flinch Level 1 of the Dungeon (0, 0, D:1) an uncursed ring of teleportation (12, -22, D:1) a cursed -1 club (17, 0, D:1) a -2 ring of dexterity (24, 21, D:1) a +0 club (26, -13, D:1) a cursed +0 club (33, 7, D:1) a +0 robe (35, 3, D:1) a +0 club (40, 30, D:1) a +0 club (49, 6, D:1) a +0 club Level 2 of the Dungeon (3, 25, D:2) a +0 club (7, 18, D:2) a +0 robe (8, 31, D:2) a +0 club (16, 14, D:2) a +2 scythe of slicing a +0 leather armour (26, 12, D:2) a +0 short sword (26, 23, D:2) a +0 club (27, 17, D:2) a +0 quarterstaff (38, 13, D:2) a +0 robe (58, 22, D:2) a +0 club Level 3 of the Dungeon (10, 41, D:3) a +0 whip (10, 42, D:3) a +0 whip (10, 43, D:3) a +0 whip (12, 27, D:3) a +0 mace (16, 47, D:3) a +0 dagger (26, 31, D:3) 5 large rocks (26, 50, D:3) a +0 club (31, -4, D:3) a +0 club (39, 26, D:3) 3 gold pieces (39, 27, D:3) a potion of curing (40, 8, D:3) a +0 dagger (60, 8, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 leather armour a +0 dagger (1, -5, D:4) a +0 ring mail a +0 whip a +0 flail a +2 dagger of freezing a +0 leather armour a +0 short sword a +0 short sword a +0 scale mail (1, -4, D:4) a +0 dagger a +0 ring mail a +0 trident a +0 leather armour a +0 club (13, -19, D:4) a +0 ring mail (18, -22, D:4) a +0 leather armour (25, -23, D:4) a +0 naga barding (28, 15, D:4) a +0 ring mail (46, -29, D:4) a +0 dagger (49, -28, D:4) a +0 hand axe a cursed +0 dagger a +0 robe (49, 5, D:4) a +0 antimagic short sword (54, 2, D:4) a +0 antimagic spear (56, -14, D:4) a +0 ring mail a +0 mace Level 5 of the Dungeon [Shop] Atiomnav's Jewellery Boutique the ring "Dalogrot" {Fire Str+5} (467 gold) [ring of fire] It enhances your fire magic. It affects your strength (+5). It protects you from fire. It makes you vulnerable to cold. an uncursed amulet of harm (330 gold) a cursed ring of flight (159 gold) an uncursed amulet of rage (440 gold) an uncursed amulet of harm (330 gold) an uncursed ring of fire (275 gold) a +4 ring of evasion (396 gold) the amulet of Temptation {Harm *Drain +Fly Slay+6} (707 gold) [amulet of harm] It increases damage dealt and taken. It affects your accuracy and damage with ranged weapons and melee attacks (+6). It lets you fly. It causes draining when unequipped. an uncursed amulet of regeneration (330 gold) (2, 3, D:5) a scroll of blinking (2, 4, D:5) 22 gold pieces (3, 3, D:5) a book of Callings (3, 4, D:5) a +1 quarterstaff of protection (4, 3, D:5) 7 gold pieces (5, 3, D:5) a scroll of remove curse (6, -33, D:5) a +0 quarterstaff (6, -4, D:5) a ration (6, 3, D:5) a ration (6, 4, D:5) 7 gold pieces (12, -27, D:5) a +0 rapier a +0 leather armour (13, -26, D:5) a +0 shortbow (23, -1, D:5) a +0 rapier (26, -13, D:5) a +0 giant club (27, -35, D:5) a book of Geomancy (40, -35, D:5) a +0 whip (58, -18, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (38, 8, D:6) a +0 robe (43, 7, D:6) a +0 flail (55, 9, D:6) a cursed -2 mace Level 7 of the Dungeon (0, 0, D:7) an arrow (still there?) 17 gold pieces (still there?) (4, 1, D:7) an arrow (4, 3, D:7) a +0 trident (still there?) 2 arrows (still there?) (4, 4, D:7) a +0 dagger (still there?) a +0 short sword (still there?) (5, -1, D:7) an arrow (5, 0, D:7) 2 arrows (20, -26, D:7) 2 arrows (20, -22, D:7) an arrow (20, -19, D:7) a throwing net (20, -18, D:7) a throwing net (21, -23, D:7) an arrow (21, -22, D:7) an arrow (21, -21, D:7) 2 arrows (21, -18, D:7) a throwing net (22, -16, D:7) a +0 long sword (unseen) (24, -12, D:7) a +0 pair of gloves (26, 6, D:7) a +0 hand axe a +0 leather armour (28, -21, D:7) a +0 hand axe (29, 9, D:7) a +0 dagger a +0 robe (30, 10, D:7) a +3 mace of protection a +1 leather armour of poison resistance a +0 club (31, -21, D:7) a +0 flail (34, 11, D:7) a +0 shortbow (36, -7, D:7) a +0 giant spiked club (37, -12, D:7) a +1 shortbow of freezing a +0 long sword a +0 short sword (41, -13, D:7) a +0 ring mail