execc Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 21, D:1) 11 arrows (11, -7, D:1) 5 stones (11, 0, D:1) a +0 chain mail (14, 15, D:1) a +0 dagger (15, 9, D:1) a +0 mace (16, 13, D:1) a stone (18, 12, D:1) a stone (19, 11, D:1) a stone (21, -9, D:1) a +0 ring mail (21, 4, D:1) 18 stones (25, -3, D:1) a +0 short sword (30, -15, D:1) 3 javelins (31, -15, D:1) a +0 club (41, -3, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour a +2 flail of crushing a +0 hand axe 2 boomerangs (0, 32, D:2) a +0 leather armour (1, 0, D:2) a +0 short sword a +0 scale mail (13, 3, D:2) a +0 dagger (20, 4, D:2) a +0 plate armour (25, 24, D:2) a +0 club (26, 13, D:2) 25 arrows (29, -3, D:2) 27 stones (29, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a stone (0, 3, D:3) 2 stones (1, 2, D:3) a +0 club a +0 short sword 20 stones a +0 leather armour a +0 giant club (6, -3, D:3) a stone (19, 9, D:3) a +0 dagger of flaming (20, 1, D:3) 3 stones (21, 0, D:3) 2 stones (29, 13, D:3) a +0 club a +0 ring mail (30, -3, D:3) a +0 ring mail (31, -9, D:3) a +0 short sword (33, -8, D:3) 19 bolts (36, 17, D:3) 13 sling bullets (38, 3, D:3) a +0 short sword (38, 15, D:3) 5 boomerangs (41, 2, D:3) a +0 mace (47, 9, D:3) a +0 club a +0 war axe a +0 club a +0 leather armour (48, 8, D:3) a +0 falchion a +0 leather armour (48, 9, D:3) a +0 whip a +0 leather armour a +0 dagger a cursed +0 robe Level 5 of the Dungeon [Shop] Otekular's Weapon Shoppe a +0 club (14 gold) a cursed +0 whip (1 gold) 17 stones (23 gold) a +0 whip (35 gold) a +2 great sword of freezing (331 gold) the cursed +1 morningstar of Departure {holy, *Noise Dex+5} (324 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+5). It may make noises in combat. It has a curse placed upon it. a +0 dire flail (56 gold) 22 arrows (61 gold) the +1 spear "Boajoac" {elec, rC+ Int+4} (488 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It protects you from cold. a cursed -2 war axe (1 gold) a +0 hand axe (42 gold) (0, 0, D:5) a +0 mace 11 stones a +0 chain mail (2, -22, D:5) a +0 short sword (2, 0, D:5) 5 stones (3, 0, D:5) 3 stones (4, 1, D:5) a stone (5, 1, D:5) 2 stones (9, -17, D:5) 18 sling bullets (11, -22, D:5) a +0 robe (11, -4, D:5) a +0 long sword (12, -5, D:5) 15 stones (18, -12, D:5) 20 stones (18, 9, D:5) 6 large rocks (20, -15, D:5) 21 arrows (42, -36, D:5) a +2 war axe of draining (44, 8, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a cursed -3 spear (6, 8, D:6) 20 sling bullets (16, 1, D:6) a +1 flail of protection (19, 0, D:6) a +0 dagger a +0 robe (19, 5, D:6) a +0 war axe of freezing a +0 leather armour (19, 7, D:6) a +1 flail of holy wrath a +0 leather armour (23, 21, D:6) a +0 morningstar (24, 12, D:6) 8 stones (24, 21, D:6) a +0 whip (25, 25, D:6) a +0 club (25, 34, D:6) a +0 giant club (27, 19, D:6) 20 stones (27, 31, D:6) a +0 leather armour (29, 28, D:6) a cursed -2 hand crossbow (31, 30, D:6) a +0 scale mail (46, 25, D:6) a +0 hand axe (46, 26, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (2, 29, D:7) a +0 shortbow (3, 18, D:7) a +0 short sword (10, 38, D:7) a +0 robe (20, -2, D:7) a +0 hand axe (22, -2, D:7) a +0 hand axe a cursed +0 ring mail (23, -2, D:7) a cursed -3 flail (23, -1, D:7) a +0 dagger a +0 robe (24, 39, D:7) a +0 long sword (32, 11, D:7) a +0 chain mail (43, 32, D:7) 31 stones (44, 34, D:7) a +0 leather armour (45, 2, D:7) a +0 hand axe Level 8 of the Dungeon [Shop] Lymimmoj's Antique Weapon Emporium a +1 war axe of venom (257 gold) a +0 longbow (103 gold) a +0 quarterstaff (92 gold) a +0 mace (69 gold) a +0 short sword (69 gold) a +1 arbalest of velocity (315 gold) a +0 hunting sling (34 gold) a +2 long sword of flaming (420 gold) (0, 0, D:8) a +0 giant club (6, -8, D:8) a +0 plate armour (9, -27, D:8) a scroll of identify (9, -24, D:8) 16 gold pieces (9, -21, D:8) 25 gold pieces (10, -34, D:8) a +0 giant club (10, -26, D:8) a scroll of enchant weapon (10, -25, D:8) a scroll of immolation (10, -24, D:8) a scroll of magic mapping (10, -23, D:8) a +0 whip (10, -22, D:8) a book of Changes (11, -34, D:8) 3 arrows (13, -35, D:8) a +0 shortbow 5 arrows (17, -23, D:8) a large rock (24, -33, D:8) a +0 short sword a +0 leather armour (25, -33, D:8) a +0 shortbow 22 arrows (26, -32, D:8) an arrow (34, -46, D:8) a scroll of amnesia (35, -34, D:8) a +0 dire flail a +0 plate armour a +0 leather armour (39, -34, D:8) 16 arrows (39, -27, D:8) a +0 leather armour (42, -9, D:8) a cursed -3 hand axe a +0 animal skin (53, -43, D:8) a +1 flail of holy wrath (53, -42, D:8) a +0 war axe a +2 dagger of venom a +0 robe (53, -41, D:8) a +0 hand axe (53, -36, D:8) 2 potions of degeneration a potion of brilliance 2 potions of lignification (53, -19, D:8) 17 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 buckler of fire resistance (4, 19, Lair:1) a +0 spear (6, 3, Lair:1) a scroll of amnesia (11, -16, Lair:1) a +0 hunting sling (14, -4, Lair:1) a +0 spear (19, -15, Lair:1) a scroll of noise Level 2 of the Lair of Beasts (19, 8, Lair:2) a spiny frog skeleton (28, 30, Lair:2) an uncursed amulet of harm (30, 33, Lair:2) a +0 plate armour (30, 36, Lair:2) a curare-tipped dart