feamirim Level 1 of the Dungeon (0, 0, D:1) a +0 club (-8, 7, D:1) a +0 club (6, 8, D:1) 12 arrows (-23, 23, D:1) a +0 club (-4, 23, D:1) a +0 short sword (11, 24, D:1) 19 arrows (11, 27, D:1) 16 bolts (-12, 28, D:1) a +0 shield (-11, 28, D:1) a +0 dagger a +0 leather armour (12, 28, D:1) a +0 dagger (-7, 42, D:1) 7 arrows of flame Level 2 of the Dungeon (1, 7, D:2) a +0 halberd (21, 10, D:2) a +0 whip (-5, 15, D:2) a +0 halberd (7, 15, D:2) a +0 whip (-7, 17, D:2) a +0 dagger (7, 24, D:2) a +0 flail (28, 33, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a cursed -3 mace a +0 chain mail (-2, 1, D:3) a +0 scale mail (2, 1, D:3) a +0 dagger a +0 robe (3, 1, D:3) a +0 whip (-38, 3, D:3) a +0 club (-4, 4, D:3) a +0 ring mail (-7, 7, D:3) a +0 leather armour (8, 12, D:3) a +0 flail (-40, 13, D:3) a +0 ring mail (-7, 20, D:3) a +0 hand axe (-11, 22, D:3) a +0 club (-6, 23, D:3) a +0 chain mail (-6, 25, D:3) a +0 dagger (-2, 25, D:3) a +0 club (-29, 36, D:3) 13 bolts of frost Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 dagger a +0 robe (3, 0, D:4) a +0 hand axe a +0 dagger a +0 robe (15, 9, D:4) a +0 club (18, 10, D:4) a +0 club a cursed +0 leather armour (2, 19, D:4) 17 arrows (3, 21, D:4) a +0 club (26, 21, D:4) a +0 mace (18, 31, D:4) a +0 dagger (19, 35, D:4) a +0 giant club (-8, 38, D:4) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (-8, 39, D:4) a +0 leather armour (4, 46, D:4) a +0 dagger (26, 50, D:4) a +0 flail a cursed +0 leather armour (26, 51, D:4) a +0 dagger a +0 robe a +0 short sword Level 5 of the Dungeon [Shop] Fileucs's Gadget Shop a +3 rod of inaccuracy (13/13) (1345 gold) a plain deck of defence (182 gold) a phantom mirror (390 gold) a wand of paralysis (10) (156 gold) a phantom mirror (390 gold) a wand of confusion (15) (165 gold) a wand of digging (15) (494 gold) a wand of polymorph (20) (286 gold) a wand of teleportation (7) (429 gold) a lamp of fire (520 gold) a wand of draining (11) (195 gold) (0, 0, D:5) a scroll of identify (-12, 4, D:5) a scroll of immolation (4, 5, D:5) the cursed +1 leather armour "Sanguf" {+Inv rC- MR+ Dex+2} It affects your dexterity (+2). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. (7, 5, D:5) a scroll of amnesia (8, 5, D:5) a scroll of enchant weapon (9, 5, D:5) a +0 robe (4, 6, D:5) a jackal corpse (skeletalised by now) (-9, 9, D:5) a +0 quarterstaff (9, 16, D:5) a +0 spear (-18, 17, D:5) a giant gecko corpse (12, 20, D:5) a +0 scale mail (-15, 30, D:5) a +0 spear (2, 30, D:5) a book of Hinderance the Ecumenical Temple