Dungeon Crawl Stone Soup version 0.26.1-2-gb8aa6d0cf2 (webtiles) character file. Game seed: 10243780198685268135 4 execc the Skirmisher (level 1, 0/16 HPs) Began as a Mummy Wanderer on Mar 15, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (43 turns). execc the Skirmisher (Mummy Wanderer) Turns: 43, Time: 00:00:08 Health: 0/16 AC: 2 Str: 18 XL: 1 Next: 58% Magic: 3/3 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 9 Spells: 2/3 levels left rFire x . . SeeInvis . a - +2 spear rCold + . . Faith . (no shield) rNeg + + + Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 spear (weapon) Armour d - a +0 robe (worn) Skills: + Level 2.2 Fighting + Level 1.5 Polearms + Level 1.0 Dodging + Level 1.0 Shields + Level 1.7 Spellcasting + Level 1.0 Necromancy + Level 1.0 Fire Magic + Level 1.0 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Animate Skeleton Necr 4% 22% 1 Your spell library contained the following spells: Spells Type Power Failure Level Poisonous Vapours Pois/Air 0% 43% 2 Swiftness Air 0% 43% 2 Vampiric Draining Necr 1% 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You hit the hobgoblin. The hobgoblin is heavily wounded. A jackal comes into view. The hobgoblin barely misses you. The jackal barks! You puncture the hobgoblin! You kill the hobgoblin! You hear an angry hiss. You hear a shout! A leopard gecko comes into view. A goblin comes into view. It is wielding a +0 dagger. You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal barely misses you. You barely miss the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is moderately wounded. The leopard gecko hisses menacingly. You miss the kobold. The jackal bites you. You die... #......# #......# .. ####### ##......# #.# #......# #.......# #..####......# ........####...##......# ......g................# #...)lh..............# #K######....†....# #@h..............# #................# #..........####### #$..###....## #..##.##....# ....#...#....### .....+.<.'........ .....#...#........ ##.##......... You could see a leopard gecko, 2 jackals, a goblin and a kobold. Vanquished Creatures 2 hobgoblins (D:1) A ball python (D:1) A goblin (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | execc the Mummy Wanderer began the quest for the Orb. 0 | D:1 | execc set off with the following items: a +2 spear, a +0 | robe; and the following spell memorised: Animate Skeleton; | and the following spells available to memorise: Poisonous | Vapours, Swiftness, Vampiric Draining 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 43 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_rooms Action || total -------------------------++------- Melee: Spear || 25 Armor: Robe || 2 Dodge: Dodged || 16