feta Level 1 of the Dungeon (4, 6, D:1) a +0 short sword 2 stones (32, 5, D:1) a +0 dagger a +0 short sword (36, 28, D:1) a +0 club (40, 30, D:1) 14 stones (41, 0, D:1) 11 stones (48, 23, D:1) a +0 short sword (54, 38, D:1) a +0 leather armour (55, 9, D:1) 2 stones (still there?) a +0 short sword (still there?) a +0 club (still there?) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (5, 33, D:2) a +0 robe a +0 dagger (9, 26, D:2) 17 stones (12, 5, D:2) a +0 halberd (13, 5, D:2) a +0 flail (15, 13, D:2) a +0 hand axe (16, 16, D:2) a +0 spear (16, 17, D:2) a +0 club (17, 52, D:2) a +0 scale mail (25, 47, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, -8, D:3) a +0 plate armour (6, -13, D:3) 12 stones (17, -15, D:3) a +0 dagger (23, -14, D:3) a +2 trident of protection (26, 13, D:3) 19 stones (46, -36, D:3) 30 stones Level 4 of the Dungeon [Shop] Xemn's Assorted Antiques a +0 quarterstaff (124 gold) a wand of acid (10) (868 gold) a ring of magical power (620 gold) a +1 pair of gloves (356 gold) a wand of acid (9) (806 gold) a +0 hunting sling (46 gold) a ring of poison resistance (620 gold) (0, 0, D:4) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int: It affects your intelligence (+3). Clar: It protects you against confusion. (4, 26, D:4) a +0 dagger (12, 5, D:4) a +0 dagger (19, 28, D:4) a +0 ring mail (22, 11, D:4) a +0 ring mail (26, 13, D:4) 21 stones (33, 24, D:4) a +0 falchion a +0 leather armour (33, 25, D:4) a +0 dagger a +0 robe a +0 flail a +0 leather armour (36, 47, D:4) a +0 quarterstaff (39, 19, D:4) a +0 giant club (42, 42, D:4) a +0 falchion (48, -7, D:4) a +0 whip (48, 28, D:4) a +0 helmet (54, 27, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Pauvisusk's Weapon Shoppe a +0 mace (42 gold) a +0 falchion (42 gold) a +0 vorpal scimitar (112 gold) 8 stones (11 gold) a +0 flail (49 gold) a +0 quarterstaff (56 gold) the +5 dagger of Income {freeze, *Slow rElec Will+++ Stlth-} (655 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Will: It greatly increases your willpower. Stlth: It makes you less stealthy. a +0 mace (42 gold) (4, -34, D:5) 23 arrows a +0 shortbow (6, -34, D:5) 21 stones (17, -13, D:5) a +0 short sword (18, -19, D:5) a +0 chain mail (20, -22, D:5) a +0 hand axe a +0 leather armour (32, 18, D:5) 25 stones (34, -17, D:5) a +0 ring mail (36, -14, D:5) a +0 trident (41, -9, D:5) a +0 giant spiked club (42, 1, D:5) 21 stones (46, -16, D:5) 26 stones (57, 5, D:5) 27 stones Level 6 of the Dungeon (0, 0, D:6) a +0 war axe a +0 ring mail a +0 short sword a +0 ring mail a +0 club a +0 leather armour of positive energy a +0 flail a +0 chain mail (4, -4, D:6) a +0 hand axe a +0 leather armour (11, -19, D:6) a +0 giant spiked club (14, -2, D:6) a +0 hand axe 47 stones (15, -6, D:6) a +0 hand axe a +0 scale mail (15, 17, D:6) 20 arrows (17, 10, D:6) a +0 club (19, 12, D:6) a +0 falchion (25, -16, D:6) a +0 robe (25, 13, D:6) a +0 ring mail (34, -15, D:6) 15 stones (38, -19, D:6) a +0 whip Level 7 of the Dungeon (9, -6, D:7) a +0 flail (10, 3, D:7) 24 stones (11, -10, D:7) a +0 scimitar a +0 robe (16, -7, D:7) a +0 dagger (17, 4, D:7) a +0 flail a +0 robe (17, 5, D:7) a +0 short sword of protection a +0 robe (18, 12, D:7) a +3 hand axe (still there?) a +0 robe (still there?) (18, 18, D:7) a +0 scale mail (25, 3, D:7) 19 stones (29, -21, D:7) a +0 mace (32, 0, D:7) a +0 mace (38, 26, D:7) a +0 whip (38, 34, D:7) a +0 scythe (48, 35, D:7) 12 stones (56, -8, D:7) a +0 flail a +0 robe