electriceye the Dungeon (31, 0, D) an uncursed ring of poison resistance (10, 1, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity the cursed +15 Maxwell's patent armour {rCorr, Cons, -Cast -Tele MR+} It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It has a curse placed upon it. (11, 1, D) the +4,+8 shillelagh "Devastator" (unseen) (19, 1, D) the +0,+0 Staff of Olgreb {rPois} It protects you from poison. (20, 1, D) a book of Changes (23, 1, D) an uncursed staff of summoning (24, 1, D) a +2 cloak of darkness (26, 1, D) a +1 ring mail of poison resistance (27, 1, D) a +2,+3 sabre of holy wrath (28, 1, D) an uncursed ring of invisibility (29, 1, D) a +2,+1 sabre (35, 1, D) a book of Hinderance (39, 1, D) a lantern of shadows (40, 1, D) a tome of Destruction (41, 1, D) a sack of spiders (42, 1, D) a scroll of brand weapon (49, 1, D) a +0 robe (50, 1, D) a +4,+1 dagger of electrocution (54, 1, D) a +2,+2 elven trident (55, 1, D) a book of Control (61, 1, D) the +5,+3 longbow "Shrinono" {venom, Hunger rElec rF++ rN+} It poisons the ammo it fires. It greatly protects you from fire. It insulates you from electricity. It protects you from negative energy. It speeds your metabolism. (62, 1, D) the +2 plate armour "Uteteth" {+Jump rPois rC+ Dex+3 Dam-1 SInv Stlth+} It affects your dexterity (+3). It affects your damage-dealing abilities (-1). It protects you from cold. It protects you from poison. It enhances your eyesight. It lets you perform a jump-attack. It makes you much more stealthy. (63, 1, D) a +3,+1 crossbow of frost (3, 2, D) a +5,+5 triple sword (unseen) (4, 2, D) a +5,+5 quick blade (unseen) (20, 2, D) a +0,+2 spear of venom (22, 2, D) an uncursed staff of energy (25, 2, D) a +2,+4 elven short sword of venom (26, 2, D) a legendary deck of wonders (27, 2, D) a +0,+0 trident (28, 2, D) a box of beasts (29, 2, D) a +1,+2 dagger of electrocution (37, 2, D) a +0 robe (38, 2, D) a book of Alchemy (49, 2, D) a scroll of brand weapon (52, 2, D) a book of Air (53, 2, D) the Collected Works on Talismans Spells Type Level Shroud of Golubria Charms/Translocation 2 Sure Blade Hexes/Charms 2 Song of Shielding Charms 4 Excruciating Wounds Charms/Necromancy 5 (55, 2, D) the ring "Clorenal" {Hunger rC-} [ring of hunger] It makes you vulnerable to cold. the cursed ring "Wowaudao" {Hunger rN+} [ring of hunger] It protects you from negative energy. It has a curse placed upon it. a scroll of brand weapon an uncursed ring of magical power (62, 2, D) the +7,+5 sling of Vanyon {speed, +Fly rElec rN+ Dex-2} Attacks with this weapon take half as long, but cause slightly less damage. It affects your dexterity (-2). It insulates you from electricity. It protects you from negative energy. It lets you fly. (3, 3, D) a +5,+5 lajatang (4, 3, D) a +5,+5 giant spiked club (unseen) (38, 3, D) an uncursed staff of energy (43, 3, D) the +0 cloak of Starlight {rElec rC+ EV+4 Stlth-} It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. (67, 3, D) a +0,+0 spear a +0 robe (69, 3, D) an uncursed staff of power (73, 3, D) a cursed -3,-1 orcish club a +2 orcish scale mail (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5,+5 bardiche (unseen) (10, 4, D) a tome of Destruction a tome of Destruction (33, 4, D) a +3,+1 spear of venom (39, 4, D) a +1 chain mail of poison resistance (61, 4, D) a cursed -3,-2 flail (4, 5, D) a +5,+5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (26, 5, D) a +0,+0 hand axe of chopping (30, 5, D) a scroll of brand weapon (10, 6, D) an uncursed staff of energy a crystal ball of energy (19, 6, D) an uncursed staff of death (4, 7, D) a +3 large shield (unseen) (18, 7, D) Sif Muna's Catalogue of the Evil Oath Spells Type Level Corona Hexes 1 Lethal Infusion Charms/Necromancy 2 Control Undead Necromancy 4 Fulminant Prism Conjuration/Hexes 5 Darkness Hexes 7 (22, 7, D) a +0,+0 spear (27, 7, D) the Collected Works on Necromancy and Earth Spells Type Level Sandblast Earth 1 Stoneskin Transmutation/Earth 2 Regeneration Charms/Necromancy 3 Vampiric Draining Necromancy 3 Bolt of Magma Conjuration/Fire/Earth 5 Bolt of Draining Conjuration/Necromancy 6 (36, 7, D) an uncursed staff of fire (50, 7, D) a +1,+3 sabre of speed (51, 7, D) a +0,+0 war axe a +2 dwarven plate armour of magic resistance (4, 8, D) a +5 crystal plate armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (22, 8, D) a +1 orcish chain mail of cold resistance (unseen) (23, 8, D) a +0,+0 spear 7 tomahawks a +0 ice dragon armour 2 scrolls of enchant weapon III (24, 8, D) a +0,+0 trident a throwing net a merfolk corpse (rotten by now) (25, 8, D) a +5,+2 spear of flaming (unseen) (27, 8, D) the cursed ring "Yxyiloa" {EV-3 Str-2 Int+3} [ring of evasion] It affects your evasion (-3). It affects your strength (-2). It affects your intelligence (+3). It has a curse placed upon it. (36, 8, D) a +0,+2 spear of piercing (51, 8, D) a +2,+2 elven short sword a +0 robe a +0 robe a +2,+0 elven dagger a +0 robe a +2 orcish robe (52, 8, D) a +2,+1 flail of draining an uncursed ring of regeneration (21, 9, D) a +0,+0 spear (unseen) (22, 9, D) a +0,+2 demon trident of pain a +0 robe a +2 buckler of protection a plain deck of changes (23, 9, D) a +7,+0 trident of dragon slaying (24, 9, D) a +1,+2 trident of freezing a +0 robe a +5 ring of evasion a phial of floods a merfolk corpse (rotten by now) an uncursed staff of earth a harpy corpse (rotten by now) a +0,+0 trident 4 tomahawks the ring "Wanekkom" {Ice Dex+3 Int+1 Acc+4} [ring of ice] It affects your intelligence (+1). It affects your dexterity (+3). It affects your accuracy (+4). (61, 9, D) a +0,+0 dwarven mace of protection (63, 9, D) the cursed +0,+0 flail "Jyili" {freeze, Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It has a curse placed upon it. (70, 9, D) a +3 chain mail of cold resistance (7, 10, D) a +0 orcish scale mail a +0 orcish shield a +0,+0 orcish hand axe (21, 10, D) a book of Spatial Translocations (22, 10, D) a +5,+0 trident of pain (unseen) (23, 10, D) a chunk of snapping turtle flesh (rotten by now) (24, 10, D) a +2,+0 trident of protection (still there?) Norris' Compendium of Execration (still there?) Spells Type Level Confusing Touch Hexes 1 Inner Flame Hexes/Fire 3 Cause Fear Hexes 4 Tukima's Dance Hexes 5 (25, 10, D) a hippogriff corpse (rotten by now) (unseen) (38, 10, D) a +0,+1 trident of protection a cursed +0 leather armour the cursed +2,-1 falchion of Duty {speed, rC++} Attacks with this weapon take half as long, but cause slightly less damage. It greatly protects you from cold. It has a curse placed upon it. 3 tomahawks (39, 10, D) a +0,+0 trident of distortion (52, 10, D) an uncursed staff of earth (62, 10, D) a +2,+5 great mace of holy wrath (72, 10, D) a +0,+2 orcish dagger (22, 11, D) an uncursed staff of poison (still there?) a +2 leather armour of magic resistance (still there?) (23, 11, D) a +3 rod of fiery destruction (8/13) (still there?) a +3 rod of fiery destruction (8/13) (still there?) a +3 rod of fiery destruction (8/13) (still there?) a +3 rod of fiery destruction (8/13) (still there?) a +3 rod of fiery destruction (7/13) (still there?) a +3 rod of fiery destruction (7/13) (still there?) a +3 rod of fiery destruction (7/13) (still there?) a +3 rod of fiery destruction (7/13) (still there?) a +3 rod of fiery destruction (7/13) (still there?) a +3 rod of fiery destruction (7/13) (still there?) a +3 rod of fiery destruction (7/13) (still there?) a +3 rod of fiery destruction (7/13) (still there?) (24, 11, D) a bat corpse (rotten by now) (still there?) a sea snake corpse (rotten by now) (still there?) (25, 11, D) a hippogriff corpse (rotten by now) (still there?) a +2,+2 anti-magic halberd (still there?) (35, 11, D) a +2 pair of dwarven gauntlets of strength (37, 11, D) a +0,+1 demon trident (unseen) (38, 11, D) 3 poisoned javelins a +3,+1 scimitar of slicing a siren corpse (skeletalised by now) a sea snake corpse (skeletalised by now) a +3,+1 spear of dragon slaying 12 javelins of penetration a +0 leather armour a wand of hasting (5) a merfolk corpse (skeletalised by now) (39, 11, D) the +6,+5 morningstar of the Unspeakable One {crush, +Jump rF+ Stlth+} It inflicts extra damage upon your enemies. It protects you from fire. It lets you perform a jump-attack. It makes you much more stealthy. a poisoned javelin a hippogriff corpse (skeletalised by now) the -1,+4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. a phial of floods a manticore corpse (skeletalised by now) a +0,+0 spear 3 javelins a +0 leather armour a merfolk corpse (skeletalised by now) a bat corpse (skeletalised by now) (40, 11, D) a +0,+2 trident (unseen) (45, 11, D) 2 potions of agility (70, 11, D) a -1,+1 orcish short sword (71, 11, D) a cursed -1,-2 orcish hand axe (72, 11, D) a +2,+2 battleaxe of electrocution a +0 orcish robe (22, 12, D) a +0,+0 trident (unseen) (23, 12, D) a +3,+3 battleaxe of freezing (unseen) (24, 12, D) a +0,+0 spear 10 silver javelins a cursed +0 leather armour (25, 12, D) a +2,+1 trident of piercing (still there?) a sack of spiders (still there?) (26, 12, D) a +1,+1 spear of freezing (unseen) (34, 12, D) the amulet of Linearity {+Rage +Jump MR++} [amulet of rage] It affects your resistance to hostile enchantments. It lets you perform a jump-attack. (37, 12, D) a +0,+2 scimitar of freezing (still there?) a +3,+3 quarterstaff of crushing (still there?) (38, 12, D) 5 poisoned javelins 3 tomahawks 14 javelins 9 silver javelins 7 javelins of penetration (39, 12, D) a +0,+0 sabre (still there?) a javelin of penetration (still there?) 2 javelins (still there?) (40, 12, D) a +1,+3 trident of venom (unseen) (62, 12, D) a +0,+0 dagger a +2,+4 elven bow of frost a +0 robe (70, 12, D) an uncursed staff of air a +0 orcish scale mail (22, 13, D) a +0,+3 trident of distortion (unseen) (23, 13, D) a silver javelin a +5,+0 vampiric spear 15 javelins of returning a +0 leather armour (24, 13, D) a +4,+5 hand axe of chopping (still there?) a +2,+1 sabre of flaming (still there?) (25, 13, D) the +6,+3 sabre "Idghyumi" {venom, rF- Str+2 Dex+1} It poisons the flesh of those it strikes. It affects your strength (+2). It affects your dexterity (+1). It makes you vulnerable to fire. (unseen) (27, 13, D) a lamp of fire (49, 13, D) the cursed +0,+0 morningstar of Vozeim {crush, rF+ rC+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from cold. It has a curse placed upon it. (50, 13, D) the +6,+0 sling of Zophoxze {frost, rC- Str+3} It turns projectiles fired from it into bolts of frost. It affects your strength (+3). It makes you vulnerable to cold. (51, 13, D) an uncursed staff of poison (52, 13, D) a +0,+0 battleaxe of freezing (53, 13, D) a disc of storms (54, 13, D) a +2 robe of magic resistance (55, 13, D) a +3,+2 vampiric morningstar (63, 13, D) a cursed -1,-2 dagger a +0 robe (3, 14, D) an uncursed staff of poison (4, 14, D) The Advanced Guide to Theurgy Spells Type Level Warp Weapon Charms/Translocation 5 Bolt of Magma Conjuration/Fire/Earth 5 Lightning Bolt Conjuration/Air 5 Ignite Poison Fire/Transmutation 5 Silence Hexes/Air 5 Twisted Resurrection Necromancy 5 (5, 14, D) a +2,+2 scimitar of slicing (22, 14, D) 3 javelins of penetration (still there?) 2 javelins of penetration (still there?) (23, 14, D) an arrow of flame (24, 14, D) 6 silver javelins 4 arrows of flame (50, 14, D) a +3,+2 dwarven hand axe of flaming (51, 14, D) a book of the Tempests (52, 14, D) a +5,+1 elven short sword of draining (53, 14, D) a +5 rod of frigid destruction (12/12) (54, 14, D) a book of the Warp (55, 14, D) the +3 scale mail of Protective Custody {rC+ Acc-1} It affects your accuracy (-1). It protects you from cold. (2, 15, D) an uncursed ring of protection from magic (3, 15, D) a book of Burglary (4, 15, D) a +0,+1 flail of protection (5, 15, D) an uncursed staff of cold (6, 15, D) an uncursed staff of poison (36, 15, D) a +1 scale mail of poison resistance (38, 15, D) a +4,+1 war axe of draining (42, 15, D) an uncursed staff of death (35, 16, D) the +10,+4 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (36, 16, D) a +4,+1 hand axe of freezing (37, 16, D) a +5,+1 sabre of speed (42, 16, D) a +3,+2 bow of flame (19, 17, D) a book of Envenomations (20, 17, D) a book of Debilitation (21, 17, D) a +0,+0 orcish dagger (23, 17, D) the cursed +0 leather armour of Compression {rPois rC+ Stlth-} It protects you from cold. It protects you from poison. It makes you much less stealthy. It has a curse placed upon it. (24, 17, D) a +1,+1 sabre of freezing (27, 17, D) a +1,+0 quarterstaff of protection (28, 17, D) a +0 orcish leather armour (29, 17, D) a +0,+1 orcish dagger (61, 17, D) an uncursed amulet of faith (62, 17, D) a +2,+6 scythe of freezing (63, 17, D) a +3 plate armour of cold resistance (71, 17, D) a book of Minor Magic (72, 17, D) a book of Ice (19, 18, D) a manual of Necromancy (20, 18, D) a lamp of fire (22, 18, D) a book of Annihilations (23, 18, D) a +0 leather armour of magic resistance (24, 18, D) a book of Minor Magic (28, 18, D) a book of Summonings (29, 18, D) a +1,+2 orcish whip (64, 18, D) a +1,+2 long sword of holy wrath (71, 18, D) a +0,+2 trident (72, 18, D) a +6,+3 morningstar of draining (73, 18, D) an uncursed staff of wizardry (3, 19, D) a +1,+0 glaive (unseen) (23, 19, D) a stone of tremors (24, 19, D) an uncursed staff of fire (71, 21, D) the +5,+5 trident "Skiest" {elec, Dex+1} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+1). (20, 22, D) a -1,+1 orcish glaive (unseen) (54, 22, D) a +3,+1 triple sword of slicing a polar bear corpse (skeletalised by now) (2, 23, D) a curare-tipped needle (23, 23, D) a +3 scale mail of cold resistance (unseen) (64, 23, D) a cursed -1,-1 short sword a +0 robe (65, 23, D) a +1,+0 spear a +1,+4 crossbow of flame (72, 23, D) a +0,+0 flail (19, 24, D) a cursed -3,-2 orcish halberd (unseen) (21, 24, D) a cursed -2,-1 orcish great mace a -1,+0 orcish crossbow 15 bolts of frost a +0 orcish plate armour an uncursed amulet of faith an orc corpse (rotten by now) (22, 24, D) an uncursed staff of fire a +2 orcish robe (20, 25, D) a large rock (21, 25, D) a +0,+1 orcish morningstar a +2 orcish scale mail a -1,+0 orcish war axe a +2 robe of magic resistance a +0,+0 orcish short sword (49, 25, D) the +3 pair of gloves "Dosuti" {Str+1 Int-3 Acc+4} It affects your strength (+1). It affects your intelligence (-3). It affects your accuracy (+4). (50, 25, D) a book of the Sky (51, 25, D) Roxanne's Compendium of Dusty Transmigration Spells Type Level Beastly Appendage Transmutation 1 Stoneskin Transmutation/Earth 2 Alistair's Intoxication Transmutation/Poison 4 Blade Hands Transmutation 5 Statue Form Transmutation/Earth 6 an uncursed staff of fire (52, 25, D) a +4,+0 flail of draining (53, 25, D) a +3 plate armour of cold resistance (54, 25, D) a cursed -3 ring of dexterity (55, 25, D) a tome of Destruction (19, 26, D) a +0,+0 club (still there?) a +0,+0 orcish hand axe (still there?) (20, 26, D) a -1,+1 orcish dire flail (still there?) the +9,+8 quarterstaff of the Lonely Stars {freeze, -Tele rPois rC+ Int+2} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It protects you from cold. It protects you from poison. It prevents most forms of teleportation. (21, 26, D) a -1,+1 orcish broad axe a +0 orcish chain mail a +2 ring of dexterity (50, 26, D) a +1,+2 mace of protection (51, 26, D) a -1,+1 orcish short sword (52, 26, D) an uncursed staff of power (54, 26, D) the Compendium of Conjuration and the Arsonist Spells Type Level Shock Conjuration/Air 1 Throw Flame Conjuration/Fire 2 Inner Flame Hexes/Fire 3 Bolt of Fire Conjuration/Fire 6 (17, 27, D) a large rock (22, 27, D) a large rock (61, 27, D) an uncursed ring of sustenance (63, 27, D) an uncursed staff of wizardry (64, 27, D) a stone of tremors (65, 27, D) the cursed -1,+2 falchion of Bodily Harmony {pain, Dex+1} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+1). It has a curse placed upon it. (71, 27, D) a +2 leather armour of poison resistance (72, 27, D) the Handbook of the Boosting Birds Spells Type Level Shock Conjuration/Air 1 Repel Missiles Charms/Air 2 Swiftness Charms/Air 2 Tornado Air 9 (73, 27, D) a cursed ring of hunger (51, 28, D) a +0 wizard hat of intelligence (unseen) (52, 28, D) the human corpse of Prince Ribbit (skeletalised by now) (63, 28, D) a cursed ring of hunger (64, 28, D) an uncursed staff of cold (72, 28, D) the Disquisition on Supportive Transmigration Spells Type Level Beastly Appendage Transmutation 1 Polymorph Hexes/Transmutation 4 Summon Ice Beast Ice/Summoning 4 Summon Elemental Summoning 4 Dragon Form Transmutation 7 (73, 28, D) the +2 ring mail "Secsuc" {Str+2 Dex-4} It affects your strength (+2). It affects your dexterity (-4). (34, 29, D) a +1,+1 spear of venom (35, 29, D) a +2,+2 flail of holy wrath (37, 29, D) the cursed -2,+0 quick blade "Skireno" {pain, +Jump Str+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It lets you perform a jump-attack. It has a curse placed upon it. (38, 29, D) an ornate deck of war (42, 29, D) a scroll of brand weapon (43, 29, D) a scroll of holy word (44, 29, D) a book of Control (45, 29, D) the Catalogue of Helpful Attacks Spells Type Level Control Teleport Charms/Translocation 4 Excruciating Wounds Charms/Necromancy 5 Fireball Conjuration/Fire 5 Bolt of Fire Conjuration/Fire 6 (51, 29, D) a +4,+2 quarterstaff of chaos (unseen) (52, 29, D) a +0,+0 scythe a +2 robe of magic resistance a wand of flame (4) (35, 30, D) a +1,+2 glaive of dragon slaying (37, 30, D) an uncursed staff of earth (39, 30, D) an uncursed staff of death (42, 30, D) a cursed -2,-3 ring of slaying (43, 30, D) an uncursed staff of summoning (53, 30, D) the +7,+8 long sword of Forgiveness {flame, rElec rC+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It insulates you from electricity. (unseen) (71, 30, D) a +0,+0 orcish dagger a +2 orcish robe a +0,+1 orcish club (72, 30, D) a +2,+1 orcish dagger a +2 orcish robe (73, 30, D) a -1,+0 orcish glaive a cursed +0 orcish chain mail (72, 31, D) a +0,+0 orcish long sword a +0 orcish chain mail (71, 32, D) a +0 orcish leather armour (19, 33, D) a lamp of fire (20, 33, D) a plain deck of summonings (21, 33, D) the ring of Kupahaox {SustAb rN+ Acc+5 Stlth-} [ring of sustain abilities] It affects your accuracy (+5). It protects you from negative energy. It makes you much less stealthy. (22, 33, D) a +3,+1 flail of protection (23, 33, D) the ring of Starshine {rPois Str-4} [ring of poison resistance] It affects your strength (-4). (24, 33, D) a book of Alchemy (25, 33, D) an uncursed staff of summoning (26, 33, D) a box of beasts (27, 33, D) a disc of storms (28, 33, D) the Grimoire of the Nine Lives Spells Type Level Sticks to Snakes Transmutation 2 Stone Arrow Conjuration/Earth 3 Dig Earth 4 Petrify Transmutation/Earth 4 Blade Hands Transmutation 5 (36, 33, D) a box of beasts (19, 34, D) a +6,+0 morningstar of crushing (20, 34, D) the Handbook of Dark Good Luck Spells Type Level Animate Skeleton Necromancy 1 Regeneration Charms/Necromancy 3 Poison Weapon Charms/Poison 3 Spectral Weapon Hexes/Charms 3 Control Teleport Charms/Translocation 4 (21, 34, D) a book of Transfigurations (22, 34, D) a +1 pair of orcish gauntlets of dexterity (23, 34, D) a +3 elven leather armour of fire resistance (24, 34, D) a book of Necromancy (25, 34, D) a +3,+3 dwarven dagger of freezing (26, 34, D) an uncursed staff of conjuration (27, 34, D) a +0,+1 orcish falchion (28, 34, D) a +0,+7 trident of freezing (29, 34, D) an uncursed staff of death (37, 34, D) a book of Death (22, 35, D) the Catalogue of the Nocuous Frostbite Spells Type Level Sting Conjuration/Poison 1 Freezing Aura Charms/Ice 2 Ozocubu's Armour Charms/Ice 3 Condensation Shield Ice 4 Alistair's Intoxication Transmutation/Poison 4 Poisonous Cloud Conjuration/Poison/Air 6 (23, 35, D) a +1 chain mail of magic resistance (24, 35, D) an uncursed staff of summoning (25, 35, D) an uncursed staff of energy (26, 35, D) an uncursed staff of wizardry (27, 35, D) an uncursed staff of power (34, 35, D) a +4,+2 spear of dragon slaying (38, 36, D) a +1,+4 bardiche of holy wrath a +0 robe a disc of storms a merfolk corpse (rotten by now) (39, 36, D) an uncursed ring of protection from magic (40, 36, D) a +0,+0 trident (unseen) (44, 36, D) a +0 scale mail of poison resistance (36, 37, D) the +3,+4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. (38, 37, D) a +4,+2 halberd of dragon slaying a bottled efreet a merfolk corpse (rotten by now) a +0,+0 trident 2 large rocks a cyclops corpse (skeletalised by now) a +2 robe (39, 37, D) a +2,+1 trident of protection a +0,+0 sabre a +0 leather armour an uncursed ring of ice a +0 cloak of darkness (40, 37, D) a snapping turtle corpse (rotten by now) (41, 37, D) a +0,+0 trident (still there?) an uncursed staff of power (still there?) (51, 37, D) a book of Ice (59, 37, D) the +2,+4 broad axe "Isecuem" {freeze, Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you much less stealthy. (60, 37, D) a +5,+1 scimitar of electrocution (61, 37, D) a Necronomicon (62, 37, D) a lantern of shadows (63, 37, D) a +0,+1 halberd of protection (69, 37, D) a +1,+1 long sword (70, 37, D) a book of Geomancy (71, 37, D) a book of Battle (72, 37, D) a +4 chain mail of magic resistance (73, 37, D) the cursed +3,-1 dagger of Defence {stab, rF- MR+} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (35, 38, D) a +1,+7 sabre of speed (unseen) (37, 38, D) a snapping turtle corpse (skeletalised by now) (38, 38, D) 2 chunks of manticore flesh (rotten by now) 4 chunks of hippogriff flesh (rotten by now) (39, 38, D) a large rock 4 silver javelins a +2,+2 hand axe of venom 17 javelins a +0 leather armour (40, 38, D) an uncursed staff of death an uncursed amulet of the gourmand a mermaid corpse (rotten by now) (41, 38, D) a plain deck of changes (42, 38, D) the cursed -5 leather armour of the Kangaroo {Str+3 Dex+2 Dam+3} It affects your strength (+3). It affects your dexterity (+2). It affects your damage-dealing abilities (+3). It has a curse placed upon it. (49, 38, D) the +6,+1 sabre "Skuv" {slice, MR++ SInv} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It enhances your eyesight. (50, 38, D) a +2 ring mail of cold resistance (51, 38, D) a tome of Destruction (59, 38, D) an uncursed staff of wizardry (62, 38, D) a Young Poisoner's Handbook (63, 38, D) the +8,+12 dagger of Compound Interest {holy, rF+ rC+ Str+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It protects you from fire. It protects you from cold. (70, 38, D) a +2 orcish plate armour of poison resistance (71, 38, D) Cuaduom's Incunabulum of Dark Curses Spells Type Level Confusing Touch Hexes 1 Lethal Infusion Charms/Necromancy 2 Sure Blade Hexes/Charms 2 Sublimation of Blood Necromancy 2 Confuse Hexes 3 Vampiric Draining Necromancy 3 (72, 38, D) a plain deck of defence (19, 39, D) an uncursed staff of conjuration (20, 39, D) a +0 rod of warding (14/14) (unseen) (37, 39, D) a large rock (unseen) (38, 39, D) a cyclops corpse (rotten by now) (still there?) a large rock (still there?) 3 javelins (still there?) a +0,+5 sabre of venom (still there?) a +0 robe (still there?) a merfolk corpse (rotten by now) (still there?) the +6,+5 halberd of Paper {pain, Contam +Fly rPois rC+ rN+} (still there?) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It protects you from poison. It protects you from negative energy. It lets you fly. It causes magical contamination when unequipped. a +0 leather armour (still there?) a merfolk corpse (rotten by now) (still there?) a +0,+0 sabre (still there?) a +0 robe (still there?) (39, 39, D) the +8,+8 autumn katana {slice, Clar} (still there?) It inflicts extra damage upon your enemies. It protects you against confusion. a silver javelin (still there?) (40, 39, D) a +0,+6 spear of venom (unseen) (42, 39, D) a fan of gales (43, 39, D) the +11,+10 morningstar of Dietz {freeze, Int+3 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It enhances your eyesight. (36, 40, D) a +0,+2 sabre (unseen) (37, 40, D) a javelin 6 silver javelins a +0,+0 anti-magic glaive (38, 40, D) a +2,+7 trident of dragon slaying (unseen) (39, 40, D) a +0,+0 sabre (unseen) (70, 40, D) a +1,+0 long sword (72, 40, D) a +0,+0 trident (71, 41, D) a +2,+1 war axe of pain (72, 41, D) a +0,+0 mace