faxtax the Dungeon (3, 4, D) 677 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (4, 8, D) +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} (still there?) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (still there?) Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} (still there?) It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (still there?) It insulates you from electricity. It affects your willpower, your defense against some magical effects. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ Will+ EV-5} (still there?) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your willpower, your defense against some magical effects. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} (still there?) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) a +6 ring of dexterity a +6 ring of dexterity an uncursed ring of flight (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse is reanimated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (62, 8, D) a cursed staff of cold (62, 9, D) the cursed +1 shortbow of Incongruity {freeze, *Contam +Inv rElec Int+6} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+6). It insulates you from electricity. It lets you turn invisible. It causes magical contamination when unequipped. It has a curse placed upon it. (62, 11, D) an iguana corpse (62, 12, D) an iguana corpse (70, 8, D) an uncursed staff of air (70, 9, D) an iguana corpse (70, 20, D) a +0 shortbow (still there?) 17 arrows (still there?) a centaur corpse (still there?) (71, 8, D) an uncursed staff of earth (71, 11, D) an iguana corpse (71, 16, D) the +4 ring mail of the Moon {rElec rF- rCorr} It makes you vulnerable to fire. It insulates you from electricity. It provides partial protection from all sources of acid and corrosion. (71, 17, D) an uncursed staff of cold (72, 9, D) a +2 hunting sling of flaming (72, 10, D) an iguana corpse (72, 17, D) the +6 arbalest "Damnation" {damnation} (72, 22, D) an arrow (73, 1, D) a lightning rod (4/4) (73, 17, D) a phial of floods (74, 3, D) a wolf corpse a wolf corpse (75, 1, D) a +2 vorpal war axe