et2088 the Dungeon (0, 50, D) an uncursed staff of summoning (0, 52, D) an uncursed staff of power (1, 16, D) the cursed +0 helmet "Posk" {rC++ MP+9 Slay-3} It affects your accuracy and damage with ranged weapons and melee attacks (-3). It greatly protects you from cold. It affects your magic capacity (+9). It has a curse placed upon it. (1, 17, D) the cursed +3 trident "Xenwedghaoqo" {pierce, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. It has a curse placed upon it. (1, 32, D) a +4 lajatang of speed (1, 33, D) the Papyrus of Freezing Stones Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Throw Icicle Conjuration/Ice 4 d - Leda's Liquefaction Hexes/Earth 4 e - Ozocubu's Refrigeration Ice 6 (1, 34, D) a phantom mirror (1, 50, D) a +4 whip of electrocution (1, 51, D) a +1 spear of freezing (2, 14, D) an uncursed staff of power (2, 16, D) a +0 short sword (2, 17, D) a +0 scimitar (2, 32, D) a +2 rapier of draining (2, 33, D) an uncursed staff of fire (2, 34, D) a crystal ball of energy (2, 51, D) a +0 rapier of freezing (2, 52, D) an uncursed staff of poison (2, 58, D) a cursed +2 scimitar (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 14, D) a +3 plate armour of poison resistance (3, 16, D) a +0 hand axe (3, 18, D) a +2 war axe of chopping (unseen) (3, 32, D) a crystal ball of energy (3, 33, D) an uncursed staff of poison (3, 34, D) a +1 long sword of freezing (3, 50, D) a +0 spear of venom (3, 51, D) a phantom mirror (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +0 flail (4, 15, D) a +0 cloak a +0 flail the +4 lajatang "Orc's Foe" {venom, rC+ Int+5} It poisons the flesh of those it strikes. It affects your intelligence (+5). It protects you from cold. (4, 18, D) an uncursed amulet of faith (unseen) (4, 21, D) a cursed -2 war axe (4, 32, D) Sif Muna's Disquisition on Hexes and Moulding Spells Type Level a - Spectral Weapon Hexes/Charms 3 b - Leda's Liquefaction Hexes/Earth 4 c - Alistair's Intoxication Transmutation/Poison 5 d - Discord Hexes 8 (4, 33, D) a phantom mirror (4, 34, D) a scroll of brand weapon (4, 42, D) a +4 vampiric scythe (4, 50, D) the +1 buckler of Divine Intervention {rElec rCorr} It insulates you from electricity. It protects you from acid and corrosion. (4, 52, D) a +0 dagger (4, 57, D) a +0 bardiche (unseen) (4, 59, D) a +0 robe (unseen) (5, 14, D) a +3 arbalest of freezing (5, 15, D) the cursed +0 whip of Metzithra {flame, +Blink rPois Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It lets you blink. It makes you more stealthy. It has a curse placed upon it. a +0 cloak an uncursed staff of summoning a +0 club (5, 32, D) an uncursed ring of protection from cold (5, 33, D) the +1 ring mail of the Ageless Blessings {*Slow MR+ Regen+} It affects your resistance to hostile enchantments. It increases your rate of regeneration. It may slow you when you take damage. (5, 34, D) a box of beasts (5, 50, D) a book of Transfigurations (5, 51, D) a +1 falchion of slicing (5, 52, D) a +0 spear (5, 56, D) a +0 robe (5, 62, D) a +0 robe (unseen) (5, 63, D) a +0 robe the cursed +1 great sword "Yvveass" {speed, rElec MR- Int+3} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (5, 64, D) a +0 battleaxe (6, 14, D) an uncursed staff of fire (6, 15, D) a cursed +0 cloak a +0 great mace of crushing an uncursed staff of death (6, 21, D) a +0 halberd (still there?) a +0 cloak (still there?) (6, 32, D) a manual of Invocations (6, 33, D) a +2 chain mail of fire resistance (6, 34, D) a crystal ball of energy (6, 51, D) a +0 battleaxe (6, 57, D) a +2 broad axe a +0 robe (6, 60, D) an uncursed staff of power a +0 dagger a +0 vampiric falchion (6, 62, D) a +0 robe an uncursed ring of see invisible a +5 vampiric trident a +4 scale mail of cold resistance (7, 15, D) an uncursed staff of earth (7, 16, D) a +0 cloak (7, 17, D) a +2 hand crossbow of flaming (still there?) a +2 short sword of holy wrath (still there?) (7, 32, D) the ring of Canarax {-Tele rC- Int+4 Slay+4 Stlth+} [ring of intelligence] It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you vulnerable to cold. It prevents most forms of teleportation. It makes you more stealthy. (7, 33, D) the amulet of Generosity {+Blink +Rage Int+2} [amulet of rage] It affects your intelligence (+2). It lets you blink. It lets you go berserk. (7, 34, D) the +4 shield of Eternal Night {Dex+3} It affects your dexterity (+3). (7, 43, D) the cursed +1 robe of Raalipon {rPois rN+ MR++ Dex-5} It affects your dexterity (-5). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (7, 50, D) a book of Minor Magic (7, 51, D) a cursed staff of summoning (7, 57, D) a +2 scythe of venom (unseen) (7, 63, D) a cursed staff of cold (still there?) a +0 falchion (still there?) a +0 robe (still there?) a +0 broad axe (still there?) a +0 robe (still there?) the +3 buckler "Nusm" {rN++} (still there?) It greatly protects you from negative energy. an uncursed ring of ice (still there?) a +0 battleaxe (still there?) a +2 shortbow of freezing (still there?) a +0 chain mail (still there?) a +3 halberd (still there?) a +0 robe (still there?) (7, 64, D) a +2 ring of evasion (8, 14, D) a book of Summonings (8, 15, D) a +0 scimitar (8, 16, D) a +0 halberd (still there?) a +0 short sword (still there?) (8, 17, D) a +0 halberd (unseen) (8, 18, D) a cursed +0 whip (unseen) (8, 19, D) an uncursed ring of wizardry (still there?) a +0 morningstar (still there?) (8, 21, D) a +0 cloak (8, 32, D) the Disquisition on Boosting Dislocation Spells Type Level a - Infusion Charms 1 b - Apportation Translocation 1 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Deflect Missiles Charms/Air 6 e - Malign Gateway Summoning/Translocation 7 (8, 33, D) a +2 hunting sling of freezing (8, 43, D) a +0 glaive an uncursed amulet of magic regeneration a +3 broad axe of chopping (8, 50, D) a +1 glaive of freezing (8, 51, D) a crystal ball of energy (8, 52, D) a +0 dagger (8, 63, D) the +4 great sword of Eternal Vigilance {pain, rC+ Str+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It protects you from cold. (unseen) (8, 64, D) a +0 battleaxe (unseen) (9, 14, D) a book of Air (9, 15, D) a phantom mirror (9, 16, D) the +5 short sword "Tufiyrr" {vamp, +Fly Int+3 Dex+2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It affects your dexterity (+2). It lets you fly. (unseen) (9, 22, D) a +0 scimitar (9, 32, D) a box of beasts (9, 33, D) a +1 short sword of holy wrath (9, 34, D) an uncursed ring of ice (9, 50, D) an uncursed staff of death (9, 51, D) a +1 quarterstaff of speed (9, 52, D) a +0 rapier of flaming (9, 57, D) a +0 dire flail (9, 61, D) a +0 dire flail (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 15, D) a lamp of fire (10, 16, D) a +0 battleaxe (unseen) (10, 17, D) a +0 cloak (unseen) (10, 19, D) a +0 large shield (10, 32, D) an uncursed staff of earth (10, 33, D) a +2 ring of protection (10, 50, D) a +0 dagger (10, 52, D) a +0 centaur barding of flying (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +11 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 18, D) a +0 scimitar (unseen) (11, 20, D) a +0 dire flail (11, 32, D) an uncursed staff of power (11, 33, D) a phial of floods (11, 34, D) a book of Annihilations (11, 50, D) an uncursed staff of poison (11, 51, D) a book of the Tempests (12, 14, D) a +0 flail (12, 15, D) a manual of Bows a manual of Polearms an uncursed ring of positive energy a +6 ring of dexterity a manual of Unarmed Combat (12, 22, D) a +1 hand axe of freezing (unseen) (12, 32, D) a +2 halberd of protection (12, 33, D) a +2 mace of protection (12, 34, D) a +0 halberd (12, 50, D) a fan of gales (12, 52, D) the Papyrus of Companions Spells Type Level a - Summon Butterflies Summoning 1 b - Recall Summoning/Translocation 3 c - Malign Gateway Summoning/Translocation 7 d - Dragon's Call Summoning 9 (13, 15, D) a box of beasts (13, 32, D) the +10 hunting sling of Linearity {velocity, rN+ Int+3} Any stone fired from it inflicts extra damage. It affects your intelligence (+3). It protects you from negative energy. (13, 33, D) a book of Burglary (13, 50, D) a fan of gales (13, 51, D) a box of beasts (13, 52, D) a +0 short sword (14, 50, D) a fan of gales (14, 52, D) a +1 whip of flaming (17, 48, D) a book of Beasts (17, 50, D) a book of Flames (18, 48, D) an uncursed amulet of faith (19, 0, D) an uncursed ring of ice (19, 1, D) a disc of storms (19, 16, D) a +2 lightning rod (9/9) (19, 17, D) a +5 great sword of protection (unseen) (19, 32, D) the cursed +1 falchion of Gosen {speed, +Rage +Inv} Attacks with this weapon are significantly faster. It lets you turn invisible. It lets you go berserk. It has a curse placed upon it. (19, 33, D) a +0 trident (19, 48, D) a Necronomicon (19, 50, D) an uncursed staff of cold (still there?) an uncursed staff of cold (still there?) (20, 0, D) a box of beasts (20, 1, D) a +0 dagger (20, 16, D) a lamp of fire (20, 33, D) an uncursed staff of wizardry (20, 35, D) a +2 spear of piercing (unseen) (20, 39, D) a +2 trident of protection (unseen) (20, 48, D) a +4 long sword of flaming (20, 49, D) an uncursed staff of air (20, 50, D) an uncursed staff of fire (20, 51, D) a +0 battleaxe (unseen) (21, 0, D) a +0 ring mail of magic resistance (21, 1, D) a lamp of fire (21, 16, D) a lamp of fire the Incunabulum of the Feathery Volcanoes Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Repel Missiles Charms/Air 2 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Deflect Missiles Charms/Air 6 e - Poisonous Cloud Conjuration/Poison/Air 6 (21, 17, D) a book of Battle (unseen) (21, 32, D) a +0 robe (21, 33, D) a disc of storms (21, 35, D) a +2 trident of protection (unseen) (21, 38, D) a cursed +0 trident (unseen) (21, 39, D) a cursed -2 rapier (21, 48, D) Sif Muna's Disquisition on Dislocated Poison Spells Type Level a - Sting Conjuration/Poison 1 b - Shroud of Golubria Charms/Translocation 2 c - Blink Translocation 2 d - Ignite Poison Fire/Transmutation/Poison 3 e - Spider Form Transmutation/Poison 3 f - Disjunction Translocation 8 (21, 49, D) a +2 scale mail of poison resistance (21, 50, D) a +0 flail (still there?) a fan of gales (still there?) (21, 52, D) a +0 halberd (22, 0, D) a book of Necromancy (22, 6, D) a +0 robe (22, 18, D) a +7 scythe of freezing (unseen) (22, 32, D) a disc of storms (22, 34, D) a fan of gales (22, 35, D) a +0 leather armour (unseen) (22, 36, D) a +4 trident of flaming (unseen) (22, 42, D) a javelin (22, 43, D) 3 javelins (22, 48, D) a +0 dire flail (22, 50, D) a cursed staff of power (22, 51, D) a +0 war axe (unseen) (23, 1, D) a +3 flail of holy wrath (23, 10, D) a +0 robe a +0 robe (23, 16, D) a fan of gales a +0 troll leather armour a +0 long sword of protection a +4 halberd of venom (23, 18, D) a +0 scythe of protection (still there?) an uncursed ring of stealth (still there?) (23, 32, D) a phial of floods (23, 33, D) the +7 sceptre of Torment (23, 34, D) a +4 vampiric hand axe (still there?) an uncursed staff of death (still there?) (23, 38, D) a +0 rapier of draining (unseen) (23, 39, D) a cursed +0 robe a cursed -3 trident 8 tomahawks (23, 48, D) a book of Frost (23, 49, D) a +0 long sword (23, 50, D) the +9 great sword "Luun" {freeze, MR+ SInv} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It lets you see invisible. a +0 halberd (still there?) (23, 52, D) the +9 glaive "Lagaelam" {flame, rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. (24, 0, D) a cursed amulet of inaccuracy (24, 1, D) a box of beasts (24, 6, D) a +0 dire flail an uncursed amulet of harm a +0 dagger (24, 12, D) a +1 war axe of venom a +0 plate armour (24, 32, D) a +1 cloak of poison resistance (24, 34, D) a +0 spear of flaming the ring of Nuiwkide {Wiz rElec rC- rN+} [ring of wizardry] It improves your spell success rate. It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. (24, 36, D) a +2 chain mail of poison resistance (unseen) (24, 38, D) a +3 spear of venom (unseen) (24, 40, D) a throwing net (24, 48, D) a +0 long sword (24, 49, D) an uncursed staff of power (24, 50, D) a +3 dagger of distortion (still there?) a +0 hand axe (still there?) (24, 51, D) a +0 hand axe (25, 1, D) a crystal ball of energy (25, 6, D) a +0 dagger a +0 robe a +5 ring of protection (25, 9, D) a +0 dagger a +4 ring of protection a +0 dagger a +0 robe (25, 10, D) a +3 battleaxe of draining (25, 16, D) a +1 long sword of draining (25, 20, D) a +0 giant club a +0 giant spiked club a +3 scythe of freezing (25, 25, D) a +0 giant spiked club (25, 32, D) a phantom mirror (25, 33, D) an uncursed staff of earth (25, 34, D) a +0 trident (25, 38, D) 18 javelins (25, 39, D) 2 scrolls of brand weapon a +2 rapier of venom (25, 49, D) a +0 leather armour of cold resistance (25, 50, D) a sack of spiders (25, 52, D) a +0 long sword (unseen) (26, 0, D) the +2 leather armour of Beuver {rN+ Regen+ Dex+2 Stlth-} It affects your dexterity (+2). It protects you from negative energy. It increases your rate of regeneration. It makes you less stealthy. (26, 1, D) a fan of gales (26, 6, D) a +0 scimitar a +2 hunting sling of flaming a cursed -1 robe (26, 8, D) a +0 dagger a +0 battleaxe a +0 great sword a +0 plate armour (26, 16, D) a disc of storms (26, 18, D) the cursed +3 shortbow of a bailey {speed, *Corrode Str+6 Int+3 SInv} (still there?) Attacks with this weapon are significantly faster. It affects your strength (+6). It affects your intelligence (+3). It lets you see invisible. It may corrode you when you take damage. It has a curse placed upon it. an uncursed ring of flight (still there?) (26, 20, D) a +0 giant club (26, 32, D) a +0 leather armour (26, 33, D) a +0 trident (26, 34, D) a cursed +0 trident (unseen) (26, 36, D) a +0 robe (26, 48, D) the cursed +0 ring mail of the Pleiades {rC+ Int+3} It affects your intelligence (+3). It protects you from cold. It has a curse placed upon it. (26, 49, D) a +2 chain mail of cold resistance (26, 50, D) a disc of storms (26, 51, D) a +0 scimitar (unseen) (27, 0, D) a +2 ring mail of magic resistance (27, 1, D) a +2 ring mail of cold resistance (27, 6, D) a +0 dagger a +0 robe (27, 16, D) an uncursed amulet of regeneration (27, 17, D) a crystal ball of energy (27, 34, D) the +1 robe of Olac {Int+4} It affects your intelligence (+4). (27, 39, D) 17 javelins (27, 48, D) a crystal ball of energy (27, 49, D) a phial of floods (27, 50, D) a +2 great sword of freezing (27, 54, D) a +0 dire flail (unseen) (28, 16, D) a +3 ring of protection (28, 18, D) a +0 scimitar the cursed +1 leather armour of Eternal Vigilance {MP+9} It affects your magic capacity (+9). It has a curse placed upon it. (28, 33, D) a +0 leather armour (28, 36, D) a +0 leather armour (28, 37, D) a +2 vampiric spear (unseen) (28, 48, D) the ring of Untruth {MP+9 Int+2} [ring of magical power] It affects your intelligence (+2). It affects your magic capacity (+9). (28, 49, D) an uncursed staff of conjuration (28, 50, D) a +2 morningstar of holy wrath (28, 53, D) quicksilver dragon scales (unseen) (28, 56, D) a +0 flail of protection (29, 0, D) Moaneol's Tome of Malediction and Illusion Spells Type Level a - Call Imp Summoning 2 b - Gell's Gravitas Hexes/Translocation 3 c - Cause Fear Hexes 4 d - Summon Lightning Spire Summoning/Air 4 e - Summon Hydra Summoning 7 (29, 1, D) a book of Misfortune (29, 17, D) an uncursed staff of air (29, 32, D) a +0 battleaxe of chopping (29, 33, D) a fan of gales (29, 48, D) a +0 mace (29, 49, D) a +6 shortbow (29, 50, D) an uncursed staff of wizardry (29, 53, D) a +1 flail of protection (29, 55, D) a +0 hand axe an uncursed amulet of guardian spirit (30, 48, D) a Fen Folio (30, 49, D) a disc of storms (30, 50, D) a +0 short sword the Catalogue of Oozing Pus Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Airstrike Air 4 d - Summon Lightning Spire Summoning/Air 4 e - Conjure Ball Lightning Conjuration/Air 6 (30, 51, D) a +0 long sword (31, 48, D) the +9 morningstar of Peoxkup {pain, +Fly rElec rN++ Str-2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-2). It insulates you from electricity. It greatly protects you from negative energy. It lets you fly. (31, 49, D) a book of Beasts (31, 50, D) a phial of floods (32, 48, D) a +0 dire flail of crushing (32, 49, D) the +1 robe "Vadazeq" {Int+5} It affects your intelligence (+5). (32, 50, D) the +3 hand crossbow of Unlub {elec, *Drain rElec rN++ SInv} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It insulates you from electricity. It greatly protects you from negative energy. It lets you see invisible. It causes draining when unequipped. (33, 48, D) a phantom mirror (33, 49, D) a book of Dreams (33, 50, D) an uncursed staff of wizardry (34, 28, D) an uncursed staff of death (unseen) (34, 49, D) a fan of gales (35, 0, D) the +4 shortbow "Uxtas" {freeze, Int+3 Dex-2 SInv Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (-2). It lets you see invisible. It makes you more stealthy. (35, 15, D) a book of the Dragon (35, 28, D) a +5 arbalest of freezing (36, 0, D) an uncursed ring of stealth the +1 mace of Qiustropy {elec, rPois Dex+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+5). It protects you from poison. (36, 1, D) a phial of floods (36, 34, D) a +0 robe (unseen) (37, -1, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. a +4 ring of protection the ring "Nubbumy" {rC+ Stlth+} [ring of protection from cold] It protects you from cold. It makes you more stealthy. an uncursed ring of fire the ring "Nosmobb" {*Slow rF+ Int+2 Stlth-} [ring of loudness] It affects your intelligence (+2). It protects you from fire. It may slow you when you take damage. It makes you less stealthy. an uncursed ring of protection from fire an uncursed ring of positive energy (37, 0, D) a book of Party Tricks (37, 14, D) Mosaff's Almanac of Creative Evil Spells Type Level a - Animate Skeleton Necromancy 1 b - Excruciating Wounds Charms/Necromancy 5 c - Malign Gateway Summoning/Translocation 7 (37, 15, D) a +0 robe a disc of storms (37, 28, D) a +0 robe (37, 35, D) the ring of Xom's Vengeance {Fire +Blink Str+2 Int+2} [ring of fire] It enhances your fire magic. It affects your strength (+2). It affects your intelligence (+2). It protects you from fire. It makes you vulnerable to cold. It lets you blink. an uncursed amulet of guardian spirit (38, 1, D) a +3 whip of holy wrath (38, 15, D) a book of Power a phial of floods (38, 29, D) a Fen Folio (38, 48, D) a cursed staff of fire (38, 49, D) a book of Conjurations (38, 50, D) the Tome of Good Luck and the Birds Spells Type Level a - Song of Slaying Charms 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Static Discharge Conjuration/Air 3 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Deflect Missiles Charms/Air 6 (39, 0, D) the +3 morningstar of Conscience {crush, rElec rPois rF- Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. (39, 1, D) a book of Geomancy (39, 14, D) a book of Conjurations a crystal ball of energy (39, 17, D) +0 storm dragon scales (unseen) (39, 29, D) a +0 robe a +0 chain mail a +0 dire flail a manual of Evocations (39, 35, D) a +2 arbalest of velocity (unseen) (39, 48, D) a sack of spiders (39, 49, D) a +1 buckler of reflection (39, 50, D) a +2 shortbow of freezing (40, 14, D) a +1 ring mail of poison resistance a book of Minor Magic (40, 15, D) the amulet of Biusorph {Inacc rElec rPois Str-5 Dex+5} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (-5). It affects your dexterity (+5). It insulates you from electricity. It protects you from poison. (40, 31, D) a +2 buckler of positive energy (unseen) (40, 35, D) a +0 long sword a +0 plate armour a potion of blood (40, 48, D) a +3 leather armour of magic resistance (41, 0, D) an uncursed staff of death (41, 14, D) a +0 robe a crystal ball of energy (41, 15, D) a +3 halberd of protection (41, 28, D) an uncursed staff of air (41, 29, D) the +9 trident of Fate {pierce, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (41, 30, D) a cursed ring of loudness (41, 34, D) a +0 ring mail of fire resistance (41, 48, D) a phantom mirror (41, 50, D) the +6 falchion "Mytut" {pain, rN+ Str+4 Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your intelligence (+5). It protects you from negative energy. (42, 0, D) an uncursed ring of resist corrosion (42, 1, D) a +4 dagger of speed (42, 14, D) a +2 scale mail of cold resistance a +2 dagger of draining (42, 28, D) a book of Burglary (42, 29, D) Sif Muna's Volume of Slavery and Battle Magic Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Force Lance Conjuration/Translocation 4 c - Summon Mana Viper Hexes/Summoning 5 (42, 33, D) a cursed +0 halberd (unseen) (42, 48, D) the cursed +0 chain mail of Lekhezer {Int+4} It affects your intelligence (+4). It has a curse placed upon it. (42, 49, D) an uncursed staff of wizardry a book of Cantrips (42, 50, D) a book of the Sky (43, 29, D) a +3 rapier of speed (43, 36, D) a cursed +0 battleaxe (43, 48, D) a lamp of fire (43, 49, D) an uncursed staff of air (43, 50, D) a book of Ice a +5 short sword of flaming (44, 28, D) the Guide on Black Secrets Spells Type Level a - Corpse Rot Necromancy 2 b - Regeneration Charms/Necromancy 3 c - Control Undead Necromancy 4 d - Death Channel Necromancy 6 (44, 48, D) an uncursed staff of wizardry (44, 49, D) a manual of Invocations (45, 48, D) a +1 chain mail of fire resistance (45, 49, D) a fan of gales (45, 50, D) a +5 long sword of slicing a +4 quick blade (45, 51, D) a scroll of brand weapon (46, 48, D) a sack of spiders (46, 49, D) an uncursed staff of wizardry (46, 50, D) a +1 robe of magic resistance (46, 51, D) a book of Annihilations (46, 58, D) (unseen) (47, 48, D) a +3 leather armour of magic resistance (47, 50, D) the ring "Icer Can" {rCorr MR+ Str-3 Stlth+} [ring of resist corrosion] It affects your strength (-3). It affects your resistance to hostile enchantments. It makes you more stealthy. a +2 rod of inaccuracy (12/12) an uncursed amulet of the gourmand (47, 51, D) the +7 falchion of Anger {freeze, +Rage rElec Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It insulates you from electricity. It lets you go berserk. (48, 1, D) Joumiff's Incunabulum of the Earthen Compass Spells Type Level a - Sandblast Earth 1 b - Apportation Translocation 1 c - Gell's Gravitas Hexes/Translocation 3 d - Teleport Other Translocation 3 e - Petrify Transmutation/Earth 4 f - Disjunction Translocation 8 (48, 49, D) an uncursed staff of power (48, 50, D) a +2 trident of venom (48, 51, D) a +3 dagger of draining (49, -1, D) a +7 giant club (49, 12, D) an uncursed ring of poison resistance (49, 24, D) an uncursed staff of earth (49, 36, D) a book of Necromancy (49, 37, D) a disc of storms (49, 48, D) a scroll of brand weapon (49, 49, D) an uncursed staff of power (49, 50, D) a fan of gales (50, 1, D) a phial of floods (50, 2, D) a +0 arbalest 14 bolts an uncursed ring of see invisible (50, 3, D) a +0 battleaxe (unseen) (50, 4, D) a +0 great mace (unseen) (50, 12, D) a +2 vampiric rapier (50, 14, D) an uncursed staff of energy (50, 24, D) the +2 leather armour of the Cooper {rC+ Str+4 Int-3} It affects your strength (+4). It affects your intelligence (-3). It protects you from cold. (50, 25, D) a +0 animal skin an uncursed staff of cold (50, 36, D) the Volume of Creative Earth Spells Type Level a - Call Imp Summoning 2 b - Passwall Transmutation/Earth 2 c - Recall Summoning/Translocation 3 d - Summon Ice Beast Ice/Summoning 4 e - Shatter Earth 9 (50, 49, D) a cursed ring of loudness (50, 50, D) an uncursed staff of death (51, 2, D) 5 large rocks (51, 3, D) a +0 halberd (unseen) (51, 4, D) a +0 great mace (unseen) (51, 12, D) the Grimoire of the Volcanoes Spells Type Level a - Bolt of Magma Conjuration/Fire/Earth 5 b - Fireball Conjuration/Fire 5 c - Bolt of Fire Conjuration/Fire 6 (51, 24, D) the Catalogue of Enthralling Weightlessness Spells Type Level a - Confusing Touch Hexes 1 b - Corona Hexes 1 c - Dazzling Spray Conjuration/Hexes 3 d - Tornado Air 9 (51, 25, D) a lamp of fire (51, 36, D) the Disquisition on Glacial Earth Spells Type Level a - Freeze Ice 1 b - Passwall Transmutation/Earth 2 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Shatter Earth 9 (51, 37, D) the +6 flail "Usore" {vamp, MR+ Int+4 Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. a phial of floods a +3 hand axe of electrocution (51, 48, D) a +5 executioner's axe of chopping (51, 49, D) an uncursed staff of air (51, 50, D) an uncursed ring of ice (52, 0, D) a +1 rapier of freezing (52, 2, D) a +0 battleaxe a +0 plate armour (52, 3, D) 4 large rocks (unseen) (52, 4, D) a +2 antimagic demon whip a +0 arbalest 25 bolts (52, 5, D) a large rock a +0 great mace a +0 plate armour (52, 8, D) a bolt (52, 12, D) a +3 chain mail of positive energy the +1 robe of the Salmon {*Drain rCorr Int+2 Dex+4} It affects your intelligence (+2). It affects your dexterity (+4). It protects you from acid and corrosion. It causes draining when unequipped. (52, 13, D) a cursed -2 ring of strength (52, 26, D) a book of Ice a +0 flail (52, 30, D) a +0 animal skin (52, 48, D) a +2 hand axe of freezing (52, 49, D) an uncursed amulet of rage (52, 50, D) a book of Flames (53, 0, D) a crystal ball of energy (53, 2, D) a +3 battleaxe a +0 chain mail an uncursed ring of flight (53, 5, D) a +0 war axe (unseen) (53, 12, D) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (53, 13, D) a +0 lajatang of speed (53, 24, D) a book of Dreams (53, 29, D) a +0 broad axe (53, 36, D) the cursed +3 arbalest "Xext" {elec, rF+ rC- Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. It has a curse placed upon it. an uncursed amulet of faith (53, 48, D) a +2 morningstar of protection (53, 49, D) a +1 shortbow of flaming (53, 50, D) a scroll of brand weapon (54, 0, D) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It can be evoked to emit clouds of fog. It makes you more stealthy. (54, 1, D) a lamp of fire (54, 3, D) a +2 battleaxe (unseen) (54, 24, D) a Fen Folio an uncursed staff of death (54, 25, D) a +2 shortbow of freezing (54, 27, D) a +0 quarterstaff (unseen) (54, 36, D) a +2 leather armour of magic resistance (54, 48, D) a sack of spiders (54, 49, D) an uncursed staff of earth (54, 50, D) a box of beasts (55, 0, D) a +2 chain mail of magic resistance (55, 1, D) a crystal ball of energy (55, 12, D) a +2 leather armour of magic resistance (55, 13, D) an uncursed staff of conjuration (55, 24, D) the cursed +2 arbalest of Dishonesty {penet, rElec rC+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from cold. It insulates you from electricity. It has a curse placed upon it. (58, 36, D) a +0 robe (58, 47, D) a +0 hand axe (58, 49, D) a phantom mirror (59, 42, D) a +1 plate armour of poison resistance (59, 47, D) a +0 glaive a +0 plate armour a +0 leather armour of cold resistance an orc skeleton (59, 48, D) a +2 dagger of holy wrath a +0 plate armour a +0 short sword of venom (59, 49, D) a +0 dagger (60, 26, D) an uncursed ring of ice a +5 executioner's axe a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +0 shield a +0 scale mail a +0 war axe (60, 36, D) a crystal ball of energy (60, 37, D) a +1 hand axe of chopping a +0 robe a +0 dagger (60, 42, D) a cursed +0 short sword (60, 47, D) a +3 rapier of speed a +0 leather armour a sack of spiders an orc corpse (60, 49, D) a +0 long sword (still there?) a book of Alchemy (still there?) (60, 50, D) a +0 glaive a +0 plate armour (60, 51, D) 4 large rocks (unseen) (61, 0, D) a +2 shortbow of freezing (61, 2, D) an uncursed staff of death a +0 robe (61, 16, D) a +0 hand crossbow of velocity (61, 37, D) a +4 great mace of protection a cursed +0 robe a +4 blowgun (61, 38, D) a +0 dagger a +0 robe (61, 47, D) a book of the Dragon (61, 48, D) a book of Misfortune (61, 49, D) a +0 rapier of speed (still there?) a +4 dagger of venom (still there?) (61, 51, D) a +0 war axe a cursed +0 plate armour (62, 1, D) a cursed ring of loudness (62, 2, D) a +0 scythe a +0 robe (62, 3, D) a +3 quarterstaff of chaos a +1 cloak (62, 16, D) a +2 plate armour of fire resistance (62, 17, D) a +0 longbow a +0 dagger 18 arrows a +0 leather armour a lamp of fire (62, 26, D) a box of beasts (62, 27, D) the +1 robe of Eternity {Str+2} It affects your strength (+2). (62, 37, D) a +2 chain mail of cold resistance Uraca's Collected Works on Weightlessness and Transformation Spells Type Level a - Shock Conjuration/Air 1 b - Repel Missiles Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Yara's Violent Unravelling Hexes/Transmutation 5 f - Conjure Ball Lightning Conjuration/Air 6 (62, 48, D) a +0 short sword a book of the Sky (62, 49, D) a +0 robe (62, 51, D) a +0 ring mail a +0 giant spiked club a +1 halberd of protection a cyclops corpse an orc corpse (62, 52, D) 3 large rocks (62, 54, D) a +0 giant club (63, 0, D) an uncursed staff of power (63, 2, D) a +0 glaive a +0 robe (63, 8, D) a +1 morningstar of pain (63, 16, D) an uncursed staff of power (63, 17, D) a +0 dagger a +0 ring mail a +0 long sword (63, 20, D) a cursed -3 short sword a +0 leather armour (63, 21, D) a +0 halberd of venom (63, 23, D) an arrow (63, 26, D) a +0 ring mail of fire resistance (63, 27, D) the +2 short sword "Gayzed" {venom, +Rage rPois rF- Int+6} It poisons the flesh of those it strikes. It affects your intelligence (+6). It makes you vulnerable to fire. It protects you from poison. It lets you go berserk. (63, 48, D) a +3 leather armour of magic resistance (63, 49, D) an uncursed ring of resist corrosion a +0 giant club Macweu's Compendium of the Mountains and Confrontation Spells Type Level a - Magic Dart Conjuration 1 b - Irradiate Conjuration/Transmutation 5 c - Statue Form Transmutation/Earth 6 (63, 50, D) a +0 dagger (63, 54, D) a +0 giant spiked club (63, 56, D) 2 large rocks a tomahawk (63, 57, D) 2 large rocks (63, 58, D) 2 large rocks (64, 16, D) an uncursed staff of power (64, 17, D) a phantom mirror (64, 20, D) a +0 short sword (unseen) (64, 47, D) an uncursed staff of summoning a +2 robe a +0 dagger an orc corpse (64, 48, D) a +0 great sword a +0 plate armour (64, 49, D) a +2 battleaxe a +0 chain mail a book of Burglary (64, 50, D) a +3 longbow of freezing (unseen) (64, 51, D) a +0 plate armour a +0 dire flail a +0 plate armour an ogre corpse (64, 53, D) a +0 mace (unseen) (64, 55, D) a large rock a tomahawk (65, 26, D) a book of Party Tricks (65, 47, D) a +0 robe (65, 48, D) a +2 great sword of holy wrath a +0 chain mail a +0 glaive (65, 49, D) a +0 great sword (unseen) (65, 51, D) a +0 club (unseen) (65, 55, D) a +0 giant spiked club (66, 48, D) a +0 war axe a +0 plate armour a +0 chain mail an orc corpse (66, 49, D) a +4 rapier of draining a +0 chain mail a Necronomicon (66, 50, D) a +0 long sword (still there?) an uncursed staff of cold (still there?) (66, 51, D) 4 large rocks (still there?) a +2 flail of protection (still there?) (66, 52, D) a +0 war axe (still there?) a cursed +0 long sword (still there?) (67, 0, D) a +0 morningstar of crushing (67, 47, D) Faomuwn's Almanac of Dislocated Creation Spells Type Level a - Summon Butterflies Summoning 1 b - Teleport Other Translocation 3 c - Force Lance Conjuration/Translocation 4 d - Summon Ice Beast Ice/Summoning 4 e - Controlled Blink Translocation 8 (67, 48, D) a book of Summonings (67, 49, D) a +2 executioner's axe of venom a +0 plate armour a +0 halberd an orc corpse (67, 52, D) a +0 quarterstaff of crushing (unseen) (67, 53, D) a +0 broad axe a +2 robe of positive energy a +0 dagger a +2 robe of magic resistance an orc corpse (67, 54, D) a +0 great sword a +0 plate armour an uncursed amulet of guardian spirit a cursed -1 halberd a +0 plate armour the amulet of Toaxkij {RegenMP *Corrode rC+ Str+10} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+10). It protects you from cold. It may corrode you when you take damage. the cursed +3 battleaxe "Vuonn" {chop, MP+9 Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your magic capacity (+9). It has a curse placed upon it. a +2 ring mail of poison resistance an orc corpse an orc corpse an orc corpse (68, 48, D) a +0 flail a moth of wrath corpse (68, 49, D) a +0 war axe a +0 chain mail a book of Debilitation (68, 50, D) a +0 troll leather armour a sack of spiders a troll corpse (68, 51, D) a +2 halberd a +0 chain mail (68, 52, D) a +0 halberd a +0 chain mail the amulet of Janithrol {rElec rC+ MR- Regen+ SInv} [amulet of regeneration] It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. It increases your rate of regeneration. the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a cursed +0 plate armour an orc corpse (69, 38, D) a +0 glaive (69, 39, D) a +0 club (69, 47, D) a cursed staff of power (69, 48, D) a lamp of fire (69, 49, D) a +2 war axe of venom a +0 chain mail a +2 hand axe of flaming (69, 50, D) a cursed -3 flail 7 tomahawks a +0 plate armour a +0 battleaxe of flaming an orc corpse (69, 53, D) a cursed -2 flail (unseen) (70, 8, D) a book of the Dragon (70, 9, D) the cursed +1 leather armour "Plog" {rF+ rC- rCorr Str+6} It affects your strength (+6). It protects you from fire. It makes you vulnerable to cold. It protects you from acid and corrosion. It has a curse placed upon it. (70, 29, D) a +2 trident of protection (70, 37, D) a fan of gales (70, 38, D) a +0 battleaxe of electrocution (70, 48, D) a +0 battleaxe (still there?) a +0 flail (still there?) (70, 49, D) a +1 robe of magic resistance (71, 8, D) a +2 short sword of electrocution (71, 16, D) a +0 club (71, 17, D) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (71, 20, D) a +2 short sword of venom a +0 dagger a +0 robe (71, 26, D) a +2 hunting sling of velocity (71, 27, D) an uncursed ring of protection from fire (71, 30, D) a +0 long sword a +0 ring mail (71, 36, D) a +3 ring mail of poison resistance (71, 37, D) a +0 war axe (71, 38, D) a +0 dagger (71, 39, D) the cursed +0 broad axe of Harmony {venom, Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). It has a curse placed upon it. (71, 40, D) a +2 dagger of speed (71, 47, D) a +0 cloak of magic resistance (71, 49, D) the +6 long sword "Watod" {elec, MP+9} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your magic capacity (+9). (72, 9, D) a +1 leather armour of magic resistance (72, 17, D) a lamp of fire (72, 19, D) a +0 halberd a +0 chain mail (72, 20, D) a +0 flail the +8 hand crossbow "Wasaet" {elec, Fragile MR+ Int+7} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+7). It affects your resistance to hostile enchantments. It will be destroyed if unequipped. a +0 plate armour a +0 ring mail a +0 hand axe a +0 chain mail (72, 27, D) an uncursed ring of protection from magic (72, 32, D) a +0 long sword a +0 ring mail (72, 36, D) the +7 whip of the Wasp {drain, Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). (72, 37, D) a +0 mace (72, 40, D) a +2 halberd of chopping a +6 long sword of slicing (72, 41, D) a +2 flail of protection (72, 47, D) a book of the Dragon (72, 48, D) a +0 dagger (72, 49, D) a +0 chain mail (73, 17, D) an uncursed staff of wizardry (73, 26, D) a +3 fustibalus of velocity (73, 29, D) a +1 vampiric glaive (73, 36, D) an uncursed staff of conjuration (73, 37, D) a book of Dreams (73, 47, D) the cursed +0 chain mail of Greed {Dex+4} It affects your dexterity (+4). It has a curse placed upon it. (73, 48, D) a +1 pair of gloves of dexterity (73, 49, D) a +0 long sword (74, 47, D) a +2 great sword of electrocution (74, 49, D) a +2 helmet of see invisible (75, 1, D) a book of Misfortune (75, 47, D) a +0 robe