feta Level 1 of the Dungeon [Shop] Mock's Weapon Shoppe a +8 long sword of holy wrath (676 gold) 19 stones (26 gold) a +0 spear of flaming (103 gold) 16 stones (22 gold) a +0 hand axe (42 gold) a +0 rapier (56 gold) a +0 hand axe (42 gold) a +0 dagger (28 gold) a +4 vorpal mace (371 gold) the +4 arbalest "Hianezilej" {vorpal, +Blink} (569 gold) Any ammunition fired from it inflicts extra damage upon your enemies. +Blink: It lets you blink. (8, 18, D:1) a +0 club a +0 short sword (30, -20, D:1) a +0 short sword (31, -7, D:1) a +0 ring mail (34, 35, D:1) a +0 dagger (36, 1, D:1) a +0 ring mail (40, 6, D:1) a +0 robe (52, 11, D:1) a +0 robe (55, 0, D:1) a +0 spear Level 2 of the Dungeon [Shop] Zaygokoj's Antique Armour Emporium a +0 leather armour (48 gold) a +0 ring mail (96 gold) the +0 leather armour of Enovopp {Harm *Slow Int+4} (283 gold) Int: It affects your intelligence (+4). *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. the +3 plate armour "Moysuici" {rC+ Dex+4} (1449 gold) Dex: It affects your dexterity (+4). rC: It protects you from cold. a +0 ring mail (96 gold) the +0 cloak of Aderojot {+Inv Fly rPois Dex+5} (847 gold) Dex: It affects your dexterity (+5). rPois: It protects you from poison. +Inv: It lets you turn invisible. Fly: It grants you flight. a +0 leather armour (48 gold) (0, 0, D:2) a +0 whip (0, 14, D:2) a +0 ring mail (2, -1, D:2) a +0 ring mail (4, 0, D:2) a +0 dagger (4, 14, D:2) a +0 leather armour (12, -8, D:2) a +0 ring mail (14, -6, D:2) a +0 short sword (14, -1, D:2) a +0 buckler (26, -7, D:2) a +0 flail (35, -11, D:2) a +0 ring mail (37, 11, D:2) a +0 dagger (41, -17, D:2) a +0 club a +0 hunting sling Level 3 of the Dungeon (15, 18, D:3) a +0 leather armour a +0 club (16, 18, D:3) a +0 whip a +0 whip (18, 13, D:3) a +0 club (18, 18, D:3) a +0 club (19, 16, D:3) a +2 short sword of venom (24, 3, D:3) a +0 whip (28, 15, D:3) a +0 trident (32, -6, D:3) a +0 robe (34, -1, D:3) a +0 hunting sling (38, 31, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 whip (10, 17, D:4) a +0 short sword a +0 whip a +0 whip (11, 19, D:4) a +0 dagger (12, 17, D:4) a +0 short sword (15, -10, D:4) a +0 whip (15, 3, D:4) a +0 club (15, 17, D:4) a +0 hunting sling (36, 9, D:4) a +0 club (56, -6, D:4) a +0 rapier a +0 leather armour a +0 dagger Level 5 of the Dungeon [Shop] Ewodon's Distillery 2 potions of cancellation (224 gold) a potion of might (56 gold) a potion of brilliance (56 gold) a potion of ambrosia (112 gold) a potion of magic (112 gold) a potion of might (56 gold) [Shop] Uhus's Antique Weapon Boutique a +0 short sword (51 gold) a +0 triple crossbow of flaming (340 gold) a +0 mace (51 gold) a +1 flail of protection (190 gold) the +7 great mace "Firestarter" {inner flame, rF++} (1210 gold) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +4 war axe of Fate {vorpal, rN+ Str+4} (761 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). rN: It protects you from negative energy. a +0 trident (59 gold) a +0 short sword (51 gold) a +0 hunting sling (25 gold) [Shop] Naninuat's Distillery a potion of brilliance (48 gold) a potion of brilliance (48 gold) a potion of curing (36 gold) a potion of mutation (96 gold) a potion of mutation (96 gold) a potion of resistance (120 gold) [Shop] Lumi Qacw's Armour Boutique a +0 robe (10 gold) a +0 cloak (67 gold) a +0 pair of gloves (67 gold) a +2 kite shield of protection (322 gold) a +0 ring mail (60 gold) a +0 kite shield (67 gold) a +0 ring mail (60 gold) a +0 helmet (67 gold) a +0 ring mail (60 gold) a +0 cloak (67 gold) a +0 chain mail (67 gold) [Shop] Nuvih's Book Boutique a book of the Warp (480 gold) a book of Changes (270 gold) a book of the Hunter (390 gold) a book of Alchemy (420 gold) a Young Poisoner's Handbook (300 gold) the Grimoire of Torrid Bewitchment (570 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Tukima's Dance Hexes 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Ignition Fire 8 a book of Cantrips (180 gold) Great Wizards, Vol. VII (450 gold) a book of Rime (420 gold) (0, 0, D:5) a +0 whip a +0 leather armour (3, 13, D:5) a +0 short sword (6, -15, D:5) a +0 dagger (8, 21, D:5) a +0 short sword (10, 23, D:5) a +0 club (12, -17, D:5) a +0 short sword a +0 chain mail a +0 flail a +0 falchion a +0 hand axe a +0 robe a +0 dagger a +0 ring mail (13, 2, D:5) a +0 hand axe (15, -5, D:5) a +0 dagger (17, 0, D:5) a +0 war axe (18, 19, D:5) a +0 spear (18, 21, D:5) a +0 whip a +0 whip of distortion a +0 spear (20, 19, D:5) a +0 club a +0 leather armour (26, -19, D:5) a potion of degeneration (37, 6, D:5) a +0 whip (42, -11, D:5) a +1 dagger a +0 robe (42, 16, D:5) a +0 robe a +4 mace (43, -10, D:5) a +0 robe a +4 flail a +0 robe a +0 morningstar (43, 17, D:5) a +2 falchion of freezing a +0 robe a +0 morningstar a +0 robe (47, -25, D:5) a +0 robe Level 6 of the Dungeon (3, 2, D:6) a +2 dagger of chaos (7, 37, D:6) a large rock (8, 12, D:6) a +0 troll leather armour (17, -5, D:6) a +0 robe a +0 great sword (24, -2, D:6) a +0 robe a +3 halberd (25, 1, D:6) a +0 leather armour a +0 flail (40, 8, D:6) a +0 falchion (40, 18, D:6) a +0 spear a +0 robe (50, 20, D:6) a +1 leather armour of positive energy a +1 flail of protection (56, 21, D:6) a +0 scale mail Level 7 of the Dungeon (11, -21, D:7) a +0 flail (12, 0, D:7) a +0 leather armour (12, 3, D:7) a +0 dagger a +0 robe (17, 9, D:7) a +0 dire flail (21, 4, D:7) a +0 scale mail (27, -33, D:7) a +0 dagger (29, -14, D:7) a tin of tremorstones (2/2) (29, -6, D:7) a +2 demon trident of pain a +3 vampiric war axe (32, -28, D:7) a +0 robe a +1 dagger of speed a +0 robe a +0 dagger (33, -29, D:7) a +0 scale mail a +0 hand axe (33, -25, D:7) a +0 giant club a +0 giant club (34, -27, D:7) a +0 leather armour a +0 short sword (35, -28, D:7) a +0 leather armour a +0 war axe (35, -25, D:7) a +0 dagger a +0 robe (40, -22, D:7) a +1 long sword of pain (40, 7, D:7) a +0 giant club (43, 8, D:7) a +0 troll leather armour (44, -29, D:7) a +4 scimitar (still there?) a +0 robe (still there?) (46, -29, D:7) a +0 robe (still there?) a +4 battleaxe (still there?) (46, -28, D:7) a +0 robe (still there?) a +2 dagger (still there?) (61, -21, D:7) a +0 scale mail a +2 quarterstaff of chaos (64, -20, D:7) a +0 mace (65, -2, D:7) a +1 helmet of intelligence Level 8 of the Dungeon [Shop] Edacepets's Armour Boutique a +0 leather armour (24 gold) a +0 scale mail (48 gold) a +0 scale mail (48 gold) a +2 leather armour of cold resistance (228 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +2 helmet of intelligence (258 gold) a +0 ring mail of cold resistance (132 gold) a +0 robe (8 gold) the +2 robe "Detywust" {rN+++ MP+9 Str-2 Dex+5} (766 gold) Str: It affects your strength (-2). Dex: It affects your dexterity (+5). rN: It renders you almost immune to negative energy. MP: It affects your magic capacity (+9). a +0 ring mail (48 gold) a +0 ring mail (48 gold) (0, 0, D:8) a +0 dagger (0, 31, D:8) a +0 halberd a +0 plate armour (0, 32, D:8) the +9 halberd "Worm" {elec, Str+2 Dex+2} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+2). Dex: It affects your dexterity (+2). a +4 morningstar a +0 quarterstaff (1, -3, D:8) a +0 quarterstaff a +0 hunting sling a +0 leather armour (1, 24, D:8) a +0 ring mail (1, 30, D:8) a +0 falchion (1, 31, D:8) a +0 dagger a +0 robe (1, 35, D:8) a +0 dagger a +0 flail (16, 25, D:8) a +0 shortbow (20, 38, D:8) a +0 club (21, 27, D:8) a staff of air a staff of fire (22, 8, D:8) a +0 vorpal falchion (34, 0, D:8) a +0 war axe (39, 15, D:8) a +0 flail a +0 scale mail a +0 flail (39, 16, D:8) a +0 leather armour a +0 dagger (40, 15, D:8) a +0 club (45, 21, D:8) a +0 flail a +0 robe (46, 20, D:8) a +0 spear a +0 robe (47, 31, D:8) a +0 hat (49, 24, D:8) a +0 leather armour Level 9 of the Dungeon (4, -5, D:9) a +0 shortbow (9, -24, D:9) a +2 demon whip of venom (10, -25, D:9) 4 potions of mutation 2 potions of attraction the +1 robe "Caolim" {*Corrode rElec Str+5} Str: It affects your strength (+5). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. a scroll of vulnerability a +0 war axe of flaming 2 scrolls of amnesia 4 potions of flight a potion of brilliance 3 potions of haste a potion of lignification 2 potions of cancellation a potion of magic 3 scrolls of teleportation 6 scrolls of noise a +6 ring of intelligence a +6 ring of strength a ring of poison resistance an amulet of faith a ring of positive energy a ring of wizardry a +6 ring of strength a ring of protection from cold a +6 ring of intelligence a staff of earth (20, -4, D:9) a +0 ring mail (33, 10, D:9) an amulet of faith (48, -4, D:9) a +0 helmet (53, -3, D:9) a +0 cloak +0 acid dragon scales 270 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) 13 gold pieces (0, 1, Lair:1) 16 gold pieces (1, 1, Lair:1) 7 gold pieces (1, 3, Lair:1) 11 gold pieces (2, 2, Lair:1) 15 gold pieces (2, 3, Lair:1) 8 gold pieces (12, 24, Lair:1) a black bear corpse (skeletalised by now) a black bear corpse (skeletalised by now) a polar bear corpse (skeletalised by now) a polar bear corpse (skeletalised by now) (20, 16, Lair:1) a polar bear corpse (skeletalised by now) (23, 8, Lair:1) 21 gold pieces (25, -12, Lair:1) a +0 leather armour (26, 8, Lair:1) a +0 club (27, 9, Lair:1) a +1 war axe of venom (29, 22, Lair:1) a +0 helmet (30, 8, Lair:1) an amulet of magic regeneration (30, 14, Lair:1) 20 gold pieces (32, 9, Lair:1) 18 gold pieces (33, -11, Lair:1) a scroll of teleportation (34, -1, Lair:1) a +0 leather armour (35, -9, Lair:1) a scroll of teleportation (38, -13, Lair:1) 27 stones (44, 1, Lair:1) a scroll of teleportation