feamirim Level 1 of the Dungeon (0, 0, D:1) a stone (0, 1, D:1) a stone (0, 4, D:1) a +0 dagger (3, 14, D:1) a +0 dagger (10, 7, D:1) a +0 spear (23, 26, D:1) 17 arrows (29, 44, D:1) a +0 robe (33, 38, D:1) 4 stones (47, 10, D:1) a +0 club a cursed -2 dagger (56, 28, D:1) a cursed -1 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 4, D:2) a +0 leather armour (7, -5, D:2) 2 stones (8, -6, D:2) 20 stones (12, -19, D:2) 17 stones (13, 7, D:2) a +0 club (15, 20, D:2) a +0 dagger (16, -8, D:2) a stone (16, 18, D:2) 18 stones (17, 22, D:2) a +0 club (18, 16, D:2) a +0 leather armour a +1 whip of flaming (19, 16, D:2) a +0 flail a +0 scale mail (22, -16, D:2) a +0 club (27, 15, D:2) a +0 club (27, 16, D:2) a +0 club (32, -17, D:2) a stone (33, -17, D:2) 4 stones (34, -17, D:2) a +0 club (50, -1, D:2) 9 stones (52, -4, D:2) 17 stones (53, 0, D:2) 30 stones (54, -2, D:2) a +0 scale mail Level 3 of the Dungeon (1, 30, D:3) 9 stones (13, -14, D:3) a +0 scale mail a +0 dagger a +0 robe a +0 long sword a +0 robe a +0 dagger (13, -13, D:3) a +0 whip (13, 17, D:3) a +0 dagger a +0 ring mail (14, 8, D:3) a +0 rapier (15, 3, D:3) a +0 whip (16, 4, D:3) a +0 ring mail a +0 dagger a +0 morningstar a +0 ring mail a +0 dagger a +0 ring mail (17, 5, D:3) a +0 leather armour a +0 club (18, -18, D:3) a +0 hand axe (21, 0, D:3) a +0 robe (21, 24, D:3) a +0 club (21, 25, D:3) 22 stones (23, -7, D:3) a +0 ring mail a +6 war axe (23, 37, D:3) a +0 hand axe a cursed +0 ring mail (32, -3, D:3) a +0 dagger a +0 robe (33, 31, D:3) a +4 dagger of venom a +1 robe of cold resistance (34, 31, D:3) 2 stones (35, 26, D:3) a +0 dagger (35, 32, D:3) a stone (38, 20, D:3) a +0 club (38, 34, D:3) 6 tomahawks (51, -7, D:3) 12 stones (52, 35, D:3) a +0 war axe (58, 2, D:3) 18 arrows (59, -7, D:3) a +0 spear (60, -8, D:3) a +0 whip a +0 spear a +0 spear (63, -8, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 leather armour (2, 26, D:4) a +0 trident (3, 3, D:4) a +0 robe a +0 hand axe (3, 5, D:4) a +0 flail (8, 32, D:4) a +0 leather armour a +0 hand axe (9, 7, D:4) a +0 dagger (10, -8, D:4) a +0 spear (10, -6, D:4) a +0 dagger a +0 robe a +0 robe a +0 dagger (10, -5, D:4) a cursed +0 rapier a +0 leather armour (11, -1, D:4) a +0 mace (13, 2, D:4) 22 stones (20, -12, D:4) 6 needles of confusion (20, 16, D:4) a cursed +0 robe a +0 morningstar (21, 40, D:4) a +0 dagger (33, -10, D:4) 22 bolts (34, -2, D:4) a +0 whip (39, 15, D:4) a +0 whip (40, 19, D:4) a +0 whip (43, -8, D:4) a +0 short sword (45, 30, D:4) 7 needles of sleeping (49, 10, D:4) 23 stones Level 5 of the Dungeon (0, 0, D:5) a scroll of enchant weapon (0, 8, D:5) the +3 leather armour "Godarch" {*Drain +Inv rCorr Dex+6} It affects your dexterity (+6). It lets you turn invisible. It protects you from acid and corrosion. It causes draining when unequipped. (13, -12, D:5) a +0 leather armour a +0 flail (13, -10, D:5) a +0 spear (14, -12, D:5) a +0 robe a +0 quarterstaff (14, -10, D:5) a +0 club (15, -15, D:5) 15 stones (15, -12, D:5) a +0 spear (31, -22, D:5) a +0 shortbow 15 arrows (32, -23, D:5) an arrow