flinch Level 1 of the Dungeon (0, 0, D:1) 12 bolts (1, 7, D:1) a +0 pair of boots (still there?) a +0 dagger (still there?) (2, 8, D:1) a +0 short sword (9, 10, D:1) a +0 whip (9, 22, D:1) a stone (25, -3, D:1) a +0 dagger (32, 31, D:1) a +0 flail Level 2 of the Dungeon [Shop] Ynarism's Weapon Boutique a +0 hand axe of flaming (74 gold) a +0 hunting sling (15 gold) a +0 great mace (65 gold) a +0 broad axe (40 gold) a +0 spear (30 gold) a +0 club (10 gold) a +0 trident of venom (62 gold) a +1 mace of holy wrath (124 gold) (0, 0, D:2) a +0 whip (2, 5, D:2) a +0 dagger a +0 robe (4, 2, D:2) 5 stones a +0 club (12, -7, D:2) a +0 club (13, -35, D:2) a +0 halberd (17, -34, D:2) a +0 club (28, -4, D:2) a +0 dagger (30, -32, D:2) a +0 club 17 stones (30, -26, D:2) a +0 halberd (31, -11, D:2) a +0 club (33, -8, D:2) a +0 hand axe (36, -33, D:2) a +0 dagger (41, -34, D:2) a +0 halberd (44, -36, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, -3, D:3) a +0 halberd (5, -11, D:3) a +0 whip (5, -10, D:3) a +0 spear (8, -31, D:3) a +0 spear (9, -28, D:3) 22 stones (9, -3, D:3) a +0 ring mail (10, -30, D:3) a +0 hand axe (12, -30, D:3) a +0 dagger (12, 0, D:3) a +0 short sword (13, -30, D:3) a +2 flail of venom (19, -30, D:3) a +0 leather armour a +0 club (19, -26, D:3) a +0 club (32, -33, D:3) 18 stones (33, -19, D:3) 21 stones (34, -38, D:3) 16 stones (35, -10, D:3) a +0 club (37, -2, D:3) a +0 club (39, -3, D:3) a +0 dagger (39, -2, D:3) a +0 dagger a +0 robe (52, -28, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (1, -1, D:4) a +0 leather armour a +0 flail (2, 7, D:4) a +0 leather armour a +2 vorpal hand axe (2, 9, D:4) 9 stones (5, -17, D:4) a +0 ring mail (7, 3, D:4) 12 stones (8, -25, D:4) a +0 mace (13, -3, D:4) 23 bolts (22, 4, D:4) 3 scrolls of noise (28, 22, D:4) a +0 club a +0 club a +0 club (28, 23, D:4) 12 stones a +0 dagger a +0 hunting sling a +0 club (29, -21, D:4) a +0 ring mail (41, 4, D:4) a +0 dagger 28 stones (41, 5, D:4) a +0 club 30 stones a +0 club (43, 4, D:4) a +0 club a +0 animal skin the +0 helmet "Haimumih" {-Tele Harm Will+++} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Will: It greatly increases your willpower. (47, 7, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (0, 8, D:5) a scarf of harm (1, 4, D:5) 20 stones (3, 4, D:5) a +0 scale mail (19, 10, D:5) a +0 hand axe a +0 leather armour (20, 14, D:5) a +0 long sword (26, -4, D:5) 7 boomerangs (29, -6, D:5) 24 stones a +0 chain mail a +0 dagger (30, -4, D:5) a +0 whip (30, -1, D:5) a +0 robe a +0 dagger (31, -9, D:5) a +0 ring mail a +0 war axe (34, 8, D:5) a +0 short sword (37, 5, D:5) a +2 dagger of speed (37, 6, D:5) a +0 chain mail (39, 2, D:5) a +0 giant club (47, -4, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (3, -14, D:6) a +0 short sword a +0 chain mail (13, -20, D:6) 23 sling bullets (16, -21, D:6) a +0 robe (still there?) a +0 hand axe (still there?) (17, -19, D:6) a +0 ring mail (17, -17, D:6) a +4 flail of holy wrath the +3 whip "Uxkoan" {drain, rF+} A truly terrible weapon, it drains the life of any living foe it strikes. rF: It protects you from fire. (23, -47, D:6) a +0 dagger a +0 robe (25, -47, D:6) a +0 hand axe 3 boomerangs a +0 leather armour (28, 0, D:6) a +2 robe of cold resistance a +1 whip of freezing (30, 10, D:6) a +0 leather armour a +0 falchion (31, -41, D:6) a +0 short sword a +0 leather armour a +0 flail (31, 7, D:6) a +0 robe (still there?) a +0 club (still there?) a +0 flail (still there?) (31, 8, D:6) a +0 leather armour (still there?) a +0 whip (still there?) a +0 club (still there?) (32, -38, D:6) a +0 fustibalus (33, -15, D:6) a +0 short sword (33, 7, D:6) 4 boomerangs a +0 club (34, 9, D:6) a +0 flail (35, -37, D:6) a +0 dagger a +0 robe (36, -12, D:6) a +0 leather armour (39, -39, D:6) a +0 short sword a +0 ring mail (39, 4, D:6) a +0 robe (48, -7, D:6) 29 stones (50, -7, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail (0, 19, D:7) a +0 ring mail (1, 24, D:7) a +0 halberd (3, 15, D:7) a +0 leather armour a +0 hand axe a +0 dagger a +0 leather armour a +0 club (3, 16, D:7) a +0 dagger (5, 31, D:7) a +0 dagger (6, -18, D:7) a +0 rapier (6, 1, D:7) a +0 robe a +0 dagger (8, 26, D:7) a +0 robe a +0 dagger (9, 27, D:7) the +0 leather armour "Zejat" {Str+2} Str: It affects your strength (+2). (9, 28, D:7) a +0 robe a +0 club (9, 29, D:7) a +0 club (10, 15, D:7) a +0 plate armour a +0 battleaxe (10, 27, D:7) a +0 spear (16, 26, D:7) a +0 shortbow (16, 31, D:7) a +0 whip (18, 26, D:7) a +0 flail (19, 1, D:7) a +0 vorpal trident (22, 0, D:7) a +0 dagger (24, 17, D:7) a +0 ring mail (still there?) a +2 vampiric spear (still there?) (24, 41, D:7) a +0 mace (30, 23, D:7) 18 stones a +0 leather armour (31, 4, D:7) a +0 kite shield (31, 5, D:7) 22 stones Level 8 of the Dungeon (0, 0, D:8) a +0 robe (19, -9, D:8) a +0 plate armour a +0 battleaxe (23, -4, D:8) a +0 leather armour (still there?) a +0 mace (still there?) (23, -2, D:8) a +0 morningstar (24, -4, D:8) a +0 short sword (25, -18, D:8) a +0 trident a +0 ring mail a +0 kite shield (25, -16, D:8) a +0 spear (32, 11, D:8) a +0 chain mail (34, -1, D:8) a +0 halberd (36, -6, D:8) a +2 halberd of venom (37, -5, D:8) a +0 club (37, 2, D:8) a +0 club (38, 3, D:8) a +0 spear (39, 5, D:8) a +0 spear (40, -7, D:8) a +0 spear (40, -2, D:8) 18 stones (40, 6, D:8) a +0 club (40, 14, D:8) a +0 quarterstaff (40, 15, D:8) 16 bolts (41, 7, D:8) a +0 leather armour a +0 morningstar (42, -14, D:8) a +0 trident 22 stones a +0 ring mail a +0 kite shield Level 9 of the Dungeon (0, 0, D:9) 4 large rocks (4, -13, D:9) a +0 chain mail a +0 war axe (4, 3, D:9) 17 stones (6, -4, D:9) a +0 hand axe (7, -7, D:9) a +0 shortbow (8, -7, D:9) a +0 shortbow (13, -49, D:9) the +6 long sword of Due Proportion {protect, rPois Str-2 SInv} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (-2). rPois: It protects you from poison. SInv: It lets you see invisible. a +0 shortbow (16, -39, D:9) a +0 whip of pain (22, -49, D:9) a +0 falchion (22, -36, D:9) a +0 dagger (23, -51, D:9) a +0 hand axe a +0 scale mail (23, -36, D:9) a +0 spear (23, -35, D:9) a +0 whip (23, -12, D:9) a +0 club (25, -37, D:9) a +0 vorpal trident a +0 ring mail (28, -53, D:9) a +0 quarterstaff (28, -39, D:9) the +1 leather armour "Biteorch" {Will++ Dex+3} Dex: It affects your dexterity (+3). Will: It greatly increases your willpower. (28, -31, D:9) a +0 halberd (30, -41, D:9) a +0 giant spiked club a +0 giant club (33, -16, D:9) a +0 mace a +0 leather armour (42, -37, D:9) a +0 dagger a +0 giant club a +0 giant club (46, -37, D:9) a +0 chain mail a +0 vorpal glaive (47, -36, D:9) a +0 leather armour a +0 dagger (48, -36, D:9) a +0 leather armour a +0 short sword a +0 chain mail a +0 scimitar (49, -29, D:9) a +0 robe a +1 dagger of venom (55, -19, D:9) a scroll of noise (60, -33, D:9) a +3 dire flail a +0 robe (61, -33, D:9) a +0 mace a +0 robe (62, -33, D:9) a +0 halberd a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 spear (unseen) (2, -1, D:10) a +0 spear (2, 0, D:10) a +0 spear (unseen) (4, -2, D:10) a +0 spear (5, 1, D:10) an arrow (6, -2, D:10) an arrow (7, -16, D:10) 29 stones (7, -2, D:10) an arrow the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe (1, 1, Bailey) a +0 ring mail a +0 halberd (2, -1, Bailey) 2 arrows (still there?) a +0 chain mail (still there?) a +0 halberd (still there?) a +0 war axe (still there?) a +0 scale mail (still there?) a +0 spear (still there?) a +0 scale mail (still there?) a +4 trident (still there?) a +0 halberd (still there?) (2, 0, Bailey) a +0 halberd (2, 1, Bailey) a +0 ring mail a +0 halberd (3, -1, Bailey) an arrow a +0 hand axe a +0 hand axe (3, 2, Bailey) a +0 hand axe (4, 0, Bailey) a +0 war axe (5, 0, Bailey) an arrow (still there?) a +0 hand axe (still there?) (6, 1, Bailey) an arrow (still there?) a +0 war axe (still there?) (6, 2, Bailey) a +0 spear a +0 scale mail (6, 4, Bailey) an arrow (still there?) a +0 trident (still there?) an orc skeleton (still there?) (7, -1, Bailey) 2 arrows (7, 1, Bailey) an arrow (7, 3, Bailey) an arrow (still there?) a +0 trident (still there?) a potion of cancellation (still there?) (7, 4, Bailey) an arrow (16, 0, Bailey) an arrow (16, 2, Bailey) an arrow (still there?) a +4 war axe (still there?) 5 scrolls of enchant armour (still there?) an orc corpse (still there?) (18, 2, Bailey) a +0 halberd (still there?) a +0 plate armour (still there?) a potion of experience (still there?) a scroll of acquirement (still there?) 2 arrows (still there?) (18, 3, Bailey) an arrow (still there?) a +0 spear (still there?) an orc corpse (still there?) (19, 2, Bailey) a +0 hand axe (still there?) an orc corpse (still there?) (19, 3, Bailey) an arrow (20, -1, Bailey) a +0 spear (still there?) a +0 chain mail (still there?) a potion of cancellation (still there?) an arrow (still there?) a +0 halberd (still there?) an orc corpse (still there?) (20, 1, Bailey) an arrow (20, 2, Bailey) 2 arrows (20, 4, Bailey) an arrow (still there?) a +0 trident (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (22, 3, Bailey) an arrow (22, 4, Bailey) an arrow