Dungeon Sprint DCSS version 0.18.1-48-g4cf74bf (webtiles) character file. 0 et2088 the Caller (level 1, -11/13 HPs) Began as a Mummy Summoner on Aug 5, 2016. Mangled by a siren ... wielding a +0 spear (13 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:41 (22 turns). et2088 the Caller (Mummy Summoner) Turns: 22, Time: 00:00:42 Health: -11/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth ++........ (no ring) (no ring) @: mesmerised, not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.0 Spellcasting + Level 3.2 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 10% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Ouch! That really hurt! Your rat closely misses the siren. You cannot move away from the siren! You swap places. Your bat closely misses the siren. The siren chants its luring song. Your bat closely misses the siren. Your rat bites the siren. There is a staircase leading out of the dungeon here. You swap places. Your bat hits the siren. The siren chants its luring song. You barely miss the siren. The siren is moderately wounded. Your bat closely misses the siren. The siren hits you with a spear. * * * LOW HITPOINT WARNING * * * You barely miss the siren. The siren is moderately wounded. Your bat closely misses the siren. Your bat hits the siren but does no damage. The siren hits you with a spear! Ouch! That really hurt! You die... # ##. #+# #...##b## #$m@r.+ #..b##.## ##. #+# # You could see a siren, 2 friendly bats and a friendly rat. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | et2088 the Mummy Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 4 | D | Noticed a siren 22 | D | Mangled by a siren Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Summon Small Mamm || 4 Dodge: Dodged || 1