flinch Level 1 of the Dungeon (0, 0, D:1) a +0 robe (15, 16, D:1) a +2 pair of boots (28, -34, D:1) a +0 short sword 2 stones Level 2 of the Dungeon [Shop] Miethuy's Assorted Antiques a ring of resist corrosion (420 gold) a +1 short sword of electrocution (304 gold) a staff of poison (525 gold) the +1 cloak of Starlight {*Dazzle EV+4 Stlth--} (640 gold) *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. a +3 spear of flaming (470 gold) a wand of digging (2) (176 gold) a scroll of identify (42 gold) a +0 chain mail (94 gold) a ring of resist corrosion (420 gold) [Shop] Woculapo's Armour Shop a +0 leather armour of cold resistance (99 gold) the +0 helmet "Huxke Mopladd" {rF++ Int+2} (365 gold) Int+2: It affects your intelligence (+2). rF++: It greatly protects you from fire. a +0 chain mail (49 gold) a +0 plate armour (253 gold) a +3 scale mail of fire resistance (286 gold) a +0 leather armour (22 gold) the +1 cloak of the Volcano {Harm Fly rF- MP+9} (335 gold) rF-: It makes you vulnerable to fire. MP+9: It affects your magic capacity (+9). Fly: It grants you flight. Harm: It increases damage dealt and taken. a +1 pair of gloves (126 gold) the +0 plate armour of Zaichel {+Inv} (407 gold) +Inv: It lets you turn invisible. [Shop] Duocrocomu's Armour Emporium a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) the +0 leather armour of the Kangaroo {rN+++ Str-4} (280 gold) Str-4: It affects your strength (-4). rN+++: It renders you almost immune to negative energy. a +1 leather armour of cold resistance (182 gold) a +0 robe (9 gold) (2, 3, D:2) a +0 rapier (7, -29, D:2) a +0 trident (14, -21, D:2) a +0 dagger (15, -19, D:2) a +0 dagger (17, -28, D:2) a +0 dagger 5 stones a +0 club a +0 sling (17, -26, D:2) a +0 club a +0 animal skin a +0 helmet a +0 dagger (17, -24, D:2) a +0 club (17, -22, D:2) a +0 dagger of speed (18, -34, D:2) a +1 helmet (20, -34, D:2) a +0 leather armour (28, -14, D:2) a +0 club a +0 sling (42, -11, D:2) a +0 flail (47, -2, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 spear (27, 4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 sling (1, -2, D:4) 9 gold pieces (14, -3, D:4) a scroll of enchant weapon Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe the elf corpse of Dowan (7, -12, D:5) a scroll of immolation (8, -12, D:5) the +2 robe of Compassion {Harm +Inv Int-3} Int-3: It affects your intelligence (-3). +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. (unseen) (12, -6, D:5) a +0 short sword a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, -3, D:5) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (12, -2, D:5) a +0 whip (16, 5, D:5) 3 scrolls of blinking (19, -15, D:5) a +0 hand axe (19, 1, D:5) a +0 leather armour