It increases your rate of regeneration. (72, 27, D) a book of Conjurations (73, 27, D) the +0 chain mail of Cyiss {Dex+1 Int+1 Stlth+ Curse} It affects your intelligence (+1). It affects your dexterity (+1). It may recurse itself. It makes you much more stealthy. (62, 28, D) the +7,+3 quarterstaff of the Original Sin {holy, rC++ MR++} It has been blessed by the Shining One to cause great damage to the undead and demons. It greatly protects you from cold. It affects your resistance to hostile enchantments. (71, 28, D) a +3,+2 trident of protection (51, 32, D) a +0 chain mail a box of beasts (50, 33, D) a +0,+1 orcish great sword a +0 chain mail a plain deck of escape a +0,+0 battleaxe a +0 chain mail a cursed -2,-2 war axe a cursed +0 chain mail a +0 large shield (49, 34, D) a +0,+0 bardiche a +0,+0 crossbow 14 bolts the cursed -5 robe of Misfortune {-Cast Contam *Tele EV-4 Str-2 Dex-2 Int-2 Stlth-- Curse} It affects your evasion (-4). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It prevents spellcasting. It causes teleportation. It may recurse itself. It causes magical contamination when unequipped. It makes you much less stealthy. It has a curse placed upon it. (50, 34, D) a +2,+1 broad axe a +0,+2 crossbow 16 bolts of flame a +0 plate armour an ornate deck of defence a +0,+0 orcish great mace a +1,+2 crossbow of evasion a +1 plate armour a +0,+0 great sword a +0 plate armour a +3,+0 dwarven broad axe of venom a cursed +0 plate armour a +0,+0 battleaxe a cursed +1 dwarven plate armour a +1,+1 dwarven battleaxe a +0 chain mail (50, 37, D) an uncursed staff of poison (51, 37, D) a +2 elven robe of the Archmagi (52, 37, D) a +2 scale mail of fire resistance (53, 37, D) Coawn's Almanac of Arcane Weapons and Contamination Spells Type Level Sting Conjuration/Poison 1 Magic Dart Conjuration 1 Dazzling Spray Conjuration/Hexes 3 Venom Bolt Conjuration/Poison 5 Force Lance Conjuration 5 (54, 37, D) a +0 orcish scale mail of poison resistance (59, 37, D) an uncursed staff of energy (61, 37, D) an uncursed staff of poison (62, 37, D) a plain deck of changes (63, 37, D) a +0,+1 battleaxe of chopping (69, 37, D) the +6,+5 whip "Steut" {vamp, Hunger +Blink Int+2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+2). It lets you blink. It speeds your metabolism. (70, 37, D) a cursed staff of cold (71, 37, D) a +0,+0 elven long sword (73, 37, D) a +1,+0 elven dagger (49, 38, D) a +3,+2 hand axe of flaming (50, 38, D) a +3,+3 elven falchion of freezing (53, 38, D) an uncursed staff of power (59, 38, D) a +6,+6 longbow of frost (60, 38, D) the amulet of Odilaug {Gourm Dex+2 Int+1} [amulet of the gourmand] It affects your intelligence (+1). It affects your dexterity (+2). (62, 38, D) the ring "Xiystis" {rC+ Int+1 Acc-2 SInv} [ring of intelligence] It affects your intelligence (+1). It affects your accuracy (-2). It protects you from cold. It enhances your eyesight. (71, 38, D) a +1,+0 elven short sword (73, 38, D) a book of Wizardry (71, 40, D) the +6,+10 halberd of Fury {vamp, rPois rF+ rC+ MR++ Stlth-} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It makes you much less stealthy. (71, 41, D) a +1,+0 elven sabre a +4,+0 elven short sword a +0 elven ring mail (72, 41, D) a +2,+4 mace of holy wrath (59, 42, D) a +0,+0 battleaxe of freezing a +0,+0 giant club a +0,+0 giant club a +0,+0 giant club (60, 42, D) 2 large rocks a +0,+0 giant club (61, 42, D) 5 large rocks (70, 42, D) a +0,+0 elven scimitar a +2 elven ring mail a +0 elven buckler (72, 42, D) the cursed +2,-1 battleaxe of Caukkore {freeze, Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It has a curse placed upon it. (73, 42, D) a +4,+2 elven short sword a +0 elven leather armour (58, 43, D) a +0,+0 giant club a +2,+2 great mace (59, 43, D) a large rock (59, 44, D) a large rock