farilari Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 16, D:1) a +0 dagger (4, -10, D:1) 6 stones (5, 1, D:1) 2 stones (5, 4, D:1) 9 stones (10, 19, D:1) a +0 club a +0 club (27, 17, D:1) 2 stones (29, -15, D:1) a +0 whip (37, 11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 11, D:2) 5 stones (3, 13, D:2) a +0 whip (5, 3, D:2) a +0 whip (6, 2, D:2) 7 stones a +0 whip (7, -15, D:2) a +0 dagger (8, -16, D:2) a +0 dagger (15, 0, D:2) a +0 pair of boots (28, -31, D:2) a +0 leather armour (29, -17, D:2) a +0 falchion (31, 3, D:2) a +0 short sword 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 kite shield (2, -3, D:3) 4 stones (13, 17, D:3) a +0 dagger a +0 leather armour (18, 27, D:3) a +0 mace (20, 18, D:3) a +0 dagger (23, 17, D:3) a +0 dagger (25, 27, D:3) a +0 ring mail (26, 23, D:3) a +0 dagger 3 stones (28, 26, D:3) a +0 club (34, 28, D:3) a +0 pair of boots (35, 9, D:3) a +0 club (37, 9, D:3) 9 stones Level 4 of the Dungeon (0, 0, D:4) 3 large rocks (6, -38, D:4) 4 stones (6, -33, D:4) a stone (16, -40, D:4) a +0 dagger (17, -10, D:4) a +0 club (19, -10, D:4) 5 stones (24, -42, D:4) a book of Necromancy (25, -39, D:4) a +0 flail (26, -39, D:4) a +0 whip (27, -42, D:4) a +0 flail (29, -39, D:4) a +2 pair of gloves (30, -11, D:4) 3 stones a +0 dagger (31, -39, D:4) a +0 ring mail a +2 mace of venom (31, 2, D:4) a +0 robe (37, -1, D:4) a stone (49, -2, D:4) 7 stones (51, -27, D:4) 2 stones (51, -26, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, 4, D:5) a +0 giant spiked club (7, -6, D:5) a +0 spear (9, 3, D:5) a +0 short sword (13, 0, D:5) a +0 leather armour (20, 14, D:5) a +0 robe (28, 20, D:5) a +0 kite shield (47, 30, D:5) a +1 rapier of flaming a +0 leather armour Level 6 of the Dungeon [Shop] Neathojo's Armour Shoppe a +0 cloak (49 gold) a +0 robe (7 gold) a +0 plate armour of positive energy (297 gold) a +0 leather armour (22 gold) a +0 buckler (49 gold) a +0 kite shield (49 gold) a +0 robe (7 gold) (0, 0, D:6) a +1 ring mail of fire resistance (29, 1, D:6) a +0 club (31, 4, D:6) a +0 short sword (35, -17, D:6) a +0 kite shield a +0 ring mail a +0 long sword a +0 chain mail a +0 great sword (35, -15, D:6) a +0 kite shield a +0 chain mail a +0 long sword (35, -13, D:6) a +0 robe a +0 scimitar (36, 10, D:6) a +2 great sword of protection (43, -17, D:6) a +0 giant club Level 7 of the Dungeon (6, 11, D:7) a +0 robe a +0 club (8, 6, D:7) a +0 robe a +3 great sword of freezing (8, 9, D:7) a +2 short sword of freezing a +0 great sword (16, -1, D:7) a +0 shortbow (18, 19, D:7) a +0 flail (19, 11, D:7) a +0 whip (24, 11, D:7) a +1 pair of gloves (40, 24, D:7) a +2 helmet (40, 28, D:7) a +0 chain mail (41, 2, D:7) a +0 leather armour (50, 6, D:7) a +0 sling a +0 quarterstaff a +2 ring mail of poison resistance Level 8 of the Dungeon (0, 0, D:8) a +1 whip of draining a +0 short sword 3 stones (5, -46, D:8) a +5 trident a +0 robe (6, 3, D:8) a +0 short sword (7, 3, D:8) a +0 whip a +0 short sword a stone (8, 3, D:8) a +0 short sword (9, -41, D:8) a +0 ring mail (11, -36, D:8) a +0 dagger a +0 leather armour (13, -36, D:8) a +0 falchion (16, -13, D:8) a +0 robe (20, -15, D:8) a +0 robe (23, -25, D:8) the +1 trident "Lymepi" {heavy, rElec} rElec: It insulates you from electricity. (23, -6, D:8) a +0 war axe a +0 robe (23, -4, D:8) a +0 robe (24, -36, D:8) a +0 mace a +0 chain mail (24, -26, D:8) a +0 spear (25, -36, D:8) a +0 dagger a +0 robe (25, -8, D:8) a +2 dagger a +0 robe (27, -31, D:8) 29 poisoned darts (35, -47, D:8) a +0 flail (38, -49, D:8) a +0 halberd (39, -50, D:8) a +0 whip (48, -14, D:8) a +0 dagger 3 stones a +0 short sword a +0 club (48, -13, D:8) a +0 dagger (49, -28, D:8) 6 stones (49, -12, D:8) a +0 dagger 3 stones (49, -9, D:8) a +0 dagger (49, -8, D:8) a +0 dagger (53, -10, D:8) a +0 falchion Level 9 of the Dungeon [Shop] Epema's Antique Weapon Emporium a +0 dagger (42 gold) a +0 war axe (73 gold) a +0 trident (73 gold) the +3 hand axe "Mephuvetil" {freeze, rElec Int+3 Stlth+} (913 gold) Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. a +0 long sword (73 gold) a +0 whip (52 gold) (0, 0, D:9) a +0 short sword (0, 1, D:9) a +0 short sword (0, 3, D:9) a +0 robe a +0 dagger of holy wrath (9, 14, D:9) a +0 dagger a +0 robe (10, 14, D:9) a +0 club (23, -31, D:9) a +0 spear of flaming a +0 scale mail (24, -32, D:9) a +0 spear (25, -31, D:9) a +0 flail (26, 13, D:9) a +0 whip (28, -18, D:9) a +0 club (29, -19, D:9) a +0 spear (29, 7, D:9) a beast talisman a +0 troll leather armour a +2 dagger of pain a +2 trident of draining the +0 quarterstaff "Ynaseikh" {heavy, Dex+2} Dex+2: It affects your dexterity (+2). a staff of fire a scroll of noise a +0 arbalest a staff of death 10 boomerangs a +5 ring of evasion 7 potions of attraction a +0 trident of distortion the +3 quarterstaff "Hesomam" {spect, rPois Str+4 SInv} Str+4: It affects your strength (+4). rPois: It protects you from poison SInv: It lets you see invisible. a wand of flame (15) a +1 dagger of electrocution a staff of alchemy a +2 robe of willpower a +0 whip a +0 short sword (31, -4, D:9) a staff of conjuration (45, 1, D:9) a +0 pair of boots (46, -11, D:9) a +2 dagger of venom a +0 robe a +0 dagger of protection a +0 ring mail (46, -10, D:9) a +0 trident a +0 hand axe (46, -9, D:9) a +0 dagger a +0 robe (53, -1, D:9) a +0 scale mail (55, -20, D:9) a +3 short sword a stone (55, -19, D:9) a +0 club (56, 1, D:9) a +0 whip a +0 chain mail (56, 2, D:9) a +0 flail a +0 dagger a +0 robe (58, 4, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (0, 1, D:10) a +3 flail a +0 scale mail a +0 dagger a +0 robe (1, 0, D:10) a +0 mace a +0 leather armour a +0 falchion (1, 2, D:10) a +0 club (47, 6, D:10) 7 stones (47, 43, D:10) 4 stones (51, 12, D:10) a +0 ring mail (52, 4, D:10) a +0 leather armour (55, 28, D:10) a +0 club (56, 2, D:10) a +0 robe (60, -2, D:10) a +0 pair of gloves (65, 50, D:10) a +0 leather armour (65, 52, D:10) a +0 cloak Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (1, 29, D:11) a +0 dagger (4, 43, D:11) a +0 flail (6, 45, D:11) a +0 leather armour a +0 hand axe of flaming (9, -4, D:11) a +0 troll leather armour (9, 39, D:11) a +0 tower shield (12, -14, D:11) a +4 giant club (13, 17, D:11) a +0 chain mail a +0 trident (18, 21, D:11) a +0 hand axe (19, -6, D:11) 9 stones (19, 17, D:11) a +0 mace (19, 20, D:11) a +0 leather armour a +0 short sword (19, 22, D:11) a +0 club a +0 club (20, 26, D:11) a +0 plate armour a +0 scimitar a +0 ring mail a +0 short sword 3 boomerangs a +0 short sword a +0 club (20, 27, D:11) 2 large rocks a +0 scale mail a +0 dagger (20, 28, D:11) a +0 chain mail a +0 trident a +0 short sword (20, 29, D:11) a +0 ring mail a +0 war axe a +0 chain mail a +0 club a +0 leather armour a +0 dagger a +0 chain mail a +0 war axe a +0 ring mail a +0 hand axe a +0 chain mail a +0 war axe a +0 mace a +0 ring mail a +0 club (22, 31, D:11) a +0 plate armour a +0 great sword (27, 33, D:11) a +0 giant spiked club a +0 giant spiked club (36, 46, D:11) a +0 short sword (37, 45, D:11) a +0 short sword (38, 46, D:11) a +0 dagger 2 stones a +0 short sword (39, 34, D:11) 8 stones (40, 46, D:11) a +0 dagger (42, -7, D:11) 4 stones (43, 3, D:11) 7 stones (56, -8, D:11) a +0 morningstar (58, 38, D:11) a +0 giant club a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) a +0 short sword a +0 orcbow a +0 plate armour a +0 dire flail a +0 plate armour (2, -10, D:12) 7 stones (2, 0, D:12) a +0 mace (3, -7, D:12) 4 large rocks (5, -7, D:12) a +0 leather armour a +0 short sword (5, 0, D:12) a +0 halberd a +0 plate armour (6, -8, D:12) a +0 troll leather armour (7, -4, D:12) a +0 flail (9, -4, D:12) a +0 plate armour a +0 hand axe (9, 2, D:12) a +0 whip (11, -14, D:12) a +0 dagger (11, -13, D:12) a +0 plate armour a +0 flail a +0 giant club a +0 club a +0 club (12, -19, D:12) a +0 ring mail a +0 club (12, -7, D:12) a +0 flail (13, -17, D:12) a +0 short sword (18, -45, D:12) a +0 dagger (19, -45, D:12) a +0 dagger (19, -42, D:12) a +0 mace (22, -44, D:12) a +0 short sword a +0 dagger of speed a +0 robe (25, -44, D:12) 2 stones (29, -41, D:12) a +0 shortbow (30, -37, D:12) 6 stones (33, -40, D:12) a +0 leather armour (37, -44, D:12) a +0 flail (37, -40, D:12) a +0 whip (47, -27, D:12) 6 large rocks (58, 4, D:12) 8 stones Level 13 of the Dungeon [Shop] Bikk's Jewellery Emporium a ring of protection from cold (250 gold) a ring of positive energy (200 gold) a ring of protection from cold (250 gold) a flux talisman (250 gold) a ring of ice (250 gold) a +6 ring of intelligence (360 gold) a +5 ring of evasion (360 gold) (0, 0, D:13) a +0 leather armour a +0 flail (5, 0, D:13) a +0 ring mail a +0 morningstar (6, 0, D:13) a +0 chain mail a +0 dire flail (17, 13, D:13) a +0 pair of boots (30, 3, D:13) a +0 flail of holy wrath (34, -2, D:13) a +0 flail (34, -1, D:13) an amulet of guardian spirit a +0 kite shield a +0 plate armour a +0 war axe (43, -15, D:13) a +0 robe a +0 dagger (43, -5, D:13) an amulet of guardian spirit (44, -16, D:13) a boomerang a +0 dagger (44, -14, D:13) a +0 leather armour a +0 robe a +0 dagger a +0 dagger (45, -19, D:13) a +0 short sword a +0 robe (51, 6, D:13) 2 stones (52, -8, D:13) a +0 robe a +0 hand axe a +0 leather armour a +0 hand axe (53, -9, D:13) a +0 leather armour a +0 hand axe (55, 12, D:13) 8 stones (59, 4, D:13) 5 stones (61, 7, D:13) a +0 quarterstaff (64, -23, D:13) 4 atropa-tipped darts Level 14 of the Dungeon (0, 0, D:14) a +0 ring mail (3, -30, D:14) a +0 dagger (7, -1, D:14) a +0 shortbow (8, 14, D:14) a +0 morningstar (9, 15, D:14) 4 stones (10, -20, D:14) 3 large rocks (14, -4, D:14) a +0 leather armour (15, -1, D:14) a +0 mace (15, 0, D:14) a +0 dagger (19, -7, D:14) a +0 troll leather armour (19, -6, D:14) a +0 robe a +0 dagger (20, -24, D:14) 6 stones (20, -4, D:14) a +0 short sword a +0 chain mail a +0 hand axe (26, -1, D:14) 6 poisoned darts (37, 15, D:14) a +0 scale mail (43, 2, D:14) a +1 kite shield of protection a +0 ring mail a +3 war axe (44, -23, D:14) an amulet of guardian spirit (50, -21, D:14) a +0 orcbow (54, -24, D:14) 8 stones Level 15 of the Dungeon (0, 0, D:15) a +0 war axe (4, -13, D:15) 3 large rocks (39, -20, D:15) 4 large rocks (40, 3, D:15) a wand of paralysis (4) (61, -14, D:15) 5 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail (4, 0, Orc:1) a +0 chain mail a +0 scimitar (5, -7, Orc:1) a +0 robe a +0 dagger (5, -5, Orc:1) a +0 short sword (5, -2, Orc:1) a +0 plate armour a +0 trident (6, -6, Orc:1) a +0 dire flail (6, -4, Orc:1) a +0 plate armour a +0 dire flail (8, -1, Orc:1) a +0 robe a +0 dagger (13, -42, Orc:1) a +0 giant club (14, -4, Orc:1) a +0 plate armour a +3 dire flail (15, 2, Orc:1) a +0 plate armour a +0 dire flail (16, -16, Orc:1) a +2 robe of willpower a +0 dagger (17, -3, Orc:1) a +0 scale mail a +0 dagger (17, -2, Orc:1) a +2 dagger of flaming (17, -1, Orc:1) a +0 chain mail a +0 trident (18, -8, Orc:1) a +0 mace (18, -7, Orc:1) a +0 flail (19, -7, Orc:1) a +0 robe a +0 robe a +0 dagger a +0 dagger of flaming (21, -15, Orc:1) a +3 halberd a +0 plate armour Level 2 of the Orcish Mines [Shop] Ytuv Odu's Antique Armour Shoppe a +0 chain mail (99 gold) a +0 leather armour (44 gold) a +1 leather armour of fire resistance (308 gold) a +0 chain mail (99 gold) the +4 ring mail of the Red God {+Inv Regen+ Dex-4} (651 gold) Dex-4: It affects your dexterity (-4). +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. a +2 ring mail of willpower (462 gold) a +0 leather armour (44 gold) a +0 scale mail (88 gold) [Shop] Ishruh's Jewellery Shoppe a ring of willpower (325 gold) a ring of see invisible (195 gold) a +6 ring of strength (468 gold) a +5 ring of evasion (468 gold) a ring of positive energy (260 gold) a ring of willpower (325 gold) [Shop] Heistr Ozeorgh's General Store 6 stones (7 gold) a +0 orcbow (45 gold) a +0 dagger (26 gold) a book of Ice (650 gold) a +0 sling (19 gold) [Shop] Giykies's Antique Weapon Shoppe a +1 great sword of flaming (486 gold) the +10 spear of the Sea {speed, Dex+2 SInv} (1934 gold) Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. a +0 orcbow (91 gold) a +0 war axe (91 gold) a +0 sling (39 gold) a +0 quarterstaff (104 gold) a +0 battleaxe (169 gold) a +0 dagger of protection (114 gold) a +0 orcbow (91 gold) (0, 0, Orc:2) a +1 short sword of venom (1, -5, Orc:2) a +0 dagger a +0 robe (1, -4, Orc:2) a +0 trident a +0 plate armour (2, -39, Orc:2) a +0 club a +0 ring mail (4, -36, Orc:2) a +0 short sword (5, -36, Orc:2) a +0 trident a +0 plate armour (6, -32, Orc:2) a +0 war axe a +0 chain mail (6, -31, Orc:2) a +0 dagger (6, -22, Orc:2) a +0 short sword (8, -18, Orc:2) a +0 giant club (9, -32, Orc:2) a +0 dagger a +0 cloak (10, -25, Orc:2) a +2 sling of holy wrath (28, -36, Orc:2) a +0 dagger (39, -32, Orc:2) a +0 ring mail a +0 club (42, -35, Orc:2) a +0 club (42, -25, Orc:2) a +0 short sword (43, -27, Orc:2) a +0 chain mail a +0 hand axe (43, -25, Orc:2) a +0 war axe (43, -22, Orc:2) a +0 plate armour a +0 flail (44, -34, Orc:2) a +0 robe a +0 dagger (44, -32, Orc:2) a +0 flail (44, -27, Orc:2) a +0 leather armour a +0 club (44, -26, Orc:2) a +0 giant spiked club a +0 ring mail a +0 falchion a +0 chain mail a +0 battleaxe a +0 robe a +0 dagger (47, -30, Orc:2) a +0 chain mail a +0 scimitar Level 1 of the Elven Halls (0, 0, Elf:1) 2 potions of degeneration (4, 11, Elf:1) a +0 long sword (6, 8, Elf:1) a +0 sling (13, 7, Elf:1) a +1 scimitar of flaming (13, 26, Elf:1) a +0 rapier (16, 5, Elf:1) a +0 rapier (17, 55, Elf:1) a +0 dagger a +0 leather armour (22, 10, Elf:1) a +0 rapier of electrocution (24, 19, Elf:1) a +0 long sword (26, 51, Elf:1) a +0 dagger of draining Level 2 of the Elven Halls [Shop] Lunkil's Antique Armour Boutique the +0 chain mail of Burning Tender Moments {Rampage rF+ MP+9 Dex-2} (863 gold) Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). Rampage: It bestows one free step when moving towards enemies. the +7 scale mail of Jiapne {rElec} (1378 gold) rElec: It insulates you from electricity. a +0 helmet (117 gold) a +0 leather armour (52 gold) the +2 ring mail "Fiehair" {-Tele Dex+9 Stlth-} (819 gold) Dex+9: It affects your dexterity (+9). -Tele: It prevents most forms of teleportation. Stlth-: It makes you less stealthy. a +0 robe (18 gold) a +0 helmet (117 gold) the +2 leather armour of Distant Shores {*Slow rF+ rC++ rN++} (1258 gold) rF+: It protects you from fire. rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. *Slow: It may slow you when you take damage. (0, 0, Elf:2) a +0 short sword (5, -52, Elf:2) a +0 long sword of freezing (6, -5, Elf:2) a +1 glaive of venom (7, -7, Elf:2) a +1 long sword of holy wrath (20, -47, Elf:2) a +4 halberd of protection (21, -49, Elf:2) a +2 eveningstar of flaming (21, -48, Elf:2) a +2 dire flail of protection (22, -45, Elf:2) a +1 vampiric rapier (25, -33, Elf:2) a +0 leather armour a +0 short sword a +0 longbow a +4 halberd of protection (25, -32, Elf:2) a +0 short sword (29, -54, Elf:2) 4 stones (34, -53, Elf:2) a +2 halberd of holy wrath (40, -56, Elf:2) 5 stones (47, -56, Elf:2) a +0 falchion (50, -10, Elf:2) a +0 heavy dire flail (52, -12, Elf:2) a +0 heavy executioner's axe (53, -16, Elf:2) a +2 hand axe of electrocution (54, -16, Elf:2) a +1 short sword of freezing (54, -12, Elf:2) a +1 halberd of distortion Level 3 of the Elven Halls (0, 0, Elf:3) the ring of the Eight Stories {AC+4 Int+5 Dex+5} [ring of protection] AC+4: It affects your AC (+4). Int+5: It affects your intelligence (+5). Dex+5: It affects your dexterity (+5). (2, -47, Elf:3) the +5 ring mail "Bink" {-Tele rF+ rN+ Str+9} Str+9: It affects your strength (+9). rF+: It protects you from fire. rN+: It protects you from negative energy. -Tele: It prevents most forms of teleportation. (3, -59, Elf:3) a +0 shortbow a +0 short sword a +0 helmet (3, -26, Elf:3) the +5 mace of the Beginning {flame, rC+} rC+: It protects you from cold. (3, 2, Elf:3) a staff of cold (4, 1, Elf:3) a +0 short sword (9, -26, Elf:3) the staff "Setatse" {rN+ Int+3 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a two-handed weapon. (9, 2, Elf:3) a +0 dagger (10, -4, Elf:3) a +0 dagger (10, 2, Elf:3) a staff of earth (11, 1, Elf:3) a staff of air (24, -45, Elf:3) a +0 leather armour a +0 short sword (35, -8, Elf:3) a +0 spear (41, -56, Elf:3) a +0 dagger (41, -55, Elf:3) a +0 longbow a +6 dagger (41, -37, Elf:3) a +2 flail of venom (42, -55, Elf:3) a +0 rapier a +0 mace a +0 club (55, -26, Elf:3) a +0 leather armour a +0 longbow (55, -25, Elf:3) a +0 leather armour a +0 rapier (56, -27, Elf:3) a +0 long sword a +0 ring mail (57, -22, Elf:3) a potion of degeneration (60, -50, Elf:3) 9 stones Level 1 of the Lair of Beasts (3, 20, Lair:1) a +0 dagger (28, 34, Lair:1) a +0 buckler (59, 53, Lair:1) an amulet of magic regeneration (61, 53, Lair:1) a staff of conjuration Level 2 of the Lair of Beasts (9, 29, Lair:2) 4 stones (21, -14, Lair:2) a +0 scale mail (26, -16, Lair:2) a +0 scale mail (27, 27, Lair:2) 9 stones (34, -19, Lair:2) a +0 falchion (53, 28, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 poisoned darts (9, -18, Lair:3) a +4 heavy battleaxe a +0 scale mail (12, 2, Lair:3) 5 boomerangs (15, 1, Lair:3) a +0 buckler (22, -24, Lair:3) a +0 war axe (25, -35, Lair:3) a +2 trident of flaming (31, 3, Lair:3) 4 poisoned darts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 buckler a +0 robe a +0 buckler a +0 robe a +0 dagger a +0 robe a +0 short sword (4, -56, Lair:4) a +0 club (10, -34, Lair:4) a +0 dagger (10, -3, Lair:4) a +0 chain mail (11, -4, Lair:4) a maw talisman a +2 cloak (30, -57, Lair:4) a +0 spear (36, 3, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 short sword (2, -35, Lair:5) a +0 quarterstaff (7, -11, Lair:5) a +0 robe a +0 rapier (7, -4, Lair:5) 6 boomerangs (7, -2, Lair:5) a +0 robe (15, -21, Lair:5) a +0 robe a +0 dagger (17, 12, Lair:5) a +0 rapier a +0 robe (18, -1, Lair:5) a +0 robe a +0 dagger (18, 3, Lair:5) a +0 robe a +0 rapier (19, -40, Lair:5) a +0 orcbow (23, -11, Lair:5) a +0 spear (24, 5, Lair:5) a +0 quarterstaff (25, 6, Lair:5) a +0 rapier a +0 robe (27, 10, Lair:5) a +0 robe a +0 rapier (35, 22, Lair:5) a +3 rapier of electrocution (35, 23, Lair:5) a ring of magical power (39, -13, Lair:5) a +0 spear (42, 11, Lair:5) a +0 rapier a +0 robe a +0 rapier a +0 robe Level 1 of the Spider Nest (0, 0, Spider:1) a +0 long sword (0, 10, Spider:1) a +0 pair of boots (23, 6, Spider:1) 6 poisoned darts (24, -6, Spider:1) a potion of might (30, 4, Spider:1) 5 stones (32, -8, Spider:1) 7 stones (43, 2, Spider:1) 3 poisoned darts Level 2 of the Spider Nest (0, 0, Spider:2) a +0 mace (8, 8, Spider:2) a +0 war axe Level 3 of the Spider Nest Level 4 of the Spider Nest (0, 0, Spider:4) an orb of guile (0, 3, Spider:4) a +0 hat (9, 2, Spider:4) an orb of energy Level 1 of the Vaults (0, 0, Vaults:1) 3 large rocks (2, -1, Vaults:1) a +0 ring mail (15, 9, Vaults:1) the +0 ring mail of the Hidden Vale {rC- Dex+9 Slay-5 SInv} Dex+9: It affects your dexterity (+9). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. (18, 10, Vaults:1) a +0 cloak (32, -33, Vaults:1) a +2 hat of stealth a +0 long sword a +0 ring mail (33, -33, Vaults:1) a +0 morningstar a +0 ring mail (35, -32, Vaults:1) a +0 flail a +0 leather armour a +0 mace a +0 ring mail (36, -33, Vaults:1) a +1 sling of freezing 6 stones (39, 9, Vaults:1) a +0 orcbow (48, -14, Vaults:1) a +0 flail (49, -20, Vaults:1) 6 stones (49, -14, Vaults:1) 4 stones (59, -19, Vaults:1) a +0 spear (69, 12, Vaults:1) 9 stones (69, 16, Vaults:1) a +0 dagger Level 2 of the Vaults (21, -59, Vaults:2) an Everburning Encyclopedia (31, -47, Vaults:2) a +0 arbalest (31, -46, Vaults:2) a +0 arbalest a +0 arbalest (31, -45, Vaults:2) a +0 arbalest (42, -53, Vaults:2) a +1 flail of protection a +0 scale mail (46, -31, Vaults:2) a book of Necromancy (49, -49, Vaults:2) a +0 robe a +0 dagger (49, -40, Vaults:2) a +0 mace a +0 ring mail a +0 troll leather armour (51, -43, Vaults:2) a +0 cloak (53, -40, Vaults:2) a +0 dire flail a +0 animal skin (53, -38, Vaults:2) a +0 great mace a +0 leather armour (58, -62, Vaults:2) a +0 falchion a +0 ring mail Level 3 of the Vaults (0, 0, Vaults:3) a +0 battleaxe a +1 war axe a +0 plate armour a +0 flail a +0 ring mail (1, 0, Vaults:3) a +0 troll leather armour (3, 0, Vaults:3) a +0 dagger a +0 leather armour (6, -2, Vaults:3) a +0 arbalest (13, 26, Vaults:3) a +0 halberd (14, 22, Vaults:3) a +0 dagger a +0 robe (53, -29, Vaults:3) a +0 scale mail (57, -30, Vaults:3) a +0 arbalest (63, -26, Vaults:3) a +0 long sword a +0 arbalest a +0 ring mail a +0 arbalest Level 4 of the Vaults (14, -52, Vaults:4) a +0 great mace a +0 ring mail (17, -14, Vaults:4) a +0 troll leather armour (17, -13, Vaults:4) a +0 flail a +0 leather armour (17, -11, Vaults:4) a +0 troll leather armour (19, -41, Vaults:4) a +4 great sword a +0 chain mail (27, -15, Vaults:4) a +0 great sword a +0 plate armour (31, -49, Vaults:4) a +0 arbalest (31, -48, Vaults:4) a +2 hand cannon of draining a +0 arbalest (34, -47, Vaults:4) a +0 arbalest (34, -21, Vaults:4) a +0 great mace a +0 scale mail (35, -38, Vaults:4) a +0 arbalest (39, -39, Vaults:4) 9 scrolls of identify a +6 heavy long sword a +3 scale mail of poison resistance (52, -40, Vaults:4) a +0 arbalest of draining (53, -40, Vaults:4) a +0 arbalest (67, -16, Vaults:4) a +2 robe of cold resistance (69, -30, Vaults:4) a +0 great mace a +0 ring mail (70, -32, Vaults:4) a +0 troll leather armour Level 1 of the Crypt (0, 0, Crypt:1) a bog body corpse (1, 0, Crypt:1) a necrophage corpse (3, -3, Crypt:1) a necrophage corpse (6, 0, Crypt:1) a +0 halberd a +0 plate armour (9, 7, Crypt:1) a +0 arbalest (10, -1, Crypt:1) a +0 robe (14, -7, Crypt:1) the +6 sling of the Mouth {flame, Will+} Will+: It increases your willpower.