foxfromabyss Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 45, D:1) a +0 dagger (2, 0, D:1) a +0 dagger (3, 6, D:1) a +0 dagger (17, -4, D:1) a +0 whip (24, 14, D:1) a +0 dagger (27, 34, D:1) a +0 short sword (35, 13, D:1) a +0 ring mail (37, 10, D:1) a +0 dagger (47, -4, D:1) a +0 mace (51, 41, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, 6, D:2) a +0 dagger (15, 3, D:2) a +0 ring mail (23, 6, D:2) a +0 club (34, 13, D:2) a +0 short sword (43, -33, D:2) a +0 dagger (56, -43, D:2) a +0 robe (70, -26, D:2) a +0 club Level 3 of the Dungeon (1, 26, D:3) a +0 club (4, 21, D:3) a +0 sling (7, 35, D:3) a +0 robe (13, 21, D:3) a +0 war axe (14, 13, D:3) 4 poisoned darts (15, 0, D:3) a +0 dagger (16, 10, D:3) a +0 club (17, 27, D:3) a +0 leather armour (25, 14, D:3) 2 poisoned darts (44, 34, D:3) a +0 leather armour (45, 11, D:3) a +0 war axe (55, 13, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, -5, D:4) a staff of air (9, 30, D:4) a +0 ring mail (46, -4, D:4) a +2 heavy trident a +0 ring mail (55, 36, D:4) a +0 hand axe (58, 26, D:4) a +0 short sword 2 poisoned darts Level 5 of the Dungeon Level 6 of the Dungeon (0, 3, D:6) a +0 short sword (16, -9, D:6) a +0 trident (17, -10, D:6) a +0 dire flail a +0 chain mail a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +2 sling of flaming (0, 6, D:7) a +0 pair of boots (9, -2, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +2 scimitar of flaming (6, -19, D:8) a +0 club Level 9 of the Dungeon (2, 10, D:9) a piece from Xom's chessboard (15/15) (34, -16, D:9) a +0 leather armour (35, -14, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (1, 0, D:10) 4 boomerangs (2, 0, D:10) a boomerang (15, 54, D:10) a +0 chain mail (37, 1, D:10) a +0 shortbow Level 11 of the Dungeon Level 12 of the Dungeon (35, 0, D:12) the +5 great sword "Beetleslayer" {pain, rElec rN+ Will+} rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. (49, 35, D:12) a +0 giant spiked club (49, 36, D:12) a +0 giant spiked club Level 13 of the Dungeon (15, -9, D:13) a +0 short sword a +0 scale mail (49, -29, D:13) a +0 long sword a +0 arbalest a +0 ring mail (50, -31, D:13) a +0 morningstar Level 14 of the Dungeon [Shop] Jotrorr's Weapon Emporium a +0 short sword (54 gold) a +2 halberd of protection (302 gold) a +0 morningstar (72 gold) 5 poisoned darts (54 gold) a +0 quarterstaff (72 gold) a +1 whip of electrocution (237 gold) a +3 mace of holy wrath (403 gold) 3 stones (5 gold) a +0 spear (54 gold) a +0 quick blade (270 gold) (9, 42, D:14) a +0 longbow (10, 42, D:14) a +0 shortbow (11, 42, D:14) a +0 shortbow (12, 40, D:14) a +0 shortbow (15, 34, D:14) a +0 shortbow (39, -1, D:14) a +1 glaive a +0 chain mail (54, 32, D:14) 6 stones Level 15 of the Dungeon [Shop] Gymelor's Jewellery Shop a +6 ring of intelligence (396 gold) a +5 ring of evasion (396 gold) an amulet of reflection (330 gold) an amulet of reflection (330 gold) a +6 ring of dexterity (396 gold) a +4 ring of slaying (858 gold) a +4 ring of slaying (858 gold) a +4 ring of protection (396 gold) an amulet of reflection (330 gold) a +5 ring of evasion (396 gold) (22, -30, D:15) a +0 spear a +0 robe (22, -29, D:15) a +0 giant club a +0 giant spiked club a +0 giant club a +3 scimitar of flaming (23, -30, D:15) a +0 shortbow of draining a +0 shortbow (29, 13, D:15) a +4 scimitar of flaming (41, -25, D:15) a +0 shortbow Level 1 of the Orcish Mines [Shop] Cebrump's Overcharged Wands a wand of polymorph (18) (378 gold) a wand of roots (18) (648 gold) a wand of roots (18) (648 gold) a wand of flame (40) (420 gold) a wand of light (18) (1134 gold) a wand of paralysis (18) (648 gold) (16, 18, Orc:1) a +5 long sword a +0 ring mail (16, 19, Orc:1) a +7 long sword a +0 ring mail (17, 2, Orc:1) a +2 spectral great sword a +0 plate armour (17, 9, Orc:1) a +3 great sword a +0 chain mail a +2 scimitar a +0 chain mail (17, 18, Orc:1) a +7 long sword a +0 ring mail (21, 14, Orc:1) a +0 hand axe a +0 chain mail Level 2 of the Orcish Mines [Shop] Gomuy's General Store a +0 ring mail (60 gold) 6 datura-tipped darts (81 gold) 5 stones (7 gold) a +0 chain mail (67 gold) a wand of flame (9) (94 gold) a ring of wizardry (450 gold) a potion of berserk rage (75 gold) a potion of curing (45 gold) [Shop] Dirch's Jewellery Boutique a ring of positive energy (320 gold) an amulet of regeneration (480 gold) an amulet of faith (640 gold) a ring of wizardry (480 gold) an amulet of reflection (480 gold) an amulet of regeneration (480 gold) a +4 ring of protection (576 gold) a +6 ring of dexterity (576 gold) an amulet of faith (640 gold) a ring of fire (400 gold) [Shop] Meheoch's Distillery a potion of flight (48 gold) a potion of experience (800 gold) a potion of brilliance (64 gold) a potion of heal wounds (80 gold) a potion of attraction (48 gold) a potion of brilliance (64 gold) a potion of resistance (160 gold) a potion of lignification (48 gold) a potion of berserk rage (80 gold) a potion of ambrosia (128 gold) a potion of brilliance (64 gold) [Shop] Yqihelone's Book Shop a book of Party Tricks (192 gold) a book of Storms (312 gold) a book of Decay (360 gold) a book of Displacement (264 gold) a book of Callings (240 gold) a book of Changes (216 gold) a book of Chaos (600 gold) a book of Weapons (336 gold) a book of Winter (408 gold) Level 1 of the Elven Halls [Shop] Asaunize's Antique Weapon Emporium a +0 flail (87 gold) a +1 broad axe of freezing (355 gold) a +0 rapier (100 gold) a +0 arbalest (112 gold) a +0 war axe (87 gold) a +0 falchion (75 gold) a +3 sling of electrocution (517 gold) the +6 sling "Boiqyrgh" {drain, rN+} (1097 gold) rN: It protects you from negative energy. a +3 morningstar of protection (545 gold) a +0 dagger (50 gold) (0, 0, Elf:1) a +1 sling of electrocution (19, 25, Elf:1) a +0 shortbow a +0 leather armour (19, 30, Elf:1) a +0 long sword a +0 leather armour a +1 long sword of distortion (20, 30, Elf:1) a +3 hand axe of electrocution a +0 short sword a +0 short sword (20, 31, Elf:1) a +0 dagger (25, -19, Elf:1) 3 stones (29, 17, Elf:1) a +0 dagger (29, 19, Elf:1) the +0 pair of gloves of the Bells {Rampage Will- Dex+3} Dex: It affects your dexterity (+3). Rampage: It bestows one free step when moving towards enemies. Will: It decreases your willpower. (29, 21, Elf:1) a +2 helmet (32, -11, Elf:1) 6 stones (33, -14, Elf:1) a +0 short sword (34, 22, Elf:1) a +1 scimitar of flaming (34, 28, Elf:1) a +0 short sword a +0 chain mail (38, 0, Elf:1) a +0 long sword a +0 leather armour Level 2 of the Elven Halls Level 1 of the Lair of Beasts (0, 0, Lair:1) the amulet "Loomab" {Acrobat Regen+ rCorr} [amulet of the acrobat] It increases your evasion while moving and waiting. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (8, 3, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (1, -1, Lair:3) a +2 leather armour a +6 heavy war axe (3, 0, Lair:3) a staff of poison (58, -16, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 broad axe (10, -50, Lair:5) a +0 dagger (10, -33, Lair:5) the +4 trident of Pikkaotosk {spect, Str+3 Dex+2} Str: It affects your strength (+3). Dex: It affects your dexterity (+2). Level 1 of the Snake Pit (25, -31, Snake:1) 7 stones (29, -45, Snake:1) the +0 leather armour of Conscience {rF++} rF: It greatly protects you from fire. (54, -45, Snake:1) a +0 scimitar (59, -1, Snake:1) 7 stones (59, 0, Snake:1) a +3 halberd of chaos (59, 1, Snake:1) a +2 plate armour of poison resistance (60, -25, Snake:1) a +0 war axe Level 2 of the Snake Pit [Shop] Boahuy's Antique Weapon Boutique a +5 hand axe of freezing (648 gold) a +0 shortbow (60 gold) a +0 shortbow (60 gold) a +0 shortbow (60 gold) a +0 heavy trident (166 gold) a +0 long sword (70 gold) a +1 arbalest of freezing (302 gold) a +0 flail (70 gold) a +1 mace of protection (212 gold) [Shop] Fewofu's General Store a potion of curing (42 gold) a +1 barding (420 gold) 5 curare-tipped darts (84 gold) a +4 glaive of distortion (534 gold) 3 scrolls of fear (168 gold) the ring of Zeava {rCorr MP+9} (456 gold) [ring of magical power] MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a +0 robe (9 gold) a potion of curing (42 gold) a +0 barding (322 gold) [Shop] Edotonka's Magic Scroll Shop a scroll of teleportation (51 gold) a scroll of amnesia (68 gold) a scroll of enchant armour (127 gold) a scroll of immolation (68 gold) a scroll of identify (34 gold) a scroll of immolation (68 gold) a scroll of poison (68 gold) a scroll of enchant weapon (127 gold) a scroll of amnesia (68 gold) [Shop] Niur's Armour Boutique a +4 plate armour of cold resistance (1000 gold) a +0 leather armour (40 gold) a +2 robe of willpower (354 gold) a scarf of shadows (240 gold) a +0 robe (14 gold) a +0 scale mail (80 gold) a +0 robe (14 gold) a +0 robe (14 gold) [Shop] Tukhas's Jewellery Shop a ring of wizardry (570 gold) an amulet of guardian spirit (570 gold) a +5 ring of evasion (684 gold) a ring of fire (475 gold) a ring of see invisible (285 gold) an amulet of guardian spirit (570 gold) an amulet of guardian spirit (570 gold) a ring of positive energy (380 gold) [Shop] Oriog's Antique Weapon Shop a +0 mace (84 gold) a +0 short sword (84 gold) a +2 spear of pain (546 gold) a +0 spear (84 gold) a +0 spear (84 gold) a +0 mace (84 gold) a +0 shortbow (84 gold) a +0 bardiche (252 gold) [Shop] Haowoobb's Weapon Shop 5 stones (6 gold) a +0 longbow (78 gold) 7 stones (8 gold) a +0 bardiche (108 gold) a +0 falchion (36 gold) a +0 shortbow (36 gold) a +0 falchion (36 gold) a +0 great sword (78 gold) (0, 0, Snake:2) a +0 hand axe a +0 robe (24, 15, Snake:2) a +1 robe of cold resistance (35, -1, Snake:2) a +0 leather armour (36, -2, Snake:2) a +0 triple sword (37, -4, Snake:2) 7 stones (37, -2, Snake:2) a +0 scale mail (57, -9, Snake:2) a +0 spear (57, 29, Snake:2) a +0 scimitar (59, 30, Snake:2) a +0 shortbow a +0 mace (60, 28, Snake:2) a +2 mace of protection a +0 robe a +0 arbalest a +0 short sword Level 3 of the Snake Pit (0, 0, Snake:3) a +0 hand axe (3, -50, Snake:3) a +0 dire flail a +0 flail (4, -50, Snake:3) a +0 battleaxe a +0 robe (26, -7, Snake:3) the +10 dagger of the Scorching Badger {speed, Fly} Fly: It grants you flight. (65, -34, Snake:3) a +0 short sword (65, -32, Snake:3) 6 stones (67, -26, Snake:3) a +0 flail Level 4 of the Snake Pit (0, 0, Snake:4) a +0 chain mail (0, 7, Snake:4) 5 stones (6, 2, Snake:4) a +0 war axe a +0 robe (8, 23, Snake:4) a +0 whip a +0 halberd (11, -6, Snake:4) a +0 trident (17, -5, Snake:4) 5 stones (54, 30, Snake:4) a +0 glaive (56, -13, Snake:4) a +0 whip (58, -12, Snake:4) a +0 falchion (58, -4, Snake:4) a +0 glaive (61, 31, Snake:4) 7 stones Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the staff of fire "Hamiyc" {rElec rF+ Will+ Str+4 Stlth+} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+4). rF: It protects you from fire. rElec: It insulates you from electricity. Will: It increases your willpower. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-clawed weapon. (0, 2, Slime:5) the +6 scale mail of Rotation {Str+7} Str: It affects your strength (+7). (0, 9, Slime:5) the +8 short sword of Winter {freeze, Int+4 Dex+4} Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). (0, 10, Slime:5) the +5 spear of Resourcefulness {freeze, +Blink rN++ Int-3 SInv} Int: It affects your intelligence (-3). rN: It greatly protects you from negative energy. SInv: It lets you see invisible. +Blink: It lets you blink. (9, 11, Slime:5) the +6 great sword "Wacil" {freeze, *Rage Fly rPois} rPois: It protects you from poison. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). (10, 11, Slime:5) the +5 dagger of the Pariah {holy, *Rage rElec rPois rN+} rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). Level 1 of the Vaults (0, 0, Vaults:1) a +0 leather armour a +0 great mace (2, -1, Vaults:1) a +0 troll leather armour (4, -2, Vaults:1) a +0 mace a +0 scale mail a +0 troll leather armour (4, -1, Vaults:1) a +2 broad axe of flaming a +0 chain mail a +0 troll leather armour (5, -1, Vaults:1) a +0 great mace a +0 ring mail (6, 36, Vaults:1) 3 scrolls of blinking (6, 38, Vaults:1) a scroll of identify (10, 36, Vaults:1) 3 large rocks (10, 37, Vaults:1) a +0 dire flail a +1 great mace of protection an ettin corpse (skeletalised by now) (11, 36, Vaults:1) a +1 dire flail of protection (still there?) a +0 dire flail (still there?) an ettin corpse (skeletalised by now) (still there?) (13, -8, Vaults:1) a +0 dagger a +0 robe (13, 36, Vaults:1) 7 stones (31, 27, Vaults:1) a +1 dagger of speed a +0 robe (31, 28, Vaults:1) a +0 long sword a +0 arbalest a +0 ring mail (32, 28, Vaults:1) a +0 quarterstaff (48, 46, Vaults:1) a +4 great mace a +0 animal skin (54, 4, Vaults:1) a +5 eveningstar a +0 leather armour the human corpse of Zenata (55, 32, Vaults:1) a +0 troll leather armour (55, 34, Vaults:1) a +0 dire flail a +0 ring mail