faram Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -1, D:1) a +0 club (10, -16, D:1) a +0 dagger (12, -3, D:1) 4 javelins (20, -13, D:1) a +0 club (unseen) (23, -15, D:1) a +0 short sword (40, 0, D:1) a cursed -2 dagger Level 2 of the Dungeon (0, 0, D:2) a worm corpse (9, 2, D:2) a +0 dagger a goblin corpse (14, 9, D:2) a +0 mace (16, -43, D:2) a bat corpse (skeletalised by now) (16, -29, D:2) the human corpse of Terence (skeletalised by now) (16, -18, D:2) a +0 club (16, -10, D:2) an adder corpse (skeletalised by now) (21, 2, D:2) a +0 club (21, 6, D:2) a +0 leather armour a +0 leather armour (28, 8, D:2) a +0 leather armour