Version: Dungeon Crawl Stone Soup 0.17-a0-18-gc25b939 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-c25b939f36 -name espenoss -rc /dgldir/rcfiles/crawl-git/espenoss.rc -macro /dgldir/rcfiles/crawl-git/espenoss.macro -morgue /dgldir/morgue/espenoss/ -webtiles-socket /crawl-master/webserver/sockets/espenoss:2015-03-12.17:35:10.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 16 stack frames. /usr/games/crawl-git-c25b939f36(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x646773]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-c25b939f36(_Z13do_crash_dumpv+0x2d7) [0x64d7f7]: do_crash_dump() /usr/games/crawl-git-c25b939f36(_Z20crash_signal_handleri+0x74) [0x6469e4]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x324f0) [0x7f047c7a84f0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7f047c844af0]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7f047c7e8e53]: /lib/x86_64-linux-gnu/libc.so.6(+0x72aca) [0x7f047c7e8aca]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x1fe) [0x7f047c7e8dbe]: /lib/x86_64-linux-gnu/libc.so.6(fputs+0x9c) [0x7f047c7dea0c]: /usr/games/crawl-git-c25b939f36(_Z3endibPKcz+0x211) [0x6dfd31]: end(int, bool, char const*, ...) /usr/games/crawl-git-c25b939f36(_Z9save_gamebPKc+0x160) [0x6fb1c0]: save_game(bool, char const*) /usr/games/crawl-git-c25b939f36() [0x835073] /usr/games/crawl-git-c25b939f36() [0x835e15] /usr/games/crawl-git-c25b939f36(main+0x303) [0x535eb3]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f047c794ead]: /usr/games/crawl-git-c25b939f36() [0x5b208d] GDB not installed. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Mar 6 2015 at 00:35:41 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-c25b939f36/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-c25b939f36/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-c25b939f36/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = rooms, absdepth0 = 1 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, espenoss the High Elf Hunter. The destiny of this world depends on the Orb of Zot. Go down and get it! Press ? for a list of commands and other information. Found a scroll labeled KAIPELOTAA. Found two stairs. e - a scroll labeled KAIPELOTAA Found a club. Found a hunting sling. You now have 17 gold pieces. Found 18 sling bullets. You see here a club. Found a stone staircase leading down. g - 16 arrows of dispersal A hobgoblin comes into view. It is wielding a club. a - a +0 short sword (weapon) A hobgoblin is nearby! The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. h - a chunk of flesh Things that are here: a club; a hobgoblin skeleton There is a stone staircase leading down here. A goblin comes into view. You closely miss the goblin. The goblin completely misses you. You hit the goblin. The goblin is heavily wounded. The goblin barely misses you. You hit the goblin but do no damage. The goblin is heavily wounded. The goblin hits you. You hit the goblin. The goblin is severely wounded. The goblin barely misses you. You hit the goblin but do no damage. The goblin is severely wounded. The goblin hits you. You closely miss the goblin. The goblin is severely wounded. The goblin barely misses you. You miss the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You barely miss the goblin. The goblin is severely wounded. The goblin hits you. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you. You hit the goblin. You kill the goblin! You start resting. You start resting. All of the chunks of flesh in your inventory have rotted away. You see here a goblin corpse. You butcher the goblin corpse. h - 2 chunks of flesh HP restored. A bat comes into view. You hit the bat. The bat is heavily wounded. The bat hits you but does no damage. The bat barely misses you. You hit the bat but do no damage. The bat is heavily wounded. The bat barely misses you. You hit the bat. The bat is almost dead. The bat hits you but does no damage. The bat misses you. x2 The bat barely misses you. The bat misses you. The bat closely misses you. The bat hits you but does no damage. You barely miss the bat. The bat is almost dead. The bat hits you but does no damage. x2 You closely miss the bat. The bat is almost dead. The bat hits you but does no damage. The bat hits you but does no damage. You miss the bat. The bat is almost dead. The bat hits you but does no damage. All of the chunks of flesh in your inventory have rotted away. You barely miss the bat. The bat is almost dead. The bat hits you. The bat closely misses you. The bat closely misses you. The bat closely misses you. The bat barely misses you. The bat closely misses you. The bat hits you. The bat hits you. You hit the bat but do no damage. The bat is moderately wounded. The bat closely misses you. The bat is too close now for your liking. You hit the bat. The bat is almost dead. The bat closely misses you. The bat hits you. You hit the bat. You kill the bat! You start resting. HP restored. You now have 27 gold pieces (gained 10). You now have 38 gold pieces (gained 11). Found a stone staircase leading down. There is a stone staircase leading down here. A kobold comes into view. It is wielding a club. The kobold shouts! You barely miss the kobold. The kobold barely misses you. You closely miss the kobold. The kobold hits you with a club. You barely miss the kobold. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! Found a whip. Found an escape hatch in the floor. HP restored. h - a pink potion i - a scroll labeled MNOV HEUCSON j - a scroll labeled CEENNOAGYGH A rat comes into view. You see here 18 sling bullets. A rat is nearby! The rat misses you. You hit the rat. The rat is moderately wounded. The rat closely misses you. You closely miss the rat. The rat is moderately wounded. The rat bites you. You hit the rat but do no damage. The rat is moderately wounded. The rat bites you. You hit the rat. You kill the rat! You start resting. HP restored. A gnoll comes into view. It is wielding a spear. The gnoll shouts! b - a +1 shortbow (weapon) Firing (i - inventory. (,) - cycle): c - 20 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a spear You shoot an arrow. The arrow hits the gnoll! The gnoll is severely wounded. Firing (i - inventory. (,) - cycle): c - 19 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a spear (severely wounded) You shoot an arrow. The arrow hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a spear. Firing (i - inventory. (,) - cycle): c - 18 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a spear (almost dead) You shoot an arrow. The arrow hits the gnoll! You kill the gnoll! Your Short Blades skill increases to level 1! You have reached level 2! a - a +0 short sword (weapon) c - 19 arrows (gained 2) You see here a spear. You start resting. HP restored. You see here a hunting sling. You now have 41 gold pieces (gained 3). Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. A quokka comes into view. No target in view! Found 11 gold pieces and 21 stones. The quokka bites you. You hit the quokka. The quokka is severely wounded. The quokka barely misses you. The quokka bites you. You hit the quokka. You kill the quokka! You start resting. HP restored. Unknown command. There isn't anything here! You see here a quokka corpse. You butcher the quokka corpse. k - a chunk of flesh You see here a quokka skeleton. You now have 52 gold pieces (gained 11). Found 13 bolts. You are feeling hungry. l - a scroll labeled LEOBIC UGEWOKOZXOW You see here a hand axe. Eat a chunk of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 You open the door. A worm comes into view. b - a +1 shortbow (weapon) Firing (i - inventory. (,) - cycle): c - 19 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm You shoot an arrow. The arrow hits the worm but does no damage. Firing (i - inventory. (,) - cycle): c - 18 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm You shoot an arrow. The arrow hits the worm! The worm is moderately wounded. Firing (i - inventory. (,) - cycle): c - 17 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You shoot an arrow. The arrow hits the worm but does no damage. The worm is moderately wounded. Firing (i - inventory. (,) - cycle): c - 16 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You shoot an arrow. The arrow hits the worm. The worm is moderately wounded. Firing (i - inventory. (,) - cycle): c - 15 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You shoot an arrow. The arrow hits the worm! The worm is heavily wounded. Firing (i - inventory. (,) - cycle): c - 14 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You shoot an arrow. The arrow hits the worm! The worm is severely wounded. Firing (i - inventory. (,) - cycle): c - 13 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You shoot an arrow. The arrow hits the worm. The worm is almost dead. Firing (i - inventory. (,) - cycle): c - 12 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead) You shoot an arrow. The arrow barely misses the worm. Firing (i - inventory. (,) - cycle): c - 11 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead) You shoot an arrow. The arrow hits the worm but does no damage. The worm is almost dead. Firing (i - inventory. (,) - cycle): c - 10 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead) You shoot an arrow. The arrow barely misses the worm. Firing (i - inventory. (,) - cycle): c - 9 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead) You shoot an arrow. The arrow hits the worm! You kill the worm! a - a +0 short sword (weapon) c - 9 arrows (gained 1) You see here a worm corpse. You butcher the worm corpse. k - 2 chunks of flesh c - 10 arrows (gained 1) c - 12 arrows (gained 2) c - 13 arrows (gained 1) c - 14 arrows (gained 1) c - 16 arrows (gained 2) c - 17 arrows (gained 1) c - 18 arrows (gained 1) m - a beef jerky m - 2 beef jerkies (gained 1) Found a stone staircase leading down. i - 2 scrolls labeled MNOV HEUCSON (gained 1) An adder comes into view. An adder is nearby! b - a +1 shortbow (weapon) Firing (i - inventory. (,) - cycle): c - 18 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder You shoot an arrow. The arrow closely misses the adder. Firing (i - inventory. (,) - cycle): c - 17 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder You shoot an arrow. The arrow hits the adder. The adder is moderately wounded. The adder misses you. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering g - 16 arrows of dispersal for bows. Firing (i - inventory. (,) - cycle): g - 16 arrows of dispersal (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot an arrow of dispersal. The arrow of dispersal hits the adder. The adder blinks! The adder is heavily wounded. Firing (i - inventory. (,) - cycle): g - 15 arrows of dispersal (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You shoot an arrow of dispersal. The arrow of dispersal misses the adder. Firing (i - inventory. (,) - cycle): g - 14 arrows of dispersal (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You shoot an arrow of dispersal. The arrow of dispersal misses the adder. The adder barely misses you. Firing (i - inventory. (,) - cycle): g - 13 arrows of dispersal (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You shoot an arrow of dispersal. The arrow of dispersal hits the adder. The adder blinks! The adder is heavily wounded. a - a +0 short sword (weapon) b - a +1 shortbow (weapon) Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering c - 16 arrows for bows. Firing (i - inventory. (,) - cycle): c - 16 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You shoot an arrow. The arrow barely misses the adder. Firing (i - inventory. (,) - cycle): c - 15 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You shoot an arrow. The arrow closely misses the adder. Firing (i - inventory. (,) - cycle): c - 14 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) You shoot an arrow. The arrow hits the adder! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_AUTOFIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [espenoss] Species: High Elf Job: Hunter class_name: Hunter HP: 25/25; mods: 0/0 MP: 5/5; mod: 0 Stats: 11 (11) 14 (14) 17 (17) Position: (21, 24), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 20 | 2 | 211 | 61/150 Short Blades | X | 1 | 20 | 1 | 70 | 35/71 Long Blades | | 0 | 0 | 0 | 0 | 0/35 Axes | | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | | 0 | 0 | 0 | 0 | 0/70 Polearms | | 0 | 0 | 0 | 0 | 0/70 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/70 Bows | X | 1 | 20 | 5 | 561 | 116/179 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/42 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 1 | 20 | 2 | 171 | 45/126 Stealth | X | 1 | 20 | 1 | 103 | 68/71 Shields | | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 0 | 0 | 0/42 Conjurations | | 0 | 0 | 0 | 0 | 0/42 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/35 Summonings | | 0 | 0 | 0 | 0 | 0/59 Necromancy | | 0 | 0 | 0 | 0 | 0/70 Translocations | | 0 | 0 | 0 | 0 | 0/42 Transmutations | | 0 | 0 | 0 | 0 | 0/42 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/35 Earth Magic | | 0 | 0 | 0 | 0 | 0/70 Poison Magic | | 0 | 0 | 0 | 0 | 0/70 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 52 #27: 47 #49: 72 #59: 1 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #1: +1 shortbow eq slot #6, inv slot #3: +0 leather armour }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ASSERT(element_colours[element]) in 'colour.cc' at line 687 failed. Recursive crash.