Dungeon Sprint DCSS version 0.30-a0-371-gad7725a93e (webtiles) character file. Game seed: 6567467495972745146 113 flinch the Magician (level 5, -8/42 HPs) Began as a Djinni Necromancer on Nov 21, 2022. Mangled by an ice beast (15 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:20 (105 turns). flinch the Magician (Djinni Necromancer) Turns: 105, Time: 00:01:21 Health: -8/42 AC: 2 Str: 7 XL: 5 Next: 17% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.27/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions d - a potion of haste e - a potion of berserk rage Skills: + Level 4.4 Fighting + Level 4.4 Armour - Level 2.1 Dodging - Level 1.5 Stealth * Level 6.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 b - Vampiric Draining Necr 28% 2d8 2% 3 c - Animate Dead Necr 28% N/A 10% 4 d - Agony Necr 28% N/A 26% 5 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Call Imp Summ 28% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the ogre! You feel life coursing into your body. Your Fighting skill gained 2 levels and is now at level 4! Your Armour skill gained 2 levels and is now at level 4! Your Spellcasting skill gained 2 levels and is now at level 6! You have reached level 4! You feel clever. You have reached level 5! The power to cast Call Imp wells up from within. Spell assigned to 'f'. Casting: Vampiric Draining (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast You draw life force from the ice beast! You feel life coursing into your body. The ice beast hits you. The ice beast freezes you!! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Casting: Vampiric Draining (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (moderately wounded) You draw life force from the ice beast! You feel life coursing into your body. * * * LOW HITPOINT WARNING * * * The ice beast barely misses you. Unknown command. Casting: Vampiric Draining (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (almost dead) You draw life force from the ice beast. You feel life coursing into your body. * * * LOW HITPOINT WARNING * * * The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You feel a terrible chill! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +....5'.....'5hY@▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ice beast, a hound and an ufetubus. Vanquished Creatures An ogre (D) A hound (D) A ball python (D) 2 endoplasms (D) A giant cockroach (D) A rat (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | flinch the Djinni Necromancer began the quest for the Orb. 0 | D | flinch set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 17 | D | Reached skill level 1 in Fighting 17 | D | Reached skill level 1 in Armour 33 | D | Reached XP level 2. HP: 12/22 MP: 0/0 81 | D | Noticed an ice beast 81 | D | Noticed an ogre 88 | D | Reached skill level 4 in Spellcasting 88 | D | Reached XP level 3. HP: 8/29 MP: 0/0 88 | D | Learned a level 1 spell: Summon Small Mammal 102 | D | Killed an ogre 103 | D | Reached skill level 6 in Spellcasting 103 | D | Reached XP level 4. HP: 22/38 MP: 0/0 103 | D | Reached XP level 5. HP: 25/42 MP: 0/0 103 | D | Learned a level 2 spell: Call Imp 105 | D | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 4 | 4.4 Armour | 1 2 4 | 4.4 Spellcasting | 4 6 | 6.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Cast: Necrotise | 13 | || 13 Vampiric Draining | 2 | 3 || 5 Use: Potion | 2 | || 2 Armor: Robe | 3 | || 3 Dodge: Dodged | 15 | 1 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 105 | 105 | 0 | 40 | 0 | 1 | 105.0 | Dungeon | 105 | 105 | 0 | 40 | 0 | 1 | 105.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 105 daAuts