faxtax the Dungeon (2, 9, D) a +0 robe an orb of light (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 broad axe (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales (7, 7, D) 2 potions of invisibility (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (still there?) Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (still there?) Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (still there?) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (still there?) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (still there?) Loud: It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} (still there?) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {Contam Stlth-} (still there?) Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) The Shining One disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, Drain} (still there?) Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) The Shining One disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (61, 0, D) a piece from Xom's chessboard (15/15) (61, 11, D) a +0 dagger a +0 robe (61, 26, D) a ring of poison resistance (62, 0, D) a +0 great mace of draining (62, 8, D) a +5 plate armour (62, 9, D) a +4 bardiche of protection (62, 11, D) a +0 short sword a +0 chain mail a +0 whip a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (62, 16, D) a staff of conjuration (unseen) (62, 20, D) a hell hound corpse (62, 26, D) a +1 chain mail of cold resistance (unseen) (62, 27, D) a +0 hand axe of freezing (unseen) (63, 11, D) a +0 club a +0 leather armour (63, 16, D) a +2 heavy quarterstaff (63, 19, D) a hell hound corpse (63, 26, D) a There-And-Back Book (63, 27, D) a +6 shortbow of flaming (unseen) (64, 16, D) a +2 flail of venom (unseen) (64, 26, D) the Tractate on Tectonic Vapour Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Summon Lightning Spire Summoning/Air 4 c - Iron Shot Conjuration/Earth 6 d - Plasma Beam Fire/Air 6 (unseen) (64, 27, D) the +7 shortbow of Fuzxipibub {freeze, Will+ rCorr} rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (unseen) (65, 26, D) an amulet of reflection (67, 3, D) a +0 long sword (67, 5, D) a +0 long sword a +0 ring mail (68, 0, D) a +1 glaive of venom (69, 3, D) a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (70, 12, D) an adder corpse (71, 10, D) an adder corpse (71, 16, D) a +1 leather armour of cold resistance (unseen) (71, 17, D) a +3 leather armour of willpower (unseen) (71, 21, D) a +0 club a draconian corpse (71, 22, D) a +0 mace (71, 26, D) the +0 spear of Articulation {heavy, rF+ Str+2 Int-3 Stlth+} Str: It affects your strength (+2). Int: It affects your intelligence (-3). rF: It protects you from fire. Stlth: It makes you more stealthy. (unseen) (71, 27, D) a +3 heavy trident (unseen) (72, 9, D) the staff of conjuration "Hoav" {rPois rF+ Str+2} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+2). rF: It protects you from fire. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (72, 11, D) an adder corpse (72, 16, D) a +2 helmet of see invisible (72, 17, D) the staff of fire "Keprem" {rF+ rN++ rCorr Int+3} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). rF: It protects you from fire. rN: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (72, 21, D) a +0 hand axe a +0 mace a draconian corpse (72, 26, D) the staff of poison "Ovioxemn" {rPois rF++ Str-3 Int+2 Dex+3} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-3). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). rF: It greatly protects you from fire. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (72, 27, D) a +6 trident of protection (72, 29, D) a basilisk corpse (73, 1, D) a +0 scale mail of fire resistance (unseen) (73, 16, D) a +2 ring mail of poison resistance (unseen) (73, 21, D) a +0 dire flail a yellow draconian corpse (73, 22, D) a +0 short sword a draconian corpse (73, 26, D) the +9 longbow of Darkness {freeze, Str+2 Int+5} Str: It affects your strength (+2). Int: It affects your intelligence (+5). (unseen) (73, 27, D) the +8 demon blade "Leech" {evervamp, Harm Drain rN+} rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. The Shining One disapproves of the use of such an item. (unseen)