faxtax Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (6, 4, D:1) a +0 whip (7, 11, D:1) a +0 whip (7, 23, D:1) a +0 robe (8, 19, D:1) a +0 robe (8, 30, D:1) a +0 robe (15, 26, D:1) a +0 hand axe (16, 28, D:1) a +0 club (23, 33, D:1) a +0 club (29, 12, D:1) a +0 dagger (29, 19, D:1) a +0 hand axe (31, 13, D:1) a +0 club (38, 15, D:1) 17 arrows (38, 24, D:1) a +0 club (38, 25, D:1) a +0 dagger (39, 8, D:1) a +0 dagger (47, 12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 11 bolts (24, 8, D:2) a +0 leather armour (24, 24, D:2) a +1 dagger of venom (25, -3, D:2) 22 bolts (25, 0, D:2) 24 stones (29, -4, D:2) a +0 club (36, 25, D:2) a +0 dagger 4 stones (38, 29, D:2) a +0 scale mail (43, -12, D:2) a +0 short sword (44, -2, D:2) a +0 whip (44, 29, D:2) 12 stones (50, 18, D:2) a +0 mace (63, 35, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Sorphaq's Weapon Emporium a +0 club (10 gold) a +0 long sword (35 gold) the +6 spear of Pyotycupn {drain, rC+ Str+7} (641 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+7). rC: It protects you from cold. Zin disapproves of the use of such an item. a +0 short sword (30 gold) the +3 arbalest of Righteous Fury {freeze, rPois rN+ Str-4} (301 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-4). rPois: It protects you from poison. rN: It protects you from negative energy. a +4 glaive of protection (298 gold) a +0 long sword (35 gold) a +2 hunting sling of flaming (147 gold) the +5 hand axe of Hell's Wrath {flame, *Noise rF+ Str+2} (451 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+2). rF: It protects you from fire. *Noise: It may make noises in combat. [Shop] Gunk's Jewellery Shoppe an amulet of faith (480 gold) a +6 ring of dexterity (702 gold) an amulet of regeneration (360 gold) an amulet of guardian spirit (360 gold) a +4 ring of slaying (936 gold) the amulet "Fuat" {-Tele rElec rF+++ Regen+ Int+3} (956 gold) [amulet of regeneration] Int: It affects your intelligence (+3). rF: It renders you almost immune to fire. rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. Regen: It increases your rate of health regeneration. the ring "Otrugoal" {EV+4 Str+9 Int-5 Dex+2} (667 gold) [ring of evasion] EV: It affects your evasion (+4). Str: It affects your strength (+9). Int: It affects your intelligence (-5). Dex: It affects your dexterity (+2). the ring "Zathrer" {rPois rF+ rN+ rCorr} (525 gold) [ring of poison resistance] rF: It protects you from fire. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. an amulet of reflection (360 gold) a ring of willpower (300 gold) [Shop] Faredann's Jewellery Shoppe a ring of protection from fire (350 gold) a ring of resist corrosion (280 gold) an amulet of the acrobat (420 gold) the ring "Hienapu" {Fly rC+++ rCorr Str-2 Int-2} (793 gold) [ring of flight] Str: It affects your strength (-2). Int: It affects your intelligence (-2). rC: It renders you almost immune to cold. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. a ring of protection from cold (350 gold) an amulet of guardian spirit (420 gold) a +6 ring of intelligence (819 gold) a ring of resist corrosion (280 gold) a ring of willpower (350 gold) a ring of fire (350 gold) an amulet of magic regeneration (420 gold) an amulet of faith (560 gold) (0, 0, D:3) a +0 short sword 2 stones (2, 9, D:3) 17 bolts (8, 8, D:3) a +0 short sword (15, 10, D:3) a +0 dagger (17, 16, D:3) a +1 dagger of flaming (22, 8, D:3) a +0 mace (40, -2, D:3) a +0 dagger (41, 17, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (8, 9, D:4) a +0 dagger a +0 flail (8, 10, D:4) a +0 club a +0 ring mail a +0 club a +0 leather armour (9, 8, D:4) a +0 hand axe a +0 flail a +0 short sword a +0 leather armour (27, -2, D:4) a +0 spear of venom (28, 14, D:4) a +0 dagger (30, 24, D:4) a +0 club a +0 club (32, 26, D:4) a +0 dagger of venom a +0 club a +0 dagger (35, 5, D:4) a +0 scale mail (41, 15, D:4) a +0 flail (45, 40, D:4) 12 stones Level 5 of the Dungeon (0, 0, D:5) a +0 whip (1, -2, D:5) a +0 scale mail (1, 14, D:5) a potion of lignification a +0 giant club (12, 9, D:5) a +0 robe (13, 13, D:5) a +0 ring mail (23, 6, D:5) 6 gold pieces (23, 7, D:5) a scroll of identify (23, 8, D:5) 28 sling bullets (24, -24, D:5) a +0 flail (24, -23, D:5) a +0 spear (25, -22, D:5) a +0 club (34, -24, D:5) 11 stones (34, -16, D:5) a +0 robe a +0 dagger a +0 dagger (35, -17, D:5) a +0 robe a +0 dagger (35, 12, D:5) 19 stones Level 6 of the Dungeon (0, 0, D:6) a +0 whip (1, 8, D:6) a scroll of vulnerability (3, -7, D:6) a +0 quarterstaff (4, 6, D:6) 18 stones (9, 8, D:6) a +2 barding (15, 13, D:6) a staff of poison (20, 10, D:6) 17 stones (21, -13, D:6) a +0 long sword (21, 36, D:6) a +0 plate armour (30, 13, D:6) a +0 trident (41, -12, D:6) a +0 robe a +2 hand axe a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (5, -37, D:7) a +0 giant spiked club (5, 3, D:7) a +0 robe (13, -19, D:7) a +4 dagger of freezing a +2 robe of positive energy (13, -17, D:7) a +5 dire flail of freezing a +0 robe (13, -16, D:7) a +5 battleaxe a +0 robe (17, -8, D:7) a +0 long sword a +0 plate armour a +0 short sword a +0 leather armour (18, -13, D:7) a +0 chain mail (19, 4, D:7) 17 stones (20, -41, D:7) a potion of degeneration (20, -37, D:7) a +0 short sword a +0 scale mail (20, -1, D:7) a +0 whip (25, -46, D:7) a +0 hand axe (32, -24, D:7) the +9 hunting sling "Jicorph" {vorpal, rF- rN++ Int+4} Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. (37, -27, D:7) 20 stones a +0 robe a +0 dagger (38, -26, D:7) a +0 robe a +3 trident (39, -25, D:7) a +0 robe a +0 long sword (42, -18, D:7) 10 stones (42, -1, D:7) a scroll of noise (44, -39, D:7) 21 stones (51, -27, D:7) +0 acid dragon scales a +0 morningstar (55, -46, D:7) a +0 short sword 3 boomerangs a +0 hand axe (56, -44, D:7) a +0 dagger a +0 robe (61, -26, D:7) a potion of degeneration Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (0, 28, D:8) a +0 mace a +0 hand axe a +0 plate armour a +0 whip a +0 trident a +0 scale mail (4, 28, D:8) a +0 dagger a +0 robe (5, 28, D:8) a +0 hand axe a +0 ring mail a +0 falchion a +0 ring mail (6, 29, D:8) a +0 flail of venom a +0 leather armour (6, 30, D:8) a +0 flail a +0 leather armour (8, 15, D:8) 5 stones (13, -11, D:8) an amulet of regeneration (16, 24, D:8) a wand of polymorph (8) (26, 22, D:8) a +0 shortbow (27, 21, D:8) 21 stones (35, -2, D:8) 13 sling bullets (36, 35, D:8) a +0 shortbow (40, 9, D:8) a +0 hand axe a +0 cloak a wand of polymorph (1) (43, 5, D:8) a +0 hand axe (44, 6, D:8) a +0 dagger a +0 scale mail of fire resistance (45, 33, D:8) a +0 ring mail (52, -2, D:8) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 chain mail (54, 34, D:8) 14 stones Level 9 of the Dungeon (0, 0, D:9) a +3 spear (6, -3, D:9) 16 stones (12, -3, D:9) a +0 rapier (12, 14, D:9) a +0 giant club a +0 giant club (14, 3, D:9) a +0 leather armour (20, 40, D:9) a +0 flail (21, 22, D:9) 12 poisoned darts (23, 1, D:9) a +0 dagger (24, 5, D:9) a +0 club (29, 34, D:9) 23 stones (62, 19, D:9) a potion of lignification Level 10 of the Dungeon (0, 0, D:10) a +2 dagger of holy wrath a +0 robe (0, 1, D:10) a +0 hand axe a +0 hand axe a +0 ring mail (0, 23, D:10) +0 acid dragon scales (2, 1, D:10) a +0 dagger a +0 robe (17, 10, D:10) a +3 dire flail a +0 robe (17, 11, D:10) a +1 falchion a +0 robe a +4 hand axe a +0 robe (17, 12, D:10) a +1 hand axe of freezing a +0 robe (18, -21, D:10) a +0 robe (20, -19, D:10) a +0 ring mail (21, -18, D:10) a +0 rapier (21, 11, D:10) a +3 flail a +0 robe (27, 9, D:10) 21 bolts (28, 8, D:10) a +0 long sword (28, 9, D:10) a +0 glaive a +0 chain mail (29, -6, D:10) 8 sling bullets (30, 9, D:10) a +0 dire flail a +0 chain mail (31, 9, D:10) a +0 war axe a +0 ring mail a +0 dagger a +0 leather armour (32, 9, D:10) a +0 mace (33, 8, D:10) a +0 arbalest a +0 battleaxe 21 bolts a +0 plate armour a +2 hand axe of electrocution a +0 leather armour (33, 10, D:10) a +0 club a +0 leather armour (34, -3, D:10) 22 stones (34, 5, D:10) a +0 flail a +0 shortbow (34, 8, D:10) a +0 mace a +0 ring mail a +0 flail a +0 ring mail a +0 scimitar a +0 plate armour a +0 flail a +0 plate armour (35, 6, D:10) a +0 flail a +0 chain mail a +0 dagger a +0 leather armour a +0 short sword a +0 chain mail (35, 8, D:10) a +0 short sword a +0 ring mail (35, 15, D:10) a +0 giant club (still there?) a +0 giant club (still there?) (36, 7, D:10) a +1 dagger of draining (37, 6, D:10) a +0 club 2 boomerangs of dispersal a +0 whip a +2 dagger of electrocution (38, -15, D:10) a +0 spear (38, -10, D:10) a potion of degeneration (39, 9, D:10) a +0 war axe (41, 9, D:10) a +0 club (47, -12, D:10) a +1 ring mail of cold resistance Level 11 of the Dungeon (0, 0, D:11) a +0 mace a +0 chain mail (7, 0, D:11) a +2 halberd of protection a +0 plate armour (10, -4, D:11) a +0 club (32, -33, D:11) 19 stones (33, 6, D:11) 28 bolts (35, -18, D:11) a +0 leather armour (39, -27, D:11) a +0 giant club a +0 giant club (40, -23, D:11) a +0 club (43, -1, D:11) a +0 flail (45, 5, D:11) a +0 troll leather armour (46, -15, D:11) a +0 halberd (47, -12, D:11) a +0 spear a +0 ring mail (48, -11, D:11) a +0 flail Level 12 of the Dungeon (0, 0, D:12) the +4 long sword "Zataril" {vamp, rC+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rC: It protects you from cold. Zin disapproves of the use of such an item. (11, 4, D:12) 5 large rocks (14, -13, D:12) a +0 mace (19, -33, D:12) a +1 halberd of flaming a +0 plate armour (19, -32, D:12) a +0 dagger a +0 robe (19, -31, D:12) a +2 dagger of distortion a +0 robe a +0 short sword a +0 chain mail (19, -30, D:12) a +0 war axe (20, -7, D:12) 3 large rocks (22, -36, D:12) 19 stones (32, -45, D:12) 21 bolts (33, -6, D:12) 17 stones (37, -20, D:12) a +0 chain mail (40, -36, D:12) a +1 vorpal rapier (41, -15, D:12) a +0 plate armour (44, -19, D:12) a +0 shortbow (45, -48, D:12) a staff of poison Level 13 of the Dungeon (0, 0, D:13) a +0 scale mail (9, 22, D:13) a +0 short sword a +0 great mace a +0 chain mail a human corpse (skeletalised by now) (19, 31, D:13) a +0 robe (27, 39, D:13) 21 stones (29, 30, D:13) a +0 dagger (40, 18, D:13) a +0 hunting sling (42, -8, D:13) 17 stones (42, 25, D:13) a +0 shortbow (45, 1, D:13) 2 large rocks (45, 5, D:13) a +0 long sword (55, 40, D:13) 4 large rocks (still there?) a cyclops corpse (still there?) (55, 42, D:13) 2 arrows (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a vampire mosquito corpse (still there?) a meliai corpse (still there?) (65, 43, D:13) 29 gold pieces (68, -3, D:13) 18 stones the Ecumenical Temple