Dungeon Sprint DCSS version 0.16-a0-3761-g2321f2b (webtiles) character file. 44 flinch the Vexing (level 3, 0/11 (14) HPs) Began as a Felid Enchanter on Jan 24, 2015. Slain by a water elemental (11 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:36 (700 turns). flinch the Vexing (Felid Enchanter) Turns: 700, Time: 00:02:37 HP: 0/11 (14) AC: 1 Str: 6 XL: 3 Next: 39% MP: 8/8 EV: 18 Int: 16 God: Gold: 38 SH: 0 Dex: 17 Spells: 3 memorised, 0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Clarity . (armour unavailable) rNeg . . . SustAb . (shield unavailable) rPois . Gourm . (helmet unavailable) rElec . Spirit . (cloak unavailable) rCorr . Warding . (gloves unavailable) rMut . NoTele + (boots unavailable) MR ..... (no amulet) Stlth ++++...... (no ring) (no ring) @: quick, not resistant to hostile enchantments, stealthy A: paw claws, no armour, no weapons or thrown items, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, strong 1 a: no special abilities You were in the Dungeon. You were full. You visited 1 branch You collected 38 gold pieces. Inventory: Magical devices b - a wand of polymorph (9) Scrolls i - a scroll of immolation {unknown} j - a scroll of blinking k - 2 scrolls of identify {unknown} l - 3 scrolls of remove curse o - a scroll of holy word {unknown} Potions e - 2 potions of curing f - a potion of heal wounds g - a potion of haste h - 3 potions of magic p - 2 potions of flight Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Sure Blade Hexes/Charms 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Confuse Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 f - Enslavement Hexes 4 Comestibles d - 2 meat rations Skills: - Level 2.6 Dodging + Level 6.9 Stealth + Level 3.9 Unarmed Combat - Level 2.0 Spellcasting + Level 7.0 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 1% 1 #...... b - Ensorcelled Hibernat Hex/Ice ##.... 10% 2 ###.... c - Confuse Hex ###..... 3% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Your muscles are strong. (Str +2) Message History You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. You scratch the water elemental. The water elemental is lightly damaged. The water elemental closely misses you. Unknown command. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f - water elemental Aim: a water elemental (lightly damaged, magic immune) Okay, then. You scratch the water elemental. The water elemental is lightly damaged. You scratch the water elemental. The water elemental is moderately damaged. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ <.#..'....♣♣ ♣.# ..#%.#.....♣♣ ♣♣.# #'####......♣ ♣..# .....#....≈.♣♣♣♣@###+#+## .....#...≈≈..♣♣♣E#........ .....#..≈≈≈≈..♣♣.'.⌠...... ####'#..≈≈≈≈≈≈♣♣.#...##### .....#.≈≈≈≈≈≈....#.⌠.# ...[.#.≈≈≈≈≈.....#...# .....#.≈≈≈.......#+### '#####...........# .................# You could see a water elemental. Vanquished Creatures A human (D) Jessica (D) A phantom (D) 2 oozes (D) A rat (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) A yaktaur (D) An electric eel (D) 4 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | flinch, the Felid Enchanter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 7/7 MP: 4/4 24 | D | Reached skill level 5 in Hexes 172 | D | Killed a yaktaur 211 | D | Noticed Jessica 215 | D | Killed Jessica 215 | D | Reached skill level 6 in Stealth 215 | D | Reached XP level 2. HP: 11/11 MP: 5/5 216 | D | Killed an electric eel 297 | D | Learned a level 2 spell: Ensorcelled Hibernation 338 | D | Reached XP level 3. HP: 2/14 MP: 0/8 361 | D | Killed a white draconian scorcher 392 | D | Killed a white draconian scorcher 647 | D | Learned a level 3 spell: Confuse 656 | D | Reached skill level 7 in Hexes 671 | D | Gained mutation: Your spells are a little easier to cast, but a little less powerful. [potion of mutation] 671 | D | Gained mutation: Your muscles are strong. (Str +2) [potion of mutation] 671 | D | Lost mutation: Your spells are a little easier to cast, but a little less powerful. [potion of mutation] 694 | D | Noticed a water elemental 700 | D | Slain by a water elemental Action || total -------------------------++------- Melee: Unarmed || 41 Cast: Ensorcelled Hiber || 2 Use: Potion || 4 Stab: Sleeping || 2 Eat: Chunk || 5