foolmoon Level 1 of the Dungeon (15, -38, D:1) a +0 club (15, 5, D:1) a +0 short sword (17, -38, D:1) a +0 leather armour (21, -42, D:1) a cursed +0 club (22, -34, D:1) a +0 dagger (22, -29, D:1) a +0 dagger (50, -21, D:1) a +0 club (54, -12, D:1) a +0 robe (55, -23, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail of cold resistance (12, -12, D:2) a +0 dagger (21, -14, D:2) a +0 club (24, -10, D:2) a +0 centaur barding (29, -15, D:2) a +0 whip (39, -21, D:2) a +0 leather armour (52, -4, D:2) a +0 club (52, 2, D:2) a +0 club 8 tomahawks Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (1, -37, D:3) a +0 mace a +0 scale mail a +0 dagger a +0 robe (7, -26, D:3) a +0 ring mail (9, -26, D:3) a cursed -1 flail a +0 leather armour (18, -27, D:3) a +0 club (31, -3, D:3) a +0 club a +0 club (42, -25, D:3) a +0 dagger (43, 7, D:3) a +0 quarterstaff (43, 14, D:3) a +0 dagger (44, 16, D:3) a +0 dagger (45, 14, D:3) a +0 robe a +0 ring mail (53, -23, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 mace (0, 13, D:4) a +0 mace (1, 3, D:4) a +0 mace (1, 10, D:4) a +0 cloak (2, 4, D:4) a +0 mace (11, -2, D:4) a cursed +0 leather armour a cursed -3 flail (11, 3, D:4) a +0 scale mail a +0 club (11, 4, D:4) a +0 whip (14, 3, D:4) a +0 club a +0 long sword a +0 plate armour (17, 10, D:4) a +0 dagger a +0 robe (19, -29, D:4) a +0 club 3 tomahawks (20, -29, D:4) a +0 short sword (21, 20, D:4) a +0 whip a +0 club (22, -29, D:4) a +0 short sword (24, 2, D:4) a +0 dagger a +0 robe (24, 16, D:4) a +0 whip (27, -7, D:4) a +0 giant club (28, -2, D:4) a +0 short sword a +0 leather armour (46, -13, D:4) a +1 whip of flaming a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (14, -30, D:5) a +0 dagger a +0 robe (16, 8, D:5) a +0 short sword (18, -33, D:5) a +0 club a +0 ring mail (19, -33, D:5) a +0 halberd (21, -33, D:5) a +0 club (23, -19, D:5) a +0 club (25, -8, D:5) a +0 leather armour (28, -2, D:5) a potion of degeneration a +0 short sword 129 stones a +0 spear a +0 mace a +0 club Level 6 of the Dungeon (1, -3, D:6) a +0 long sword (2, 19, D:6) a +0 falchion (3, 17, D:6) 2 tomahawks (3, 18, D:6) a +0 mace (3, 20, D:6) a +0 giant club (3, 22, D:6) a +0 leather armour (5, 17, D:6) a tomahawk (6, 12, D:6) 20 stones (6, 17, D:6) a +0 leather armour a +0 hand axe (8, 22, D:6) a +0 whip (10, 14, D:6) 2 stones 21 sling bullets a +2 quarterstaff of chaos a +2 mace of crushing a +0 hunting sling a +0 flail a +2 flail of freezing a +0 long sword a cursed -3 hand axe a +0 mace (19, 11, D:6) 12 stones (28, 14, D:6) a +0 giant club (28, 40, D:6) 23 stones (32, 0, D:6) a +1 helmet (33, 42, D:6) a +0 robe (33, 43, D:6) a +0 robe (38, 21, D:6) a +0 robe (43, 30, D:6) a cursed -2 falchion (46, 30, D:6) a +0 flail (55, 5, D:6) a +0 robe (55, 6, D:6) a +5 war axe a +0 robe (55, 28, D:6) a +0 robe (57, 12, D:6) a cursed +1 battleaxe a +0 robe (60, 13, D:6) a +0 short sword (62, 22, D:6) 18 stones Level 7 of the Dungeon (0, 0, D:7) a +0 club a cursed -1 whip a +0 flail (0, 1, D:7) a +0 spear a +0 hand crossbow (0, 18, D:7) a +0 giant club (4, 4, D:7) a +0 dagger (10, 22, D:7) a +0 club a +0 ring mail (14, -12, D:7) a +0 ring mail (16, -18, D:7) a +0 dagger (16, -13, D:7) a +0 dagger (19, 4, D:7) a +0 dagger a +0 robe (19, 5, D:7) a +0 hand axe (21, -14, D:7) a +0 flail (23, 5, D:7) 19 stones (33, 1, D:7) a +0 robe (34, -32, D:7) a +0 leather armour (34, 1, D:7) a +0 dagger a +0 robe a cursed -3 short sword a +0 scale mail (34, 2, D:7) a +0 dagger a +0 robe (35, -15, D:7) a +0 club (40, -7, D:7) a cursed -1 falchion a +0 ring mail (46, -30, D:7) 22 stones (46, -27, D:7) 12 stones (50, -24, D:7) a +0 scale mail (50, -23, D:7) the cursed +1 chain mail of Lethargy {rElec rN+ Dex+4} It affects your dexterity (+4). It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (55, -11, D:7) 9 sling bullets (62, -28, D:7) a +0 whip a +0 scale mail (63, -28, D:7) a +0 dagger a +0 robe a +4 trident a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) 23 stones (0, 13, D:8) a +0 war axe a +0 chain mail a +0 morningstar a +0 dagger a +2 robe of positive energy a +0 hand axe (2, 2, D:8) a +0 giant club (13, 3, D:8) a cursed +0 hand axe a +0 robe a +0 shortbow (13, 4, D:8) a +0 troll leather armour (17, 15, D:8) a +0 scale mail a +0 mace (19, -1, D:8) a +0 spear of piercing (21, -7, D:8) a +4 glaive of freezing (21, 9, D:8) a +0 shortbow of flaming (23, 0, D:8) a +0 falchion (25, -16, D:8) a +0 giant club (25, -5, D:8) an uncursed staff of summoning (25, 9, D:8) 17 stones (30, -2, D:8) a +0 short sword a +0 chain mail (30, -1, D:8) a +0 short sword a +0 cloak (37, -32, D:8) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (37, -22, D:8) a +0 war axe (38, -30, D:8) a +0 dagger a +0 robe (39, -31, D:8) a +0 mace a +0 scale mail (40, -30, D:8) a +0 mace (41, -29, D:8) a +4 ring mail (42, -22, D:8) a +0 helmet (43, -10, D:8) a +0 hand axe (44, 3, D:8) a +0 leather armour (45, -30, D:8) a +0 hand axe a +0 scale mail (48, 12, D:8) a +2 antimagic spear a +0 ring mail (49, 13, D:8) a +0 spear (52, -28, D:8) a +0 hand axe (52, -26, D:8) a +0 dagger a +0 robe (52, -25, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (0, 3, D:9) a +0 dagger a +0 leather armour a cursed -2 dagger a +0 robe (2, 3, D:9) a +0 mace of holy wrath a +0 ring mail (7, 9, D:9) a cursed -2 falchion (10, -6, D:9) a cursed -1 short sword (10, -2, D:9) a +0 giant spiked club (12, -32, D:9) a cursed -3 giant spiked club (12, -19, D:9) a +0 robe (14, -31, D:9) a +0 hand axe a +0 morningstar a +0 mace a +0 plate armour (14, -11, D:9) a +0 giant club (15, -33, D:9) a +0 mace (24, -12, D:9) a potion of degeneration (24, -11, D:9) 10 gold pieces (24, -6, D:9) a +0 trident (32, -25, D:9) a +0 war axe (39, 13, D:9) a +0 robe (44, 9, D:9) a +0 dagger (44, 10, D:9) a +0 whip a +0 club (46, 9, D:9) a +0 short sword (51, -35, D:9) a +1 whip of flaming (51, -34, D:9) a +0 club a +0 leather armour (51, -33, D:9) a +0 flail a +0 leather armour (52, -35, D:9) a +0 whip a +0 robe (52, -34, D:9) a +0 halberd a +0 chain mail (58, -32, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) 18 stones (7, 3, D:10) a +0 robe (10, 0, D:10) a +1 demon trident of venom (11, 1, D:10) a +0 club a +0 leather armour a cursed -1 flail a +0 leather armour (11, 3, D:10) a +0 club (12, 0, D:10) a +0 dagger a +0 robe (12, 1, D:10) a +0 ring mail (15, 1, D:10) a +2 robe of fire resistance (15, 3, D:10) a +0 club a +0 mace a +0 dagger a +0 robe a +0 club a +0 leather armour (19, 17, D:10) a +0 leather armour (21, 2, D:10) 16 sling bullets (21, 3, D:10) a +0 spear (22, 4, D:10) a +0 dagger a +0 robe a +0 chain mail (39, -1, D:10) 19 stones (39, 16, D:10) 4 javelins a +0 ring mail Level 11 of the Dungeon [Shop] Wirad's Weapon Emporium the +8 broad axe "Cossais" {antimagic, Str+3} (1044 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). a +0 long sword (56 gold) a +0 club (16 gold) a +0 glaive (104 gold) a +0 morningstar (64 gold) a +0 lajatang (240 gold) a +0 morningstar (64 gold) a +0 hand crossbow (56 gold) a +3 hand axe of chopping (344 gold) a +0 rapier (64 gold) 23 stones (36 gold) the +8 hand axe of Koddid Giezo {flame, +Rage rElec Int+4} (1140 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It insulates you from electricity. It lets you go berserk. a +0 war axe (56 gold) [Shop] Cyhonijec's Weapon Shoppe a +0 hand axe (42 gold) 16 arrows (44 gold) 26 sling bullets (182 gold) a +0 dagger (28 gold) a +0 flail (49 gold) a +0 quarterstaff of protection (95 gold) a +0 morningstar (56 gold) a +0 whip (35 gold) a +0 broad axe (56 gold) a +0 battleaxe (91 gold) a +2 hand crossbow of freezing (256 gold) a +0 scimitar (56 gold) a +0 giant club (23 gold) (0, 0, D:11) a +0 quarterstaff (1, -24, D:11) a +0 club (2, -28, D:11) a +0 club 15 stones (9, -31, D:11) 2 stones (9, -30, D:11) 2 stones (9, -29, D:11) a stone (14, -28, D:11) a +0 flail a +0 plate armour (16, -31, D:11) a +0 short sword a +0 leather armour (18, -31, D:11) a +0 short sword (19, -9, D:11) a +0 flail (21, -33, D:11) a +0 long sword (25, -38, D:11) a +0 club (29, -45, D:11) a +0 hand axe a +0 shortbow (29, -44, D:11) a +0 short sword (29, -43, D:11) a +0 flail a +0 club a +0 shortbow (29, -42, D:11) a +0 club a +2 shortbow of flaming (29, -41, D:11) a +0 flail a cursed +0 shortbow a +0 dagger a +0 robe a +0 dagger a +0 robe (30, -45, D:11) a +0 flail a +0 chain mail (31, -22, D:11) a +0 trident (35, 4, D:11) a +0 robe (37, -21, D:11) a +0 war axe a +0 chain mail (38, -45, D:11) a +0 leather armour (39, -30, D:11) a +0 long sword a +0 plate armour (41, -28, D:11) a cursed +0 flail (42, -27, D:11) 3 large rocks a +0 hand axe a +0 leather armour (43, -31, D:11) 3 large rocks a +0 mace (44, -32, D:11) a large rock (46, -16, D:11) 3 exploding tomahawks (46, -15, D:11) 5 exploding tomahawks (46, -14, D:11) 5 exploding tomahawks Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 blowgun (7, 28, Lair:1) 20 stones (10, 55, Lair:1) 15 sling bullets (13, 53, Lair:1) a +0 mace a +0 scale mail (35, 49, Lair:1) 22 stones (55, 38, Lair:1) a +2 ring mail of fire resistance Level 2 of the Lair of Beasts (10, -18, Lair:2) a potion of cancellation (10, -17, Lair:2) a +1 plate armour of fire resistance (11, -19, Lair:2) a ration (12, -18, Lair:2) the ring of Ukkismi {Fire MR+ Str+7 Int+2} [ring of fire] It enhances your fire magic. It affects your strength (+7). It affects your intelligence (+2). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (14, -18, Lair:2) the cursed +1 scale mail of Kikubaaqudgha's Regard {rN+ Dex+5} It affects your dexterity (+5). It protects you from negative energy. It has a curse placed upon it. (15, -3, Lair:2) a +0 quarterstaff (39, -8, Lair:2) 13 stones (51, -36, Lair:2) 22 stones (57, -12, Lair:2) 11 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) 10 gold pieces (1, 0, Lair:3) a book of Changes (2, 0, Lair:3) a potion of cancellation (2, 22, Lair:3) a +0 robe a +0 leather armour (3, 0, Lair:3) 44 gold pieces (17, 8, Lair:3) a book of Changes (18, -2, Lair:3) 14 stones (25, 17, Lair:3) a +2 leather armour of cold resistance (31, -2, Lair:3) a +0 robe (31, 9, Lair:3) an uncursed amulet of the acrobat (35, -2, Lair:3) 14 stones (40, 8, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (1, -30, Lair:4) 18 stones (30, -21, Lair:4) a +0 long sword (39, -28, Lair:4) a wand of random effects (12) 15 poisoned needles 249 arrows the +10 dagger of Doors {pierce, Fragile rPois Int+7 Dex-3} It inflicts extra damage upon your enemies. It affects your intelligence (+7). It affects your dexterity (-3). It protects you from poison. It will be destroyed if unequipped. a +2 flail of protection the +5 shortbow "Ladutouf" {flame, Int+7} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+7). a +0 trident (40, -10, Lair:4) 32 stones (46, -36, Lair:4) a +0 cloak (46, -22, Lair:4) a +0 giant club (46, -19, Lair:4) 21 bolts (49, -39, Lair:4) 28 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) a spiny frog corpse