Dungeon Sprint DCSS version 0.19-a0-627-g7ac35de (webtiles) character file. 189 flinch the Zephyrmancer (level 5, -20/30 HPs) Began as a Tengu Air Elementalist on June 13, 2016. Was a Follower of Vehumet. Demolished by a two-headed ogre ... wielding a +0 giant club (23 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:40 (184 turns). flinch the Zephyrmancer (Tengu Air Elementalist) Turns: 184, Time: 00:01:41 Health: -20/30 AC: 3 Str: 9 XL: 5 Next: 68% Magic: 6/12 EV: 12 Int: 22 God: Vehumet [*.....] Gold: 0 SH: 0 Dex: 14 Spells: 2 memorised, 9 levels left rFire . . . SeeInvis . o - staff of energy rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . s - +0 pair of gloves SustAt . Harm . (boots unavailable) MR ..... NoTele + (no amulet) Stlth ++........ r - +3 ring of intelligence q - +3 ring of intelligence @: not resistant to hostile enchantments, unstealthy A: beak, talons 3, able to fly 1 a: Fly, Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons p - a +4 quarterstaff of speed Armour a - a +0 robe (worn) s - a +0 pair of gloves (worn) t - a +1 chain mail Magical Staves o - an uncursed staff of energy (weapon) Jewellery q - a +3 ring of intelligence (left hand) r - a +3 ring of intelligence (right hand) Wands n - a wand of iceblast (7/15) Scrolls i - 2 scrolls of blinking l - 3 scrolls of remove curse m - 2 scrolls of amnesia Potions d - 5 potions of curing e - 3 potions of heal wounds f - a potion of haste g - 4 potions of magic h - a potion of invisibility Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a bread ration j - 5 chunks of flesh Skills: + Level 2.2 Fighting + Level 2.4 Staves - Level 2.1 Dodging - Level 2.0 Stealth + Level 4.5 Spellcasting * Level 8.8 Conjurations * Level 9.7 Air Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #### 1% 1 None b - Static Discharge Conj/Air #####... 1% 3 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can fly. Message History Vehumet accepts your kill. Your Spellcasting skill increases to level 4! The zap hits the centaur. You kill the centaur! Vehumet accepts your kill. You can now gain magical power from killing. Vehumet offers you knowledge of Sandblast. Your Fighting skill gained 2 levels and is now at level 2! Your Staves skill gained 2 levels and is now at level 2! Your Conjurations skill increases to level 8! Your Air Magic skill increases to level 9! You have reached level 5! You have gained the ability to fly. The zap misses the worker ant. The zap misses the crimson imp. The two-headed ogre hits you with a giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a giant club!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ .5..a.†O@..[)...'________ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a two-headed ogre, a worker ant and a crimson imp. Vanquished Creatures An ogre (D) A centaur (D) An adder (D) A shadow imp (D) An adder skeleton (D) A giant gecko (D) An orc (D) A goblin (D) A hobgoblin (D) A quokka (D) 3 rats (D) 13 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | flinch the Tengu Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 67 | D | Noticed an ogre 69 | D | Reached skill level 5 in Air Magic 69 | D | Reached XP level 2. HP: 15/15 MP: 3/6 72 | D | Reached skill level 6 in Air Magic 85 | D | Killed an ogre 85 | D | Reached skill level 8 in Air Magic 85 | D | Reached XP level 3. HP: 19/19 MP: 0/9 85 | D | Reached XP level 4. HP: 24/24 MP: 0/10 105 | D | Found a glowing silver altar of Zin. 105 | D | Found a glowing golden altar of the Shining One. 105 | D | Found an ancient bone altar of Kikubaaqudgha. 105 | D | Found a basalt altar of Yredelemnul. 105 | D | Found a shimmering altar of Xom. 105 | D | Found a radiant altar of Vehumet. 106 | D | Found an iron altar of Okawaru. 107 | D | Found a burning altar of Makhleb. 108 | D | Found a deep blue altar of Sif Muna. 109 | D | Found a bloodstained altar of Trog. 110 | D | Found a sparkling altar of Nemelex Xobeh. 111 | D | Found a white marble altar of Elyvilon. 112 | D | Found a roughly hewn altar of Beogh. 113 | D | Became a worshipper of Vehumet 114 | D | Found a viscous altar of Jiyva. 115 | D | Found a corrupted altar of Lugonu. 116 | D | Found a blossoming altar of Fedhas. 117 | D | Found a snail-covered altar of Cheibriados. 118 | D | Found a shadowy altar of Dithmenos. 119 | D | Found a stormy altar of Qazlal. 120 | D | Found an opulent altar of Gozag. 121 | D | Found a sacrificial altar of Ru. 122 | D | Found an oddly glowing altar of Pakellas. 123 | D | Found a hide-covered altar of Uskayaw. 124 | D | Found a hazy altar of Hepliaklqana. 179 | D | Learned a level 3 spell: Static Discharge 179 | D | Noticed a centaur 179 | D | Noticed a two-headed ogre 184 | D | Killed a centaur 184 | D | Reached * piety under Vehumet 184 | D | Offered knowledge of Sandblast by Vehumet. 184 | D | Reached skill level 9 in Air Magic 184 | D | Gained mutation: You can fly. [Tengu growth] 184 | D | Reached XP level 5. HP: 30/30 MP: 6/12 184 | D | Demolished by a two-headed ogre Vault maps used: D: linesprint Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 3 7 8 | 8.8 Air Magic | 5 8 9 | 9.7 Spellcasting | 3 4 | 4.5 Fighting | 2 | 2.2 Staves | 2 | 2.4 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | 2 | || 2 Cast: Shock | 10 | 4 || 14 Use: Potion | 1 | || 1 Dodge: Dodged | 3 | 1 || 4