flinch Level 1 of the Dungeon (0, 0, D:1) a cursed -1 whip (7, 2, D:1) a bread ration (-39, 3, D:1) a +0 robe (7, 4, D:1) a +0 robe (8, 4, D:1) a +0 club (-34, 8, D:1) a potion of agility (-15, 9, D:1) a +0 club (-7, 9, D:1) a +0 club (-37, 11, D:1) a +0 club (-20, 11, D:1) a slice of pizza (-26, 14, D:1) a +0 dagger (-14, 15, D:1) a +0 leather armour (-1, 16, D:1) a potion of heal wounds (6, 20, D:1) 7 sling bullets (-36, 22, D:1) a -3 whip (-36, 30, D:1) a potion of curing (-19, 32, D:1) a +0 robe (22, 35, D:1) a bread ration (-21, 37, D:1) a potion of flight (-32, 43, D:1) a +0 dagger (-9, 43, D:1) a +0 whip 4 stones (21, 47, D:1) a potion of heal wounds Level 2 of the Dungeon (0, 0, D:2) a potion of poison (-15, 2, D:2) a +0 club (8, 4, D:2) a +0 club (-35, 9, D:2) a potion of poison (10, 15, D:2) a scroll of noise (14, 15, D:2) a +0 robe (16, 15, D:2) a +0 mace (-15, 17, D:2) a +0 dagger (-1, 22, D:2) 23 stones (-47, 26, D:2) a hobgoblin corpse (skeletalised by now) (-47, 27, D:2) a +0 dagger (-43, 27, D:2) a meat ration (-39, 41, D:2) a +0 scimitar (-31, 45, D:2) a +0 club Level 3 of the Dungeon (9, 5, D:3) 14 gold pieces (7, 13, D:3) a +0 mace a sewer (0, 0, Sewer) a scroll of fear (0, 1, Sewer) a scroll of magic mapping (5, 3, Sewer) a rat corpse (rotten by now) (3, 6, Sewer) a rat corpse (rotten by now) (7, 8, Sewer) a green rat corpse (rotten by now) (10, 9, Sewer) a rat corpse (rotten by now) (11, 10, Sewer) a rat corpse (rotten by now) (0, 12, Sewer) a potion of heal wounds (5, 12, Sewer) a ball python corpse (rotten by now) (7, 13, Sewer) a giant newt corpse (rotten by now) (1, 19, Sewer) a rat corpse (rotten by now) (2, 20, Sewer) a rat corpse (rotten by now) (5, 21, Sewer) a rotting rat corpse a rat corpse (rotten by now) a rat corpse (rotten by now) (33, 25, Sewer) a giant newt corpse