Dungeon Sprint DCSS version 0.19-a0-458-gfd99d95 (webtiles) character file. 6 flinch the Cutter (level 2, -1/30 HPs) Began as a Halfling Fighter on June 2, 2016. Succumbed to a water moccasin's poison ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:20 (33 turns). flinch the Cutter (Halfling Fighter) Turns: 33, Time: 00:00:20 Health: -1/30 AC: 7 Str: 21 XL: 2 Next: 0% Magic: 2/2 EV: 9 Int: 7 God: Gold: 0 SH: 10 Dex: 13 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 rapier rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth .......... (no ring) (no ring) @: berserking, lethally poisoned (-1 -> -23), very quick, not resistant to hostile enchantments, extremely unstealthy A: mutation resistance 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls k - a scroll of blinking Potions d - a potion of might g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Comestibles f - a bread ration Skills: - Level 2.6 Fighting * Level 4.3 Short Blades + Level 3.8 Armour + Level 1.7 Stealth - Level 3.2 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History You feel sick. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is severely wounded. You feel sick. You block the water moccasin's attack. You closely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You are too berserk! You barely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You block the water moccasin's attack. You hit the water moccasin. The water moccasin is severely wounded. You die... ▓+▓ ▓.▓ ▓o▓ ▓o▓ ▓a▓ ▓Z▓ ▓S▓ ▓@▓ ▓.▓ ▓(▓ ▓)▓ ▓(▓ ▓(▓ ▓.▓ ▓.▓ ▓.▓ You could see a water moccasin, a worker ant, an orc priest, an orc and a bat skeleton. Vanquished Creatures 2 bats (D) A goblin (D) 2 kobolds (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | flinch the Halfling Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 1/1 4 | D | Reached skill level 3 in Short Blades 4 | D | Reached skill level 1 in Stealth 15 | D | Reached skill level 4 in Short Blades 19 | D | Reached XP level 2. HP: 20/20 MP: 2/2 23 | D | Noticed a water moccasin 31 | D | HP: 1/30 [water moccasin (8)] 33 | D | Succumbed to a water moccasin's poison Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Short Blades | 4 | 4.3 Stealth | 1 | 1.7 Fighting | | 2.6 Armour | | 3.8 Shields | | 3.2 Action || total -------------------------++------- Melee: Rapier || 21 Use: Potion || 2 Armor: Scale mail || 9 Dodge: Dodged || 4 Block: Shield || 12