flinch Level 1 of the Dungeon (-4, 1, D:1) 24 bolts (1, 10, D:1) a +0 ring mail (25, 12, D:1) 23 sling bullets (5, 13, D:1) a +0 club (15, 13, D:1) a +0 club (-12, 33, D:1) a +0 leather armour (1, 33, D:1) a stone (22, 34, D:1) a +0 dagger (-1, 35, D:1) a stone 18 arrows (-11, 39, D:1) a cursed -2 club (-1, 43, D:1) a +2 hand axe of chopping (25, 51, D:1) a +0 dagger (7, 54, D:1) a +0 club Level 2 of the Dungeon (-12, 3, D:2) an adder corpse (11, 5, D:2) a +0 robe (-11, 7, D:2) 5 stones a cursed -2 whip (27, 7, D:2) a +2 scythe of protection a +0 robe (-8, 10, D:2) a +0 leather armour (-21, 12, D:2) a hobgoblin skeleton (17, 15, D:2) a +0 dagger a +0 hunting sling 17 stones (-4, 17, D:2) a +0 short sword (14, 17, D:2) a +0 leather armour (-15, 19, D:2) a +0 club (-15, 21, D:2) a scroll of noise a +0 club a hobgoblin skeleton (11, 21, D:2) a +0 short sword (19, 24, D:2) 2 large rocks (15, 25, D:2) 16 arrows (20, 32, D:2) a -5 ring of dexterity (-1, 34, D:2) a giant gecko skeleton (3, 34, D:2) a +0 dagger (11, 43, D:2) a +0 club 14 arrows an adder corpse (skeletalised by now) a bat corpse (skeletalised by now) (17, 44, D:2) a +0 dagger (18, 45, D:2) a +0 ring mail