fairgil Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (2, -5, D:1) 7 tomahawks (5, 14, D:1) 20 stones (8, -7, D:1) a +0 dagger (15, 8, D:1) a +0 dagger (16, 6, D:1) a +0 club (16, 8, D:1) a +0 club (24, -2, D:1) a +0 club (29, -15, D:1) a +0 shield (35, -15, D:1) a +0 dagger (35, -7, D:1) a cursed -3 dagger (42, -11, D:1) a +0 club (42, -3, D:1) a +0 short sword (42, 13, D:1) 20 arrows (45, -22, D:1) 23 stones (46, -28, D:1) 19 stones (48, -12, D:1) a +0 club (59, -27, D:1) a +0 club (60, -31, D:1) an uncursed ring of ice {rC+ rF-} (60, -27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 6, D:2) a +0 club (15, 9, D:2) a +0 scale mail (16, 21, D:2) a +0 robe (22, 8, D:2) a +0 leather armour (26, 7, D:2) a +0 hand axe (30, -8, D:2) 24 stones (33, -10, D:2) a +0 ring mail (34, 19, D:2) 9 stones (47, -2, D:2) a +0 club (48, -1, D:2) 19 sling bullets (48, 5, D:2) a cursed +0 chain mail Level 3 of the Dungeon (0, 0, D:3) 20 stones (2, 25, D:3) a +0 dagger (2, 28, D:3) 14 bolts (5, 6, D:3) a scroll of immolation (18, 10, D:3) 26 stones (19, 29, D:3) 4 large rocks (22, 14, D:3) a +0 dagger (23, 15, D:3) a stone (24, 12, D:3) 13 sling bullets (26, 2, D:3) 30 sling bullets (35, 25, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, -17, D:4) a +0 club (11, -26, D:4) a +0 whip (12, -26, D:4) a +0 dagger a +0 ring mail (12, -25, D:4) a +0 short sword (19, -10, D:4) a +0 leather armour (21, -11, D:4) 2 potions of lignification (25, -24, D:4) a +0 shortbow (37, 6, D:4) 24 stones Level 5 of the Dungeon (2, 26, D:5) a +0 robe (10, 27, D:5) a cursed +0 leather armour (11, 34, D:5) 22 poisoned needles (14, 27, D:5) a +0 ring mail (19, 19, D:5) a scroll of immolation (22, 9, D:5) a +0 dagger a +0 dagger a +0 robe (24, 15, D:5) a +0 spear (24, 16, D:5) a +0 club a +0 leather armour (25, 5, D:5) a +0 war axe a +0 leather armour (25, 6, D:5) a +0 whip of freezing a +2 robe (26, 6, D:5) a +0 mace (33, 2, D:5) 12 bolts (33, 28, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) 9 stones (1, -5, D:6) a +0 robe (4, -3, D:6) a +0 club (7, -11, D:6) 13 stones (13, 25, D:6) 20 arrows (28, -13, D:6) a +4 dire flail of protection a +0 ring mail (31, 15, D:6) a +0 giant spiked club Level 7 of the Dungeon (2, -4, D:7) a +0 robe (10, -4, D:7) a +0 quarterstaff (14, -9, D:7) a +0 hunting sling (14, 11, D:7) a +0 mace (22, 19, D:7) 12 stones (22, 24, D:7) a +0 mace a +0 ring mail a +0 flail a +0 leather armour a +0 short sword a +0 dire flail a +0 chain mail (26, 17, D:7) a +0 flail a +0 ring mail (27, -13, D:7) 11 poisoned needles (30, -16, D:7) 19 stones (30, 25, D:7) 10 stones (34, -14, D:7) a +0 ring mail (41, 5, D:7) a +0 club (42, 18, D:7) a +0 leather armour (42, 22, D:7) a +0 leather armour (43, 21, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (0, 4, D:8) a cursed +0 leather armour (2, -9, D:8) a scroll of random uselessness (5, 0, D:8) 24 stones (14, 5, D:8) a +0 hand axe a +0 scale mail (14, 6, D:8) a +0 club a +0 scale mail (18, 25, D:8) a +0 hunting sling (18, 29, D:8) a +0 chain mail (23, 29, D:8) a +0 shortbow 10 arrows (23, 35, D:8) a cursed +0 chain mail (25, -1, D:8) a +0 giant club (25, 29, D:8) an arrow (26, 29, D:8) an arrow (27, 5, D:8) a scroll of identify (27, 19, D:8) 17 stones (27, 29, D:8) an arrow (28, 14, D:8) a +0 long sword (29, 19, D:8) 15 arrows (29, 29, D:8) 2 arrows (33, 30, D:8) a cursed +0 dagger (34, 32, D:8) a +0 short sword a +0 blowgun 11 poisoned needles a +0 dagger a +0 dagger of electrocution a +0 shortbow 18 arrows (34, 33, D:8) 9 stones 2 poisoned needles (35, 31, D:8) 22 bolts (39, 30, D:8) an uncursed ring of ice {rC+ rF-} the +1 scale mail of Focus {*Corrode Str+4 Int+2 SInv} It affects your strength (+4). It affects your intelligence (+2). It lets you see invisible. It may corrode you when you take damage. (40, -11, D:8) 18 stones (46, 0, D:8) a +0 scale mail (46, 33, D:8) a +0 leather armour (63, 12, D:8) the +1 helmet of Xejinov {rC+ rN+++ MR++ Stlth-} It protects you from cold. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It makes you less stealthy. Level 9 of the Dungeon (0, 0, D:9) an uncursed staff of poison (5, 3, D:9) a +0 whip (5, 6, D:9) a +0 club an orc skeleton (6, 5, D:9) a +0 mace of holy wrath a +0 leather armour an orc skeleton (6, 6, D:9) a cursed -1 dagger a +0 robe an orc skeleton (6, 8, D:9) a +0 battleaxe a +0 chain mail a troll skeleton (7, 5, D:9) a +0 falchion a +0 scale mail a +0 dagger a +0 leather armour a large rock a cyclops skeleton an orc skeleton an orc skeleton (7, 8, D:9) a +0 dagger 3 tomahawks a +0 morningstar a +0 leather armour an orc skeleton (8, 5, D:9) a +0 trident a +0 chain mail (8, 24, D:9) 14 gold pieces (9, 5, D:9) a +0 dagger a +0 ring mail a +0 ring mail a +0 robe 2 large rocks an orc skeleton (10, 5, D:9) a +1 dagger of draining a +0 robe an orc skeleton (11, 7, D:9) the +7 shortbow of Timuz {venom, rElec Str+3} It poisons the ammo it fires. It affects your strength (+3). It insulates you from electricity. (12, 8, D:9) a cursed ring of teleportation {+/*tele} the Ecumenical Temple