feamirim Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 9, D:1) a +0 club (11, -7, D:1) a +0 spear (12, -4, D:1) 11 stones (12, 32, D:1) a +0 club (18, 42, D:1) a +0 dagger (20, -3, D:1) a cursed -3 whip (20, 14, D:1) 18 stones (20, 29, D:1) a +0 spear (22, 16, D:1) 5 stones a +0 dagger (25, 8, D:1) a +0 whip 3 stones (25, 23, D:1) a stone (26, 25, D:1) a stone (28, -4, D:1) a +0 club a +0 club (35, 15, D:1) a +0 dagger (37, -4, D:1) a cursed -1 club (37, 20, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, -7, D:2) a +0 robe (7, -9, D:2) a +0 robe (7, -8, D:2) a cursed +0 robe a +0 spear (11, 0, D:2) a +0 helmet (12, -13, D:2) a +0 mace (12, -3, D:2) a +0 dagger (14, -16, D:2) a +0 short sword a +0 scale mail (23, -36, D:2) a +0 spear (33, -29, D:2) a +0 mace (41, -3, D:2) a +0 club (44, -9, D:2) a +0 club (52, -39, D:2) a +0 halberd Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -1, D:3) a +0 robe a +0 dagger (7, 15, D:3) 19 stones (15, 24, D:3) a +0 dagger (18, -2, D:3) a +0 scale mail a +0 war axe a +0 chain mail a +0 short sword a stone (18, 32, D:3) a +0 hand axe (19, -2, D:3) a +0 short sword a +0 hand axe (23, 28, D:3) a +0 club (24, 18, D:3) 14 stones (28, 29, D:3) a +0 halberd (29, -2, D:3) a +2 robe of positive energy (30, 38, D:3) a +0 scale mail (39, -1, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a cursed +0 scale mail a +0 short sword a +0 short sword a +0 dagger a +0 robe (11, -9, D:4) a +0 ring mail (20, -4, D:4) 26 sling bullets (21, -15, D:4) a +0 trident (34, 3, D:4) a +0 hunting sling (42, -12, D:4) a +0 robe a +0 dagger (46, -9, D:4) a +0 giant club (52, 8, D:4) a +0 club (52, 10, D:4) a +0 club (54, 12, D:4) a +0 spear (55, 13, D:4) a +0 ring mail (56, 15, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 19 arrows (1, -5, D:5) a +0 dagger (5, -6, D:5) a +0 quarterstaff (36, -10, D:5) a +0 flail (37, -4, D:5) a +0 ring mail a +0 falchion (38, -15, D:5) an uncursed ring of wizardry (39, 3, D:5) a +0 leather armour a +1 flail (40, 3, D:5) a +0 ring mail a +0 flail a +0 ring mail a +0 mace (43, 14, D:5) a +0 robe Level 6 of the Dungeon [Shop] Komaz's Weapon Shop a +0 hand axe (33 gold) a +0 hand axe (33 gold) a +2 bardiche of venom (250 gold) 8 bolts of frost (44 gold) a +3 glaive of venom (272 gold) a +0 quarterstaff (44 gold) a +0 dagger (22 gold) a cursed +0 dagger (1 gold) the +2 scythe of Pestilence {venom, rElec} (303 gold) It poisons the flesh of those it strikes. It insulates you from electricity. (0, 0, D:6) a +0 dagger (2, 0, D:6) a cursed +0 giant club (10, 47, D:6) a +0 falchion (14, 2, D:6) a +0 trident (27, 11, D:6) a +0 trident (32, 22, D:6) a +0 giant spiked club (48, 21, D:6) a +0 scale mail (49, 21, D:6) 19 bolts (51, 51, D:6) a cursed -2 flail (53, -1, D:6) 29 stones (54, 51, D:6) a +0 flail (unseen) (56, 47, D:6) a +0 club (56, 48, D:6) a +0 buckler a +0 trident a +0 ring mail (60, 30, D:6) a +0 scale mail a +0 dagger a +0 giant club (62, 44, D:6) a +0 short sword (66, 39, D:6) a +0 spear (66, 41, D:6) a +0 club (67, 39, D:6) a +4 flail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (12, 11, D:7) 11 sling bullets (24, -17, D:7) a +0 leather armour a +0 club (27, -16, D:7) a +0 mace (27, -15, D:7) a +0 leather armour a +0 flail a +0 dagger a +0 robe (28, -15, D:7) a +0 leather armour a +0 short sword (34, 20, D:7) a +0 spear (40, 14, D:7) 3 stones (45, -16, D:7) a +2 whip of flaming a +0 robe a +0 leather armour (52, -13, D:7) a +0 scale mail a +0 trident Level 8 of the Dungeon (0, 0, D:8) 17 stones (4, 1, D:8) a +0 whip (7, 13, D:8) 15 sling bullets (7, 19, D:8) a +0 falchion (10, -20, D:8) a +0 robe (11, 15, D:8) a +0 whip a +0 morningstar (14, -18, D:8) a +0 animal skin (21, 3, D:8) a +0 robe (31, -6, D:8) a wand of frost (0) (44, -9, D:8) 23 sling bullets (46, -2, D:8) an uncursed ring of loudness Level 9 of the Dungeon (0, 0, D:9) a cursed -2 flail (2, -13, D:9) a +0 dagger a +0 robe a +0 ring mail a +0 dagger 16 stones a +0 scale mail (3, -12, D:9) a +0 club (7, -2, D:9) 16 sling bullets (13, -24, D:9) a +0 long sword a +0 robe (14, -24, D:9) a cursed +0 spear a +0 robe (15, -24, D:9) a cursed +2 dagger a +0 robe (16, -36, D:9) 2 arrows (16, -24, D:9) a cursed +1 halberd a +0 robe (17, -36, D:9) an arrow (18, -36, D:9) a +0 shortbow 9 arrows (20, -37, D:9) 2 arrows (20, -36, D:9) a cursed -1 shortbow 14 arrows (27, -48, D:9) a cursed -1 whip a cursed -1 club a +0 spear (29, -25, D:9) 11 bolts (31, -14, D:9) a stone a +0 whip (32, -14, D:9) a +0 short sword 3 stones a +0 club (33, -14, D:9) a +0 dagger (37, -12, D:9) a stone (43, -13, D:9) a +0 giant club (48, -36, D:9) a cursed -3 war axe (48, -14, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) 19 arrows a +0 shortbow (1, 3, D:10) an arrow (2, 27, D:10) a +0 hand axe a +0 animal skin (5, 6, D:10) a +0 pair of gloves (6, 0, D:10) a +0 dagger (7, -5, D:10) a +0 mace (7, -4, D:10) a wand of random effects (24) a wand of paralysis (0) (8, 31, D:10) 16 stones (9, -5, D:10) a +0 falchion (10, 30, D:10) a +0 flail (14, -8, D:10) a +0 giant club (19, 44, D:10) a +0 robe a +0 dagger (20, 45, D:10) a cursed -2 ring mail a +0 trident (21, 45, D:10) a +0 ring mail a +0 club (22, -4, D:10) a +0 plate armour (22, 46, D:10) a cursed -1 flail (30, 30, D:10) a +3 rapier (31, 4, D:10) a +0 mace (36, -1, D:10) a +0 giant club (38, -6, D:10) a +0 giant club (39, -6, D:10) the +5 arbalest of Valour {elec, rC+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from cold. (46, -6, D:10) 13 stones Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (1, -24, D:11) a cursed -1 chain mail (3, -35, D:11) a +0 short sword a stone (3, -34, D:11) 3 stones (3, -33, D:11) a stone (3, -32, D:11) a stone (6, -35, D:11) a +0 dagger a +0 blowgun (9, -33, D:11) a stone (9, -30, D:11) a cursed -1 club (10, -14, D:11) 16 stones (10, -1, D:11) a +0 giant club (unseen) (16, -25, D:11) 14 bolts of frost (22, 9, D:11) a +0 club a +0 robe a +0 dagger (23, 9, D:11) a +0 scale mail a +3 trident a +0 plate armour a +0 mace (30, -15, D:11) a +0 rapier (31, -18, D:11) a +0 dagger (34, -29, D:11) a +0 short sword (35, -29, D:11) a +0 scimitar of flaming (35, -28, D:11) a +0 mace (35, -24, D:11) a large rock (36, -21, D:11) 15 stones (37, -26, D:11) 3 large rocks (37, -3, D:11) a +0 shortbow 28 arrows (39, -22, D:11) a +8 blowgun (39, -20, D:11) an uncursed staff of poison (40, 15, D:11) 27 bolts (41, -20, D:11) a book of Transfigurations (42, -25, D:11) 5 large rocks Level 12 of the Dungeon (0, 0, D:12) a +0 giant club a +0 giant club (1, -7, D:12) a +0 shield (4, -16, D:12) a +0 robe a +2 mace of protection (5, -21, D:12) a cursed +0 great sword a +0 robe (5, -17, D:12) a +0 robe a +0 falchion (5, -16, D:12) a +0 robe a +2 flail of freezing (5, -15, D:12) a +0 robe a +0 falchion (5, 0, D:12) the +10 great sword "Qinleamn" {flame, rF++ Int-5 Dex+3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-5). It affects your dexterity (+3). It greatly protects you from fire. It makes you more stealthy. (6, 0, D:12) a +3 ring of strength (10, 3, D:12) a +2 ring of strength (10, 5, D:12) a +0 ring mail a +0 hand axe (20, -19, D:12) 11 stones (27, -29, D:12) a +0 flail a +0 glaive (27, -28, D:12) a +0 battleaxe (27, -27, D:12) 23 arrows (28, -27, D:12) a book of Summonings (28, -24, D:12) a +0 chain mail (31, -27, D:12) a +0 war axe (32, -24, D:12) a +0 short sword (33, 5, D:12) a +0 flail (34, -19, D:12) a +0 long sword (35, -23, D:12) a +3 ring of slaying (39, -22, D:12) a +0 ring mail (44, -4, D:12) a scroll of random uselessness (53, -31, D:12) 17 stones Level 13 of the Dungeon (0, 0, D:13) a +3 executioner's axe of chopping a +0 leather armour (5, 39, D:13) a +0 cloak a +0 dagger (13, 10, D:13) a +0 flail (14, 9, D:13) a +0 dagger a +0 robe (16, 31, D:13) a large rock (19, 28, D:13) a large rock (23, 24, D:13) 2 large rocks (27, 29, D:13) a +0 giant club (31, 25, D:13) 21 bolts (36, 25, D:13) 22 sling bullets (37, 10, D:13) a +0 quarterstaff (37, 29, D:13) a +0 rapier (38, -1, D:13) a large rock (40, 22, D:13) a large rock (41, 15, D:13) a large rock (41, 18, D:13) a large rock (41, 19, D:13) a large rock (41, 25, D:13) a +0 giant club (46, 39, D:13) a +0 falchion (47, 40, D:13) a +0 club a +0 leather armour a +0 club a +0 long sword a +0 plate armour (47, 41, D:13) a +0 leather armour (48, 20, D:13) a +0 giant club (49, 21, D:13) the +2 pair of boots of the New World {MP+9 Int+7} It affects your intelligence (+7). It affects your magic capacity (+9). Level 14 of the Dungeon (0, 0, D:14) a +0 scale mail (1, -12, D:14) 12 stones (7, -2, D:14) a +0 dire flail a +0 giant spiked club (7, -1, D:14) a cursed -3 giant club a +0 giant spiked club (7, 2, D:14) a +0 robe (12, 5, D:14) a +2 dagger of venom (19, 6, D:14) 8 tomahawks (25, 8, D:14) a +0 cloak (27, -8, D:14) 2 large rocks (28, -11, D:14) a cursed +0 robe a +4 dagger (29, -6, D:14) a +0 pair of gloves (33, -26, D:14) a wand of polymorph (12) a wand of paralysis (9) (33, -18, D:14) 16 arrows a +2 shortbow of flaming (33, -17, D:14) an arrow (33, -14, D:14) 2 arrows (33, -13, D:14) an arrow (33, -12, D:14) 2 arrows (35, -5, D:14) a +0 longbow 7 arrows (38, -21, D:14) a +0 giant club (38, -20, D:14) a +0 shortbow 24 arrows (39, -25, D:14) a cursed -3 club (40, -21, D:14) a +0 giant spiked club (40, -20, D:14) a +0 shortbow (unseen) (50, -11, D:14) a wand of lightning (8) Level 15 of the Dungeon [Shop] Ulaggeam's Weapon Shoppe the cursed +1 war axe of Eternal Harmony {chop, +Fly rF+ MR- Str+3} (304 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from fire. It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. a +0 mace (36 gold) a +0 blowgun (30 gold) a cursed -1 battleaxe (1 gold) a +0 hunting sling (18 gold) a +3 quarterstaff of draining (290 gold) a +0 scythe (36 gold) a +0 flail (42 gold) a +0 lajatang (180 gold) a +0 rapier (48 gold) the +11 hand axe "Iwu Fudgh" {chop, -Tele rF+++ MP+9 Str+4} (1236 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It renders you almost immune to fire. It affects your magic capacity (+9). It prevents most forms of teleportation. (0, 0, D:15) a +2 short sword of freezing a +0 robe (0, 1, D:15) a cursed +0 hand axe a +0 robe (0, 12, D:15) 25 sling bullets (1, 1, D:15) a cursed +0 falchion a +0 robe (1, 3, D:15) a +0 hand axe a +0 robe (3, 12, D:15) a +1 mace a +0 robe a +0 halberd a +0 robe (3, 14, D:15) a +0 robe a +0 mace (4, 13, D:15) a +0 robe a +0 mace (5, 14, D:15) a +0 robe a +0 battleaxe (6, 25, D:15) a +0 robe (7, 23, D:15) 18 stones (8, 4, D:15) 8 poisoned bolts a +0 arbalest (8, 9, D:15) an arrow (9, 4, D:15) 12 bolts of flame a +0 arbalest (9, 7, D:15) a bolt of flame (10, 4, D:15) 19 arrows a +0 shortbow (11, 14, D:15) a large rock (12, -9, D:15) a +0 giant spiked club (12, -5, D:15) a +0 short sword of freezing a +0 leather armour (14, 5, D:15) a cursed +0 giant club (17, 17, D:15) 3 large rocks (18, 9, D:15) 4 large rocks (23, 7, D:15) a +0 rapier (27, 22, D:15) a +0 ring mail (27, 23, D:15) 13 poisoned sling bullets (27, 25, D:15) a wand of enslavement (16) (27, 26, D:15) the cursed +2 quarterstaff of Profit {drain, rF- Int+6 Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+6). It affects your dexterity (+3). It makes you vulnerable to fire. It has a curse placed upon it. (28, 23, D:15) a +0 hand axe (32, -11, D:15) a +0 scythe (37, 35, D:15) a cursed -1 shortbow 17 arrows (39, 35, D:15) an arrow (41, 1, D:15) a +0 leather armour a cursed +0 great mace (41, 35, D:15) a potion of poison 3 potions of ambrosia (48, 8, D:15) a +0 dagger a +0 leather armour (48, 13, D:15) 2 arrows (52, 15, D:15) 3 arrows (54, 16, D:15) a +0 shortbow 14 arrows (56, 21, D:15) a +0 club a +0 robe (60, 18, D:15) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a cursed +0 giant spiked club a +0 giant club (61, -9, D:15) 6 poisoned sling bullets (61, -8, D:15) a +0 war axe (61, 18, D:15) a +2 cloak of invisibility a +0 cloak the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe (19, -33, Orc:1) a +3 leather armour a +0 falchion Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 leather armour (8, -10, Orc:2) a +0 flail a +0 chain mail (8, -7, Orc:2) a +0 whip Level 3 of the Orcish Mines [Shop] Ihethac's Assorted Antiques a +0 shortbow (60 gold) a scroll of immolation (70 gold) a disc of storms (400 gold) a potion of ambrosia (160 gold) a +0 hunting sling (30 gold) a +0 leather armour (40 gold) a piece from Xom's chessboard (400 gold) a scroll of noise (20 gold) a +0 leather armour (40 gold) a cursed +0 leather armour (40 gold) (0, 0, Orc:3) a +0 scale mail (0, 11, Orc:3) a +0 leather armour a +0 club a cursed -1 flail (0, 13, Orc:3) a +0 leather armour a +0 dagger (0, 49, Orc:3) a +0 scale mail a +0 dagger (0, 50, Orc:3) a +0 leather armour a +0 morningstar (0, 51, Orc:3) a +0 chain mail a +0 trident (1, 11, Orc:3) a +0 dagger a +0 dagger a +0 robe (1, 12, Orc:3) a +0 robe a +0 dagger a +0 leather armour (1, 13, Orc:3) a +2 dagger of draining (1, 49, Orc:3) a +0 dire flail (still there?) a +0 ring mail (still there?) (1, 51, Orc:3) a +0 plate armour a +0 long sword (2, 48, Orc:3) a +0 robe a +0 dagger (2, 49, Orc:3) a +0 battleaxe a +0 plate armour a +0 flail a +0 short sword (2, 50, Orc:3) a +0 hand axe (2, 51, Orc:3) a +0 short sword a +0 club (3, 15, Orc:3) a +0 flail a +0 chain mail (3, 48, Orc:3) a +0 robe a +0 dagger a +0 dagger (3, 49, Orc:3) a +0 club (40, 8, Orc:3) a +0 giant spiked club a +0 whip a +0 giant spiked club a +0 giant club Level 4 of the Orcish Mines [Shop] Ziaxegh's Antique Armour Boutique a +0 buckler (144 gold) a +0 scale mail (128 gold) a +0 ring mail (128 gold) a +0 chain mail (144 gold) a +0 pair of boots of flying (144 gold) a +0 scale mail (128 gold) [Shop] Ubiusipn's Gadget Shop a wand of magic darts (32) (153 gold) a wand of fire (7) (330 gold) a phantom mirror (450 gold) a plain deck of escape (210 gold) a piece from Xom's chessboard (300 gold) a sack of spiders (300 gold) a lamp of fire (600 gold) a wand of frost (18) (150 gold) a plain deck of summoning (210 gold) a wand of lightning (4) (120 gold) a wand of polymorph (9) (165 gold) [Shop] Vicavoys's Gadget Emporium a wand of draining (10) (182 gold) a +0 rod of clouds (10/10) (975 gold) a box of beasts (260 gold) an ornate deck of wonders (260 gold) a +3 rod of ignition (11/11) (1235 gold) a -3 rod of shadows (12/12) (910 gold) a wand of teleportation (4) (312 gold) a wand of paralysis (14) (208 gold) a crystal ball of energy (260 gold) a wand of digging (17) (546 gold) a lamp of fire (520 gold) [Shop] Kukunen's Weapon Shop a +0 flail (52 gold) a +3 battleaxe of freezing (430 gold) the +2 quarterstaff of Contradiction {crush, rC++ rN+ Stlth+} (712 gold) It inflicts extra damage upon your enemies. It greatly protects you from cold. It protects you from negative energy. It makes you more stealthy. a cursed -1 dire flail (1 gold) the +5 short sword of Somuar {pierce, *Noise Str+3 Dex+3} (684 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (+3). It may make noises in combat. a +0 dagger (30 gold) 16 stones (24 gold) a +0 hand crossbow (52 gold) a +3 dagger (285 gold) a +2 rapier of draining (288 gold) the +2 spear "Wogoci" {drain, rElec Str+4 SInv} (630 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It insulates you from electricity. It lets you see invisible. (6, -1, Orc:4) a +0 chain mail a +0 flail (11, 13, Orc:4) a +0 scale mail a +0 dagger a +0 chain mail a +0 trident a +1 robe of magic resistance a +0 dagger a +0 hunting sling of flaming (12, 12, Orc:4) a +1 robe of magic resistance a +0 dagger a +0 leather armour a +0 flail (13, -26, Orc:4) a +0 giant club a +0 giant club (17, -25, Orc:4) a +0 giant spiked club a +1 dire flail of holy wrath (20, 33, Orc:4) a +2 flail of protection a +1 whip of venom (21, -4, Orc:4) a +0 flail (21, 21, Orc:4) a +0 halberd a +0 plate armour (22, 20, Orc:4) a +0 flail (23, 19, Orc:4) a +0 hand axe (23, 20, Orc:4) a +0 scale mail a +0 club (24, 13, Orc:4) a +0 club a +0 ring mail (24, 20, Orc:4) a +0 flail a +5 hand axe a +0 plate armour (24, 28, Orc:4) a cursed +0 plate armour a +0 mace (25, -24, Orc:4) a +0 giant spiked club (29, 24, Orc:4) a +0 dagger (30, 17, Orc:4) a +0 ring mail a +2 vampiric dagger (31, -28, Orc:4) a +0 dagger a +0 whip (31, -27, Orc:4) a +0 ring mail (31, 12, Orc:4) a +0 giant club a +2 plate armour of poison resistance a +0 glaive a +0 robe a +0 dagger a +0 chain mail a +0 halberd (31, 24, Orc:4) a +0 flail (32, -28, Orc:4) a +0 leather armour (32, 10, Orc:4) a +0 hand axe a cursed +0 leather armour (32, 11, Orc:4) a +0 mace of draining a +0 robe a +0 dagger (32, 12, Orc:4) a +0 robe a +0 dagger a +0 falchion a +0 ring mail a +0 hand axe a +0 short sword (32, 27, Orc:4) a +1 whip of electrocution (33, -28, Orc:4) a +0 chain mail a cursed +0 glaive a +0 hand axe of electrocution (33, -24, Orc:4) a +0 ring mail a +0 mace (33, -22, Orc:4) a +0 leather armour a +0 mace (33, -20, Orc:4) the +0 buckler of Okawaru's Regard {+Fly rN+ rCorr Slay-3 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from negative energy. It lets you fly. It protects you from acid and corrosion. It makes you more stealthy. (33, 1, Orc:4) 29 arrows (33, 15, Orc:4) a +0 club a +0 leather armour a +0 robe a +0 dagger a +0 hand axe (33, 27, Orc:4) a +0 plate armour a +0 scimitar (34, -28, Orc:4) a +0 chain mail a +0 short sword (34, -23, Orc:4) a +0 giant spiked club a +0 giant club (34, 17, Orc:4) a +0 leather armour a +0 hand axe (34, 19, Orc:4) a +0 club (34, 21, Orc:4) a +0 falchion (35, -23, Orc:4) a +0 dagger (44, 28, Orc:4) a +0 chain mail a +0 dire flail (47, 21, Orc:4) a +0 trident (57, -23, Orc:4) a +0 giant club a +0 giant club (64, 4, Orc:4) a +0 mace a +0 ring mail (65, 4, Orc:4) a +0 morningstar a +0 leather armour (66, -11, Orc:4) the -1 pair of gloves "Fucoti" {Str+2} It affects your strength (+2). Level 1 of the Elven Halls (0, 0, Elf:1) the cursed +0 plate armour "Iliyc" {rElec Int+5 Dex-2 Slay+2} It affects your intelligence (+5). It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It has a curse placed upon it. (4, -6, Elf:1) a potion of brilliance (5, -6, Elf:1) the Papyrus of the Ten Dances Spells Type Level a - Sting Conjuration/Poison 1 b - Flame Tongue Conjuration/Fire 1 c - Magic Dart Conjuration 1 d - Shock Conjuration/Air 1 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Delayed Fireball Conjuration/Fire 7 (5, 0, Elf:1) a +0 long sword (5, 1, Elf:1) a +0 scimitar a +0 leather armour (6, -10, Elf:1) a +0 rapier (9, 12, Elf:1) a +0 giant club (10, 0, Elf:1) a +0 long sword (12, 5, Elf:1) a +0 short sword a +0 long sword a +0 leather armour a +0 long sword a +0 leather armour a +0 short sword a +0 scale mail a +0 short sword a +0 ring mail a cursed -1 long sword a +0 leather armour (14, 22, Elf:1) 9 arrows (21, -1, Elf:1) a +0 rapier a +0 leather armour (21, 34, Elf:1) a +0 robe (22, 19, Elf:1) a +0 rapier (23, -12, Elf:1) a +0 dagger of draining a +1 robe of the Archmagi (23, -3, Elf:1) a +0 short sword (24, 19, Elf:1) a +0 scale mail a +0 scimitar (32, -15, Elf:1) 15 bolts (32, 16, Elf:1) a +0 naga barding (34, -8, Elf:1) a +0 scimitar a +0 leather armour (35, -8, Elf:1) a +0 long sword a +0 shortbow 29 arrows a +0 rapier (36, -8, Elf:1) a +0 long sword a +0 scale mail (36, -7, Elf:1) a +0 rapier a +0 leather armour a +0 dagger a +0 scimitar a +0 shortbow 13 arrows (36, 9, Elf:1) a +0 quarterstaff a +0 robe (37, -5, Elf:1) a potion of poison (37, -4, Elf:1) an arrow (37, 10, Elf:1) a +0 scale mail (39, -14, Elf:1) a +0 club a +0 flail a +0 chain mail (39, -13, Elf:1) a cursed -2 hand axe 7 steel tomahawks a +0 chain mail (39, -12, Elf:1) a +0 broad axe a +0 plate armour a +0 long sword a +0 chain mail (39, -11, Elf:1) a +0 glaive a +0 chain mail (39, 21, Elf:1) 9 arrows (still there?) 13 arrows (still there?) a +2 long sword of electrocution (still there?) a +0 longbow (still there?) (40, -13, Elf:1) a +0 battleaxe of distortion a +0 plate armour a +0 hand axe a +0 trident of protection a +0 chain mail (41, -13, Elf:1) a +0 glaive a +0 plate armour (41, -12, Elf:1) a +0 battleaxe a +0 chain mail a +0 battleaxe a +0 plate armour a +0 battleaxe a +0 chain mail a +0 halberd of freezing a +1 chain mail of poison resistance a +0 short sword a +0 plate armour a +0 battleaxe a +0 chain mail a cursed -1 war axe a +0 arbalest 17 bolts a +0 plate armour a +0 long sword a +0 chain mail (41, -11, Elf:1) a +0 great mace a +0 plate armour a +0 vampiric broad axe a +0 arbalest 17 bolts a cursed +0 plate armour a +2 long sword of holy wrath a +0 chain mail (47, 6, Elf:1) 16 sling bullets (56, 9, Elf:1) 17 sling bullets of flame (57, 12, Elf:1) a +0 short sword (58, 17, Elf:1) a +0 long sword Level 2 of the Elven Halls (0, 0, Elf:2) a +2 executioner's axe of pain (1, 25, Elf:2) a +0 short sword a +0 ring mail a +0 scimitar (1, 27, Elf:2) a +0 long sword (2, 18, Elf:2) a +0 buckler a +0 short sword (2, 20, Elf:2) a +1 flail of crushing (6, 20, Elf:2) a +0 buckler a +0 scimitar (7, 25, Elf:2) a cursed +0 leather armour a +0 long sword (10, 25, Elf:2) a +4 short sword of venom (14, 40, Elf:2) a +1 short sword of holy wrath (20, 37, Elf:2) a +2 battleaxe of chopping (33, 23, Elf:2) a +0 rapier a +0 leather armour (40, 1, Elf:2) a +0 scimitar (41, 16, Elf:2) a +0 short sword a +0 shortbow 15 arrows (43, 22, Elf:2) 27 stones (51, 11, Elf:2) 14 bolts (55, 40, Elf:2) a +0 long sword (55, 41, Elf:2) 8 javelins of returning Level 3 of the Elven Halls (0, 0, Elf:3) the +2 whip of Erghetseluk {drain, rPois Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It protects you from poison. (1, 9, Elf:3) a +0 short sword (3, -27, Elf:3) a +0 dagger (3, 23, Elf:3) a +0 dagger a +0 robe (13, -27, Elf:3) 21 arrows a +0 shortbow a +0 long sword (26, -14, Elf:3) a cursed amulet of inaccuracy a cursed -2 ring of protection a +4 ring of protection the +10 morningstar of Nujum {freeze, Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). a cursed staff of air a +0 leather armour (27, -14, Elf:3) a +0 short sword (28, -14, Elf:3) a +0 dagger (29, 11, Elf:3) a book of Air (30, -15, Elf:3) a fan of gales (31, -16, Elf:3) an uncursed staff of poison (31, -14, Elf:3) a +0 rapier (31, -13, Elf:3) a +2 dagger of speed (32, -16, Elf:3) Apneitekh's Lost Compendium of the Archmage Spells Type Level a - Tornado Air 9 (32, -13, Elf:3) a +0 demon blade of freezing (33, -16, Elf:3) 14 stones (33, -14, Elf:3) a +5 morningstar of protection (34, -16, Elf:3) a +1 whip of flaming (34, -15, Elf:3) 17 poisoned sling bullets (34, -14, Elf:3) a +0 scale mail (34, -13, Elf:3) an uncursed staff of summoning (35, -15, Elf:3) an Akashic Record (35, -14, Elf:3) a lamp of fire (36, -15, Elf:3) a +0 battleaxe (36, -14, Elf:3) a potion of poison (38, -31, Elf:3) a +3 leather armour of cold resistance (40, -31, Elf:3) a +0 long sword (41, -33, Elf:3) a wand of frost (33) (42, -33, Elf:3) a +0 long sword (42, -31, Elf:3) a book of Beasts (43, -32, Elf:3) 15 bolts of flame (44, -34, Elf:3) an uncursed staff of summoning (44, -31, Elf:3) a +0 cloak (45, -33, Elf:3) the +3 dagger of Voonilia {flame, Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). (45, -32, Elf:3) 14 stones (46, -33, Elf:3) a +0 dagger (46, -32, Elf:3) a plain deck of wonders (46, -31, Elf:3) a +8 rod of the swarm (12/12) (46, 7, Elf:3) a +0 large shield a +0 plate armour a +0 trident of protection (47, -31, Elf:3) a +0 great sword of electrocution a +0 leather armour an uncursed amulet of the gourmand 3 potions of ambrosia 7 needles of paralysis (48, -33, Elf:3) a +0 rapier (48, -31, Elf:3) an uncursed staff of death (49, -32, Elf:3) the +2 hand crossbow "Gontokag" {speed, rF++ rC+} Attacks with this weapon are significantly faster. It greatly protects you from fire. It protects you from cold. (49, 26, Elf:3) a +0 rapier a +0 ring mail (50, -31, Elf:3) a +0 dagger (52, 12, Elf:3) a +0 long sword (54, -15, Elf:3) 21 stones (63, -14, Elf:3) 14 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 pair of gloves (0, 3, Lair:1) a +0 buckler (3, -6, Lair:1) 23 arrows (5, 0, Lair:1) 9 stones (16, -27, Lair:1) a wand of slowing (22) a wand of magic darts (9) a wand of frost (23) a wand of random effects (18) (23, -26, Lair:1) a book of Transfigurations (30, 16, Lair:1) a +0 pair of boots (40, 8, Lair:1) a +0 scale mail (44, -16, Lair:1) a cursed +0 ring mail (45, -33, Lair:1) 9 bolts (47, -24, Lair:1) a +0 hand axe (52, -19, Lair:1) a +0 battleaxe (56, -39, Lair:1) 3 scrolls of noise (58, -8, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 arrows (0, 8, Lair:2) 17 arrows of flame (0, 37, Lair:2) a wand of magic darts (20) (6, 7, Lair:2) a wand of flame (26) (17, -17, Lair:2) a +0 falchion of distortion (19, 30, Lair:2) 13 stones (22, 25, Lair:2) a +0 robe (27, 31, Lair:2) a scroll of random uselessness (33, 1, Lair:2) 29 stones (33, 21, Lair:2) a +0 hand axe (39, 10, Lair:2) a +0 arbalest (40, 38, Lair:2) a +0 battleaxe a +0 scale mail (41, 37, Lair:2) a +2 flail of crushing (42, 24, Lair:2) a +0 leather armour (45, 24, Lair:2) a +1 robe of positive energy a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (4, -19, Lair:3) 13 stones (6, -4, Lair:3) a +0 dagger (11, 2, Lair:3) a +0 ring mail (24, -40, Lair:3) a +0 robe (26, -28, Lair:3) a +0 mace of protection (36, -37, Lair:3) a lantern of shadows (46, -11, Lair:3) a book of Maledictions (48, -37, Lair:3) the +1 scale mail of the Mantidfly {rPois rCorr} It protects you from poison. It protects you from acid and corrosion. Level 4 of the Lair of Beasts (0, 0, Lair:4) 16 sling bullets (4, -7, Lair:4) an Akashic Record (17, -1, Lair:4) a +2 pair of gloves of archery (20, -32, Lair:4) 19 stones (22, 1, Lair:4) 7 bolts (22, 16, Lair:4) a +0 scale mail (30, 3, Lair:4) a +0 ring mail (38, -25, Lair:4) 20 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of degeneration (1, 45, Lair:5) a +0 ring mail (2, 21, Lair:5) 26 arrows (14, 28, Lair:5) a cursed +0 ring mail (20, 22, Lair:5) a +0 leather armour (21, 3, Lair:5) a book of Air (29, 28, Lair:5) 8 stones (29, 30, Lair:5) a +0 leather armour (30, 19, Lair:5) a +2 rapier of electrocution (31, -2, Lair:5) a +0 ring mail (34, 29, Lair:5) a +0 leather armour (39, 25, Lair:5) a +0 long sword (59, 13, Lair:5) 14 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 falchion (1, -21, Lair:6) a throwing net 2 tomahawks of returning 19 javelins 73 tomahawks (4, -33, Lair:6) a +3 longbow of flaming 7 poisoned arrows a +0 centaur barding (7, -35, Lair:6) a poisoned arrow (8, -35, Lair:6) a poisoned arrow (8, -33, Lair:6) 2 poisoned arrows (10, -33, Lair:6) a poisoned arrow (16, -20, Lair:6) 14 stones (27, 13, Lair:6) a +0 quarterstaff (32, -36, Lair:6) a +0 club (39, 2, Lair:6) a +1 flail of venom (46, -33, Lair:6) a +0 robe Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 flail (3, 0, Lair:7) 22 stones (20, -7, Lair:7) the Reference Book on Execration Spells Type Level a - Corona Hexes 1 b - Confusing Touch Hexes 2 c - Leda's Liquefaction Hexes/Earth 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Discord Hexes 8 (32, 21, Lair:7) 31 stones (32, 35, Lair:7) 19 stones (34, 22, Lair:7) 10 arrows (42, -7, Lair:7) 15 stones (49, 37, Lair:7) a +2 centaur barding Level 8 of the Lair of Beasts (0, 0, Lair:8) 6 large rocks (4, -13, Lair:8) a +0 robe of magic resistance (6, 15, Lair:8) a phantom mirror (11, -30, Lair:8) an uncursed amulet of the gourmand (27, -31, Lair:8) a +0 scimitar (29, -34, Lair:8) 8 needles of frenzy a wand of teleportation (3) (40, -26, Lair:8) a +3 ring of dexterity a +1 shield of poison resistance (46, 2, Lair:8) 15 stones (49, -29, Lair:8) a +0 scale mail (51, -38, Lair:8) a wand of cold (9) (52, -30, Lair:8) a +0 chain mail (54, -20, Lair:8) 7 bolts of flame (55, 26, Lair:8) a +0 dagger (59, -8, Lair:8) a book of the Dragon Level 1 of the Swamp (0, 0, Swamp:1) 17 stones (2, 4, Swamp:1) a +0 short sword (5, 27, Swamp:1) a +0 spear (8, -1, Swamp:1) a swamp dragon hide (8, 3, Swamp:1) a +2 quarterstaff of protection (21, 25, Swamp:1) a +0 plate armour (24, 22, Swamp:1) 19 bolts (34, 1, Swamp:1) 20 stones (36, 2, Swamp:1) a +0 ring mail (42, 2, Swamp:1) 4 stones (45, 13, Swamp:1) a +0 ring mail (48, -13, Swamp:1) a book of Clouds (48, 13, Swamp:1) a +0 spear (49, -13, Swamp:1) a wand of flame (25) a wand of cold (8) 7 scrolls of amnesia (49, 10, Swamp:1) a cursed -1 dire flail a +0 falchion (50, 13, Swamp:1) a +2 shield of protection Level 2 of the Swamp (0, 0, Swamp:2) 3 needles of slowing (6, 10, Swamp:2) a +0 spear a cursed +0 buckler a scroll of vulnerability (6, 37, Swamp:2) a +0 great sword (8, 32, Swamp:2) a wand of frost (22) (12, 1, Swamp:2) a +0 quarterstaff a +0 robe (34, 3, Swamp:2) a +0 robe Level 3 of the Swamp (0, 0, Swamp:3) a +0 spear (5, -4, Swamp:3) a +0 morningstar a +0 ring mail (13, -10, Swamp:3) a +0 spear (13, -9, Swamp:3) a +0 spear a +0 blowgun (19, -20, Swamp:3) 3 potions of brilliance 4 potions of magic (22, -20, Swamp:3) a wand of confusion (22) (24, -22, Swamp:3) a potion of lignification (27, -8, Swamp:3) a +0 scale mail (30, -18, Swamp:3) 21 stones (31, 5, Swamp:3) a cursed +0 cloak (36, -3, Swamp:3) 12 arrows Level 4 of the Swamp (0, 0, Swamp:4) 3 tomahawks (6, -9, Swamp:4) a +0 pair of gloves (10, -2, Swamp:4) a +0 shortbow (31, 6, Swamp:4) a +0 war axe (34, 18, Swamp:4) a cursed -2 hand axe (40, 9, Swamp:4) a +3 mace of holy wrath (41, 29, Swamp:4) 4 steel javelins (47, 30, Swamp:4) a +0 spear a +0 buckler (48, 37, Swamp:4) a +0 scythe (49, 42, Swamp:4) 18 stones Level 1 of the Spider Nest (0, 0, Spider:1) a +0 buckler (8, 31, Spider:1) a +0 quarterstaff (10, 21, Spider:1) 15 sling bullets (10, 31, Spider:1) a potion of ambrosia (18, 16, Spider:1) Roxanne's Volume of Ashen Transmigration Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Statue Form Transmutation/Earth 6 d - Hydra Form Transmutation 6 (20, 16, Spider:1) a book of the Warp (24, 42, Spider:1) a +2 morningstar of draining (27, 18, Spider:1) a +0 mace (35, 15, Spider:1) a +0 scale mail (35, 39, Spider:1) a +0 war axe (40, 2, Spider:1) 2 tomahawks of dispersal Level 2 of the Spider Nest (0, 0, Spider:2) an uncursed ring of stealth an uncursed ring of wizardry (2, 9, Spider:2) a +0 leather armour (44, -3, Spider:2) a +3 dire flail of protection Level 3 of the Spider Nest (0, 0, Spider:3) a +1 hand crossbow of flaming (3, -2, Spider:3) 15 stones (6, -6, Spider:3) a +0 quarterstaff (8, -3, Spider:3) a cursed +0 hand axe (11, 12, Spider:3) 21 arrows (14, 6, Spider:3) 19 stones (16, -17, Spider:3) a potion of poison (16, 18, Spider:3) the +1 scale mail "Cineck" {rPois rF+ Int+6 Dex-2} It affects your intelligence (+6). It affects your dexterity (-2). It protects you from fire. It protects you from poison. (18, -5, Spider:3) a potion of poison (18, 2, Spider:3) the +5 great mace of the World {freeze, Int+6 Dex-5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). It affects your dexterity (-5). (18, 7, Spider:3) a wand of fireball (6) (18, 11, Spider:3) 13 stones (24, 11, Spider:3) 24 arrows (25, 11, Spider:3) a book of Battle (33, -5, Spider:3) a potion of poison Level 4 of the Spider Nest (0, 0, Spider:4) a wand of cold (10) the +3 morningstar of the Spider {elec, rF- rC+ SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. (9, -18, Spider:4) a +0 buckler (11, 23, Spider:4) 15 stones (18, -20, Spider:4) 3 javelins (22, -9, Spider:4) a wand of frost (21) (26, 22, Spider:4) a scroll of random uselessness (27, 18, Spider:4) 23 stones (29, -14, Spider:4) a scroll of noise (29, -3, Spider:4) a potion of ambrosia (34, 1, Spider:4) the +11 dire flail "Fabij" {crush, rElec Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It insulates you from electricity. (35, -2, Spider:4) a potion of ambrosia (38, -1, Spider:4) 2 potions of ambrosia Level 2 of the Pits of Slime Level 6 of the Pits of Slime (0, 0, Slime:6) the +6 chain mail "Jigabi" {rPois Dex+3} It affects your dexterity (+3). It protects you from poison. (1, 2, Slime:6) 4 stones (2, -6, Slime:6) 16 stones (3, -11, Slime:6) 29 stones (3, -8, Slime:6) the +0 robe of Codelapp {+Inv} It lets you turn invisible. (9, -7, Slime:6) the amulet of Rorerram {Spirit Dex+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+3). (9, 1, Slime:6) a +0 scale mail (11, 0, Slime:6) an uncursed ring of flight Level 1 of the Vaults (0, 0, Vaults:1) a +0 scale mail (19, 15, Vaults:1) 24 stones (19, 34, Vaults:1) 2 arrows of frost (20, 35, Vaults:1) an arrow of frost (22, 36, Vaults:1) a +0 longbow 10 arrows of frost (25, 48, Vaults:1) 32 sling bullets (27, 2, Vaults:1) a +0 halberd (30, 1, Vaults:1) a +0 spear a +0 robe (47, 17, Vaults:1) a +0 giant club (47, 18, Vaults:1) a +0 giant club (48, 18, Vaults:1) a +0 giant club a +0 giant club a +0 spear a +0 robe (49, 18, Vaults:1) a +0 giant club Level 2 of the Vaults [Shop] Baesidu's Weapon Boutique a +0 scimitar (60 gold) a +0 morningstar (60 gold) a cursed -3 broad axe (1 gold) a +0 rapier (60 gold) the +6 war axe "Acarine's Nightmare" {speed, MR+ MP+9 Int-2} (733 gold) Attacks with this weapon are significantly faster. It affects your intelligence (-2). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). 18 stones (27 gold) a +2 glaive of freezing (355 gold) a +3 rapier of venom (327 gold) a +0 long sword (52 gold) a +0 battleaxe (97 gold) 12 stones (18 gold) (0, 0, Vaults:2) an arrow (1, -4, Vaults:2) an arrow (1, -3, Vaults:2) an arrow (1, -1, Vaults:2) an arrow (1, 0, Vaults:2) an arrow (2, -7, Vaults:2) a +0 shortbow of freezing a +0 long sword an arrow (12, -49, Vaults:2) a bolt of frost (19, -49, Vaults:2) a +0 arbalest 9 bolts of frost (33, -15, Vaults:2) a +0 leather armour (37, 4, Vaults:2) 13 bolts of frost (37, 5, Vaults:2) 2 poisoned bolts (37, 6, Vaults:2) 23 bolts (37, 7, Vaults:2) 16 silver bolts (37, 8, Vaults:2) 11 bolts of penetration (39, 5, Vaults:2) a +0 arbalest 11 silver bolts (40, -24, Vaults:2) the +9 arbalest of Fucick {elec, rPois} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from poison. (41, 4, Vaults:2) a cursed +0 arbalest (56, -19, Vaults:2) 4 large rocks (68, -24, Vaults:2) a book of Maledictions (68, -3, Vaults:2) 5 large rocks (71, 4, Vaults:2) a +0 spear a +0 robe (72, 3, Vaults:2) a +0 giant spiked club (72, 4, Vaults:2) a +0 giant spiked club (72, 5, Vaults:2) a +0 giant club (73, -15, Vaults:2) the +0 pair of boots of the Peasants {MR+} It affects your resistance to hostile enchantments. (74, 5, Vaults:2) a +0 giant club a +0 giant club (76, -21, Vaults:2) a scroll of vulnerability Level 3 of the Vaults (0, 0, Vaults:3) 5 exploding tomahawks (4, 9, Vaults:3) 13 stones (7, -3, Vaults:3) 10 stones (7, -1, Vaults:3) a +0 ring mail (57, 31, Vaults:3) a +0 halberd (63, 42, Vaults:3) a +0 dagger Level 4 of the Vaults (0, 0, Vaults:4) a large rock (0, 1, Vaults:4) 2 large rocks a +0 giant club an uncursed ring of magical power a +0 scale mail a +0 war axe (0, 2, Vaults:4) a +0 morningstar a +0 leather armour a +3 battleaxe of freezing (9, -20, Vaults:4) a +0 falchion a +0 ring mail (26, -2, Vaults:4) a steel bolt (27, -7, Vaults:4) a +0 dire flail of holy wrath (unseen) (27, -6, Vaults:4) a +0 spear a +0 halberd (28, -29, Vaults:4) a +1 long sword of holy wrath a +2 chain mail of cold resistance (28, -8, Vaults:4) a cursed +0 great mace (unseen) (29, -6, Vaults:4) a wolf spider corpse (35, -18, Vaults:4) 6 large rocks (69, -14, Vaults:4) a bolt (69, 14, Vaults:4) the Compendium of Lucky Displacement Spells Type Level a - Apportation Translocation 1 b - Teleport Other Translocation 3 c - Force Lance Conjuration/Translocation 4 d - Deflect Missiles Charms/Air 6 e - Haste Charms 6 the +2 pair of boots of Guegerid {Regen+ MP-9 Str+3} It affects your strength (+3). It affects your magic capacity (-9). It increases your rate of regeneration. (70, -14, Vaults:4) 2 bolts (71, -15, Vaults:4) a +0 arbalest 24 bolts (71, -14, Vaults:4) a steel bolt (71, -13, Vaults:4) a cursed -3 arbalest 20 bolts (72, -15, Vaults:4) a +0 arbalest 13 steel bolts a +0 arbalest 18 bolts (72, -14, Vaults:4) a +1 long sword of flaming a +0 plate armour Level 5 of the Vaults (0, 0, Vaults:5) a +1 dire flail of protection (0, 1, Vaults:5) a +0 plate armour a +2 battleaxe of draining (0, 2, Vaults:5) a +0 chain mail a +0 great sword (1, 0, Vaults:5) a +0 war axe (1, 2, Vaults:5) a +0 plate armour a +2 shield a +0 war axe (2, 0, Vaults:5) a yaktaur corpse (2, 1, Vaults:5) a +0 chain mail (unseen) (2, 2, Vaults:5) a cursed +0 chain mail a +0 war axe (2, 7, Vaults:5) a bolt (3, 0, Vaults:5) 6 arrows (3, 1, Vaults:5) a +0 dagger (unseen) (4, -1, Vaults:5) a deep troll corpse (4, 0, Vaults:5) 3 large rocks a bolt of frost an arrow a sphinx corpse (4, 1, Vaults:5) 4 large rocks (still there?) a +0 arbalest (still there?) a bolt of frost (still there?) 5 arrows (still there?) 21 bolts (still there?) a yaktaur corpse (still there?) (5, -1, Vaults:5) a large rock (5, 2, Vaults:5) a +0 spear 2 arrows a salamander corpse (5, 4, Vaults:5) a bolt of frost (6, -1, Vaults:5) a +0 dire flail (unseen) (6, 3, Vaults:5) an arrow (6, 5, Vaults:5) a bolt (7, 6, Vaults:5) a +0 arbalest (unseen) (10, 8, Vaults:5) the Almanac of the Forgotten Nights Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Metabolic Englaciation Hexes/Ice 5 c - Freezing Cloud Conjuration/Ice/Air 6 d - Bolt of Cold Conjuration/Ice 6 (10, 9, Vaults:5) a bolt (10, 10, Vaults:5) a bolt (10, 13, Vaults:5) an uncursed staff of conjuration (17, 8, Vaults:5) the +3 cloak "Ruorhaag" {-Cast MR+++ Str+4 Int+4} It affects your strength (+4). It affects your intelligence (+4). It affects your resistance to hostile enchantments. It prevents spellcasting. Level 1 of the Depths [Shop] Kourant's Jewellery Shoppe an uncursed ring of protection from magic (475 gold) an uncursed amulet of resist corrosion (380 gold) an uncursed ring of positive energy (380 gold) the ring "Riac" {+Fly Int+2} (545 gold) [ring of flight] It affects your intelligence (+2). It lets you fly. an uncursed ring of stealth (332 gold) an uncursed ring of flight (332 gold) an uncursed ring of sustain attributes (332 gold) an uncursed ring of sustain attributes (332 gold) the ring of Moodiness {-Tele rPois rF+ Str+3} (537 gold) [ring of strength] It affects your strength (+3). It protects you from fire. It protects you from poison. It prevents most forms of teleportation. (4, -12, Depths:1) a +0 robe (4, -9, Depths:1) a cursed -1 great sword a +0 ring mail a bolt (4, -8, Depths:1) a troll hide a +0 dire flail a +0 dire flail (4, 33, Depths:1) a manual of Stealth (6, -13, Depths:1) the +2 pair of gloves of Noughts and Crosses {Int+3} It affects your intelligence (+3). (6, 33, Depths:1) 3 large rocks (6, 34, Depths:1) a +0 arbalest 23 bolts (9, 0, Depths:1) 16 poisoned bolts a +0 arbalest (9, 33, Depths:1) a bolt (10, 1, Depths:1) 2 poisoned bolts (13, -3, Depths:1) a +0 great sword of flaming (14, 1, Depths:1) a +0 dire flail a +0 dire flail (15, 1, Depths:1) an uncursed ring of fire (15, 4, Depths:1) a +0 robe (15, 6, Depths:1) a +0 robe (15, 11, Depths:1) a +0 battleaxe of freezing 5 large rocks (16, 1, Depths:1) 26 sling bullets (17, 7, Depths:1) a curare-tipped needle a +0 buckler a +0 robe a +0 rapier of protection (17, 18, Depths:1) a +1 broad axe of chopping a +0 chain mail a +0 shield (17, 28, Depths:1) a large rock (18, 7, Depths:1) a +2 robe of resistance (18, 8, Depths:1) 2 curare-tipped needles a +2 spear of piercing a +0 blowgun (19, 24, Depths:1) a +0 mace (19, 27, Depths:1) a large rock (21, -9, Depths:1) 13 arrows of dispersal (30, 19, Depths:1) a +0 arbalest 10 bolts (30, 20, Depths:1) a +0 arbalest 10 bolts of flame (30, 21, Depths:1) a +6 arbalest 8 bolts of frost (31, -14, Depths:1) a +0 scale mail (31, 20, Depths:1) a +0 arbalest 8 bolts (31, 21, Depths:1) a +0 arbalest 3 bolts of flame (32, 21, Depths:1) a bolt (33, 22, Depths:1) a bolt (34, 23, Depths:1) a bolt (35, 28, Depths:1) a +0 arbalest 14 bolts (41, -10, Depths:1) a +0 flail a +0 chain mail (41, 9, Depths:1) a +0 trident a +0 robe (42, -11, Depths:1) 16 stones (42, -10, Depths:1) a +0 dagger a +0 robe (43, 25, Depths:1) a +0 long sword a +0 chain mail (44, 9, Depths:1) an ice dragon hide (52, 0, Depths:1) a +2 war axe of chopping a +0 ring mail a +2 morningstar of holy wrath (53, -10, Depths:1) a +0 leather armour (53, 0, Depths:1) a +0 giant spiked club a +0 halberd a +0 robe a +0 giant club a +0 short sword a +0 plate armour a +0 halberd a +1 chain mail of cold resistance a +0 short sword a +1 war axe of freezing a +4 chain mail of positive energy a +0 whip a +0 dagger a +0 robe (54, -2, Depths:1) a +0 giant club (54, -1, Depths:1) a +0 giant club a +0 dire flail of protection a +0 giant spiked club (54, 2, Depths:1) a +0 arbalest 14 bolts (54, 17, Depths:1) a +0 spear a +0 robe a +0 giant spiked club (55, -3, Depths:1) a +0 giant spiked club (55, 17, Depths:1) a +0 giant spiked club a +0 giant club a +0 dire flail a +0 giant club a +0 giant club (56, 4, Depths:1) a bolt (57, 7, Depths:1) a +0 mace (59, 7, Depths:1) a bolt a +0 dagger Level 2 of the Depths (0, 0, Depths:2) a +0 giant club (0, 1, Depths:2) a +0 robe (0, 10, Depths:2) a cursed +0 leather armour a +0 great mace a +0 giant club (0, 11, Depths:2) a +2 cloak of invisibility (1, 0, Depths:2) a +0 dire flail a +0 dire flail a +0 giant spiked club a +0 giant club (1, 8, Depths:2) a +0 animal skin a +2 war axe of pain (1, 12, Depths:2) an uncursed ring of ice the ring "Moafew" {+/*Tele rPois rC+ MP+9 Str-5} [ring of teleportation] It may teleport you next to monsters, and can be evoked to randomly teleport. It affects your strength (-5). It protects you from cold. It protects you from poison. It affects your magic capacity (+9). (4, 0, Depths:2) a +0 battleaxe of freezing (5, 7, Depths:2) a +0 shield (6, -16, Depths:2) a +0 shield of protection a +0 war axe a +0 ring mail (6, 8, Depths:2) a +1 buckler of cold resistance a +0 leather armour a +0 long sword (7, 6, Depths:2) a bolt of penetration (9, 8, Depths:2) a +0 giant spiked club a +0 halberd a cursed +0 robe (9, 9, Depths:2) a +0 giant spiked club (10, 10, Depths:2) 27 bolts a +0 arbalest a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a +0 dire flail (10, 34, Depths:2) a +0 buckler of cold resistance a +2 ring mail of cold resistance a +0 broad axe (10, 37, Depths:2) 6 large rocks (11, 11, Depths:2) 2 bolts (11, 12, Depths:2) 18 bolts of penetration a +0 arbalest (11, 14, Depths:2) 25 arrows a +0 longbow a +0 war axe (12, 12, Depths:2) a bolt (12, 14, Depths:2) a +0 giant club 4 large rocks (13, 14, Depths:2) 8 bolts a +0 arbalest of flaming (13, 15, Depths:2) a bolt (15, 17, Depths:2) a bolt (17, 19, Depths:2) a bolt (20, 8, Depths:2) an ice dragon hide (20, 22, Depths:2) a +1 mace of protection a +0 arbalest 21 bolts (22, 9, Depths:2) a +0 vampiric short sword (23, -18, Depths:2) a wand of polymorph (10) (23, -5, Depths:2) a +3 battleaxe of freezing (23, 23, Depths:2) 15 bolts a +0 arbalest (23, 25, Depths:2) 9 bolts a +0 arbalest (24, 10, Depths:2) a +0 giant club (24, 25, Depths:2) a bolt a +0 arbalest 14 poisoned bolts (24, 27, Depths:2) a bolt a poisoned bolt (24, 28, Depths:2) a bolt (25, 24, Depths:2) a +0 leather armour (26, 12, Depths:2) an uncursed staff of conjuration (26, 30, Depths:2) a bolt (28, -13, Depths:2) a +0 dagger (28, 14, Depths:2) a +0 giant club (31, 17, Depths:2) a +0 dire flail a +0 dire flail (32, 16, Depths:2) a +0 leather armour a +0 long sword of slicing (39, -5, Depths:2) 18 arrows of frost (39, 11, Depths:2) a +0 chain mail a +0 war axe (39, 19, Depths:2) a +0 club (39, 21, Depths:2) a +0 battleaxe of freezing (41, 15, Depths:2) a large rock (43, 16, Depths:2) a large rock (44, -4, Depths:2) a large rock (44, 1, Depths:2) a +0 arbalest 10 bolts (44, 2, Depths:2) the +10 war axe of Dischord {flame, rPois MP+9 Dex-5 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (-5). It protects you from poison. It affects your magic capacity (+9). It lets you see invisible. a bolt (44, 3, Depths:2) a bolt a large rock (44, 4, Depths:2) 16 poisoned bolts a +0 arbalest (44, 10, Depths:2) 11 bolts a +0 arbalest (44, 11, Depths:2) 6 large rocks (45, 4, Depths:2) 19 bolts a +0 arbalest (47, 21, Depths:2) a +0 robe a +0 long sword (47, 22, Depths:2) an arrow (47, 23, Depths:2) 2 arrows (47, 25, Depths:2) an arrow (48, 12, Depths:2) a fire dragon hide (48, 21, Depths:2) an arrow (48, 22, Depths:2) a +0 halberd (48, 26, Depths:2) an arrow (48, 34, Depths:2) 25 stones (48, 36, Depths:2) a +2 demon trident of venom (51, 28, Depths:2) a +0 great sword of flaming (unseen) (52, 28, Depths:2) a +0 shortbow 16 arrows Level 3 of the Depths (0, 0, Depths:3) 20 stones (2, 43, Depths:3) a +0 arbalest 8 bolts of flame (4, 28, Depths:3) a cursed -1 dagger a +0 robe (4, 38, Depths:3) a +0 hand axe (5, 11, Depths:3) a fire dragon hide (9, 35, Depths:3) the ring "Oduc Woi" {Str-5 Int+2 Dex+6} [ring of intelligence] It affects your strength (-5). It affects your intelligence (+2). It affects your dexterity (+6). (10, 25, Depths:3) a +0 arbalest 21 bolts (16, 2, Depths:3) a +0 battleaxe of freezing (17, 8, Depths:3) 24 stones (21, 10, Depths:3) a +2 robe of fire resistance (24, 17, Depths:3) 4 javelins of penetration (27, 16, Depths:3) a +0 dagger (32, 27, Depths:3) a +1 dire flail of crushing a +3 great mace (55, 2, Depths:3) a +0 mace (57, -8, Depths:3) a +0 war axe a +0 plate armour a potion of blood (59, 17, Depths:3) a +0 scale mail a +0 spear of venom (60, 16, Depths:3) a +1 mace of protection a +3 quick blade a +0 robe a +0 buckler (60, 17, Depths:3) a +0 buckler a +0 spear (60, 18, Depths:3) a +0 spear (61, 16, Depths:3) a +0 buckler (unseen)