elguitar Level 1 of the Dungeon [Shop] Paulegg's Distillery a potion of mutation (80 gold) a potion of might (40 gold) a potion of curing (30 gold) a potion of degeneration (10 gold) a potion of curing (30 gold) 2 potions of resistance (200 gold) a potion of flight (30 gold) a potion of mutation (80 gold) (0, 17, D:1) a +0 short sword 4 stones (1, 16, D:1) a +0 dagger a +0 plate armour (4, -5, D:1) a +0 hand axe (5, -14, D:1) a +0 club (6, 7, D:1) a stone (9, -13, D:1) a +0 whip (13, 14, D:1) 2 boomerangs (15, -1, D:1) 5 poisoned darts (15, 15, D:1) 23 bolts (16, 12, D:1) a +0 hand axe (19, 20, D:1) a +0 ring mail (20, -18, D:1) 6 javelins (20, 2, D:1) a +0 dagger (20, 8, D:1) a +0 short sword (39, -21, D:1) 15 stones (39, -12, D:1) 6 stones (48, -14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 20, D:2) a +0 dagger (3, 30, D:2) 30 stones (17, -2, D:2) a +0 club (22, 12, D:2) a +0 dagger (28, 36, D:2) a +2 short sword of venom (37, -6, D:2) 12 stones (39, -9, D:2) a +0 club (47, -4, D:2) a +0 short sword (48, -4, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (4, 18, D:3) a +0 dagger a +0 war axe a +0 ring mail (4, 21, D:3) a +0 leather armour (6, 11, D:3) a +0 mace (13, 20, D:3) a +0 club (14, 5, D:3) a +0 pair of gloves (19, 9, D:3) 12 arrows (24, 5, D:3) 14 arrows (47, 30, D:3) 16 stones (52, 27, D:3) 18 stones Level 4 of the Dungeon (8, 4, D:4) a +0 robe (13, -35, D:4) a +0 club (14, -18, D:4) a +0 mace (21, -37, D:4) 12 bolts (25, -29, D:4) a book of Scorching (26, -17, D:4) a +0 giant club (26, -2, D:4) 6 poisoned darts (28, 0, D:4) a +0 club a +0 leather armour a +0 halberd (29, 1, D:4) a +0 flail a +0 spear (35, -30, D:4) a +0 club (35, -3, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Juli's Jewellery Shoppe an amulet of guardian spirit (330 gold) a ring of ice (275 gold) an amulet of faith (440 gold) a +6 ring of dexterity (643 gold) a ring of positive energy (220 gold) a ring of ice (275 gold) an amulet of the acrobat (330 gold) (0, 0, D:5) 21 bolts (5, 2, D:5) a +0 short sword (12, 35, D:5) a scroll of amnesia a scroll of vulnerability (21, 4, D:5) 18 stones (26, 15, D:5) a +0 robe (27, 25, D:5) a +0 shortbow 25 arrows (37, 9, D:5) a +0 hand axe a +0 ring mail (38, 21, D:5) a book of Decay Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (7, -8, D:6) a +0 giant spiked club (16, 3, D:6) a +0 spear (18, 6, D:6) a +0 giant spiked club (22, 31, D:6) a +0 hand axe a boomerang (32, 7, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 short sword a +0 leather armour (32, 8, D:6) a +0 whip (42, 22, D:6) Great Wizards, Vol. VII (53, 21, D:6) a +0 falchion (57, 0, D:6) 14 stones Level 7 of the Dungeon [Shop] Kimayga's Antique Armour Emporium a +0 pair of boots (81 gold) a +0 barding (414 gold) a +0 cloak (81 gold) a +0 robe (12 gold) a +0 ring mail (72 gold) a +0 scale mail (72 gold) (0, 0, D:7) the +10 hunting sling of the Mind {freeze, rPois rF+ Dex-4 Stlth+} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (-4). rF: It protects you from fire. rPois: It protects you from poison. Stlth: It makes you more stealthy. (2, 21, D:7) 18 stones (3, -2, D:7) a +0 whip (3, 9, D:7) 11 stones (4, -1, D:7) a +0 hand axe a +0 mace a +0 robe a +0 dagger (4, 22, D:7) a +0 trident (5, -1, D:7) a +0 mace (5, 0, D:7) a +0 scale mail a boomerang a +0 falchion (6, 0, D:7) a +0 hand axe (6, 23, D:7) Great Wizards, Vol. VII (7, 2, D:7) 2 boomerangs a +0 flail (7, 3, D:7) a +0 spear (7, 4, D:7) a +0 spear (7, 5, D:7) a +0 trident (7, 6, D:7) a +0 spear (8, 5, D:7) a +0 spear (8, 21, D:7) 10 stones (17, 15, D:7) 17 arrows (22, 20, D:7) a +0 robe (30, 9, D:7) 10 sling bullets (38, 19, D:7) 21 arrows (38, 24, D:7) a +0 cloak (42, 6, D:7) a +0 short sword of venom (42, 8, D:7) a +0 trident (43, 4, D:7) a +0 flail (43, 6, D:7) a +0 trident (44, 4, D:7) a +0 whip a +0 dagger a +0 robe (44, 6, D:7) a +0 club a boomerang (45, 7, D:7) a +0 hand axe (48, 25, D:7) a +0 great mace Level 8 of the Dungeon (0, 0, D:8) a book of the Tundra (4, -3, D:8) 2 poisoned darts (9, 19, D:8) a +0 whip (12, -11, D:8) a +0 mace (14, -19, D:8) a +0 hand crossbow (18, 18, D:8) a +0 hand axe (21, -5, D:8) a +0 ring mail (29, 16, D:8) 18 arrows (30, -12, D:8) a +0 shortbow 22 arrows a +0 robe (39, -4, D:8) a +0 shortbow 11 arrows (41, 13, D:8) a +0 ring mail (42, 1, D:8) a +0 morningstar (48, 6, D:8) 20 bolts (52, 22, D:8) a +0 helmet Level 9 of the Dungeon (0, 0, D:9) 15 bolts (7, -2, D:9) a +0 falchion (11, -5, D:9) a +0 shortbow 21 arrows (21, -13, D:9) a +2 hand axe of flaming (26, -8, D:9) a +0 scale mail (26, 27, D:9) a +0 chain mail (27, 0, D:9) a +0 robe (35, 34, D:9) a +0 shortbow 27 arrows (36, -8, D:9) a +1 cloak of willpower (38, -8, D:9) a potion of attraction (39, -5, D:9) a +0 leather armour (40, 2, D:9) a +0 leather armour (41, -15, D:9) a +0 shortbow 26 arrows (41, 17, D:9) Tetzowuv's Reference Book on Enchantment Spells Type Level Known a - Dazzling Flash Conjuration/Hexes 3 no b - Portal Projectile Hexes/Translocation 3 no c - Leda's Liquefaction Hexes/Earth 4 no Trog disapproves of the use of such an item. (41, 38, D:9) 15 arrows (42, 19, D:9) a +0 spear (44, 27, D:9) 11 stones (63, -1, D:9) 2 potions of mutation Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (2, 1, D:10) a scroll of amnesia (18, 40, D:10) a +0 short sword (30, 17, D:10) a +3 great sword a +0 robe (31, 17, D:10) a +0 short sword a +0 robe (31, 21, D:10) a +0 ring mail (32, 16, D:10) a +3 morningstar a +0 robe (32, 53, D:10) the +1 robe "Ihack" {Drain Regen+ Dex+7 Archmagi} Dex: It affects your dexterity (+7). Regen: It increases your rate of health regeneration. Drain: It drains your maximum health when unequipped. Archmagi: It increases the power of your magical spells. (33, 16, D:10) a +0 falchion a +0 robe (35, 23, D:10) a +0 hand axe (46, 18, D:10) an amulet of reflection Level 11 of the Dungeon (0, 0, D:11) 15 stones (1, -15, D:11) a +0 short sword of draining 2 curare-tipped darts a kobold corpse (2, -21, D:11) 21 sling bullets (2, -15, D:11) a +0 club a +2 short sword of electrocution 10 poisoned darts a kobold corpse (2, -14, D:11) a +2 short sword of distortion 5 poisoned darts a kobold corpse (3, -16, D:11) a +0 dagger a +0 robe a kobold corpse (3, -15, D:11) a +0 short sword a +0 whip a +3 shortbow a +0 dagger a +0 robe a +2 rapier of venom a +2 short sword of pain 19 poisoned darts a kobold corpse a kobold corpse a kobold corpse a kobold corpse a kobold corpse (3, 7, D:11) 2 large rocks (13, 14, D:11) 28 arrows (22, -6, D:11) a +0 trident (25, 15, D:11) a +0 mace (27, 16, D:11) a +0 giant club a +0 dire flail (36, -9, D:11) a +0 club (43, -14, D:11) the +9 spear of Balance {holy, rPois Dex+4 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+4). rPois: It protects you from poison. SInv: It lets you see invisible. (56, -2, D:11) a +0 morningstar (58, -10, D:11) the +1 robe "Qical" {rPois SInv Stlth-} rPois: It protects you from poison. SInv: It lets you see invisible. Stlth: It makes you less stealthy. Level 12 of the Dungeon (0, 0, D:12) a +0 short sword (5, 1, D:12) a +0 giant club a +0 giant club (7, -5, D:12) a +0 long sword (14, 6, D:12) 20 bolts