Dungeon Sprint DCSS version 0.18.1-48-g4cf74bf (webtiles) character file. 12 et2088 the Gusty (level 2, 0/16 HPs) Began as a Tengu Air Elementalist on Aug 11, 2016. Was an Initiate of Vehumet. Slain by a crimson imp ... wielding a +1 quarterstaff of protection (7 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:28 (153 turns). et2088 the Gusty (Tengu Air Elementalist) Turns: 153, Time: 00:04:29 Health: 0/16 AC: 2 Str: 8 XL: 2 Next: 33% Magic: 10/14 EV: 12 Int: 21 God: Vehumet [......] Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 8 levels left rFire . . . SeeInvis . J - +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (boots unavailable) MR ..... NoTele + (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons I - the +7 longbow "Piercer" {penet, EV-2} (You found it in the Dungeon) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). J - the +6 Majin-Bo (weapon) {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Armour a - a +0 robe (worn) K - the +18 shield of the gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical Staves m - an uncursed staff of energy Jewellery y - a +6 ring of dexterity z - a +6 ring of dexterity A - a +6 ring of intelligence B - a +6 ring of intelligence C - a +6 ring of strength D - a +6 ring of strength Wands E - a wand of disintegration (7/24) F - a wand of iceblast (4/15) G - a wand of lightning (5/15) H - a wand of acid (5/15) Scrolls i - 4 scrolls of blinking p - 4 scrolls of amnesia q - 3 scrolls of recharging r - 7 scrolls of fog s - a scroll of holy word t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance n - 5 potions of agility o - 5 potions of might Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Miscellaneous L - a crystal ball of energy Comestibles c - 5 bread rations w - 42 fruits x - 3 meat rations Skills: * Level 0.4 Fighting + Level 0.2 Staves * Level 2.3 Dodging - Level 2.0 Stealth + Level 4.2 Spellcasting + Level 5.8 Conjurations + Level 6.9 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Aim: a crimson imp, wielding a +1 quarterstaff of protection (severely wounded) You feel a surge of power! The zap hits the crimson imp. The crimson imp appears unharmed. The crimson imp is severely wounded. The crimson imp blinks! You hit the crimson imp. Your kick misses the crimson imp. The crimson imp is severely wounded. The crimson imp closely misses you. You hit the crimson imp but do no damage. Your kick misses the crimson imp. The crimson imp is severely wounded. The crimson imp blinks! The crimson imp misses you. You closely miss the crimson imp. Your kick misses the crimson imp. The crimson imp is heavily wounded. The crimson imp hits you with a +1 quarterstaff of protection. You closely miss the crimson imp. The crimson imp is heavily wounded. The crimson imp hits you with a +1 quarterstaff of protection! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓...".▓ ▓.5...▓ ▓..@..▓ ▓.....▓ ▓▓▓▓▓▓▓ You could see a crimson imp. Vanquished Creatures An ufetubus (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | et2088 the Tengu Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a burning altar of Makhleb. 1 | D | Found an iron altar of Okawaru. 1 | D | Found a deep blue altar of Sif Muna. 1 | D | Found a radiant altar of Vehumet. 1 | D | Found a bloodstained altar of Trog. 1 | D | Found a shimmering altar of Xom. 33 | D | Became a worshipper of Vehumet 65 | D | Reached skill level 5 in Conjurations 65 | D | Reached skill level 6 in Air Magic 65 | D | Reached XP level 2. HP: 15/15 MP: 4/8 141 | D | Entered arena 1. 141 | D | Noticed a crimson imp 153 | D | Slain by a crimson imp Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.2 Conjurations | 5 | 5.8 Air Magic | 6 | 6.9 Fighting | | 0.4 Staves | | 0.2 Dodging | | 2.3 Stealth | | 2.0 Action || total -------------------------++------- Melee: Quarterstaff || 4 Cast: Shock || 5 Evoke: Wand || 1 Use: Potion || 1 Eat: Meat ration || 1 Dodge: Dodged || 2