et2088 the Dungeon (2, 4, D) a +2 dagger (3, 3, D) a +2 quarterstaff (3, 4, D) a +2 falchion (3, 18, D) a +0 cloak (unseen) (4, 3, D) a +2 mace (4, 4, D) a +2 hand axe (5, 15, D) a +3 scale mail (5, 20, D) a +0 whip (6, 7, D) a +0 club (6, 14, D) a +0 quarterstaff of protection (6, 15, D) a +0 trident of piercing (6, 19, D) a +0 leather armour a cursed -2 club a +0 short sword a +0 leather armour (6, 20, D) a +0 robe a +0 dagger (7, 14, D) a +1 hand axe of chopping (7, 15, D) a +2 long sword of holy wrath (8, 4, D) 2 scrolls of vulnerability (8, 12, D) a +0 whip (8, 14, D) a +1 dagger of draining (8, 15, D) a +1 flail of crushing (8, 18, D) 2 stones a +0 club (8, 21, D) 18 arrows a +1 shortbow of freezing (8, 22, D) a +1 scimitar of flaming (8, 23, D) 2 arrows (9, 4, D) 10 stones an uncursed staff of energy (17, 19, D) a +4 scale mail (17, 20, D) a +5 ring mail (17, 22, D) a +2 dire flail of protection (17, 23, D) a +2 scimitar of draining (18, 19, D) a +0 centaur barding (18, 22, D) a +2 rapier of distortion (18, 23, D) the +4 quarterstaff "Yjow" {freeze, *Confuse Int+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It may confuse you when you take damage. (28, 13, D) a +0 spear (35, 17, D) a cursed -3 ring of strength