Dungeon Sprint DCSS version 0.19-a0-627-g7ac35de (webtiles) character file. 35 flinch the Skirmisher (level 3, -5/66 HPs) Began as an Ogre Hunter on June 13, 2016. Slain by a water moccasin (8 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:36 (68 turns). flinch the Skirmisher (Ogre Hunter) Turns: 68, Time: 00:00:37 Health: -5/66 AC: 3 Str: 22 XL: 3 Next: 33% Magic: 3/3 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... NoTele + (no amulet) Stlth .......... (no ring) (no ring) @: berserking, lethally poisoned (-5 -> -36), very quick, not resistant to hostile enchantments, extremely unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 short sword (weapon) m - a +0 club Missiles d - a throwing net (quivered) Armour b - a +0 robe (worn) Scrolls k - a scroll of blinking Potions h - a potion of haste i - 2 potions of magic Comestibles f - a bread ration l - 5 chunks of flesh Skills: + Level 5.8 Fighting + Level 3.6 Maces & Flails + Level 5.5 Throwing - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The crimson imp puffs mist at you. The crimson imp struggles to escape the net. The crimson imp breaks free. You miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You miss the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You miss the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +....5S@....)...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water moccasin and a crimson imp. Vanquished Creatures An iguana (D) A ball python (D) A giant cockroach (D) A goblin (D) A hobgoblin (D) A bat (D) A giant newt (D) A quokka zombie (D) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | flinch the Ogre Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 1/1 50 | D | Noticed an iguana 50 | D | Noticed a water moccasin 50 | D | Noticed a crimson imp 56 | D | Reached XP level 2. HP: 33/33 MP: 2/2 58 | D | Reached skill level 1 in Maces & Flails 61 | D | Reached skill level 5 in Fighting 61 | D | Reached skill level 5 in Throwing 61 | D | Reached XP level 3. HP: 18/44 MP: 3/3 68 | D | HP: 3/66 [poisoned by a water moccasin] 68 | D | Slain by a water moccasin Vault maps used: D: linesprint Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 5 | 5.8 Maces & Flails | 3 | 3.6 Throwing | 5 | 5.5 Dodging | | 1.7 Stealth | | 0.7 Action || total -------------------------++------- Melee: Short sword || 31 Throw: Large rock || 5 Throwing net || 1 Use: Potion || 3 Armor: Robe || 9 Dodge: Dodged || 27