framaz Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -37, D:1) a +0 pair of gloves (6, -31, D:1) 8 poisoned needles (8, 2, D:1) a +0 hand axe (24, -9, D:1) a +0 dagger (39, -17, D:1) a +0 dagger (48, -41, D:1) a +0 ring mail (48, -16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, -3, D:2) a +0 club (12, 23, D:2) a +0 dagger (31, 12, D:2) a +0 club (42, 19, D:2) a +0 hand axe (43, -4, D:2) a +0 robe (49, -7, D:2) a +0 falchion (50, 31, D:2) 19 bolts Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of draining (1, -3, D:3) a cursed +0 scale mail (2, -1, D:3) 16 arrows (4, 11, D:3) a +0 whip (9, 10, D:3) a +0 pair of gloves (18, -4, D:3) a +0 halberd (18, -3, D:3) a +0 spear (19, -5, D:3) a +0 club (21, -4, D:3) a throwing net (22, -5, D:3) a throwing net (23, -20, D:3) a +0 mace (29, 0, D:3) a +0 scale mail (43, -9, D:3) a +0 whip (44, -7, D:3) a +0 club (46, -10, D:3) a cursed +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, 7, D:4) a +0 hunting sling (19, 17, D:4) a +0 hand axe (28, 3, D:4) a +0 robe (30, 28, D:4) 2 tomahawks (34, -29, D:4) a +0 giant club (37, 24, D:4) a +0 short sword a +0 leather armour (37, 28, D:4) a +0 whip a +0 leather armour (38, 24, D:4) a +0 falchion a +0 leather armour a +0 club (38, 27, D:4) a +0 falchion (42, 25, D:4) 15 poisoned needles (55, -3, D:4) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe (56, -4, D:4) a +0 dagger a +0 dagger a +0 robe a +0 dagger a cursed -1 robe Level 5 of the Dungeon (0, 0, D:5) 7 arrows a +0 shortbow (1, -5, D:5) a +0 scale mail (1, -2, D:5) 3 arrows a +0 mace a +0 robe a +0 dagger (5, -10, D:5) a +0 spear (8, 16, D:5) a +0 blowgun (10, -9, D:5) a +0 leather armour a +0 trident (26, 8, D:5) a +0 club (26, 9, D:5) a +0 scale mail (31, 0, D:5) 22 arrows (35, 4, D:5) 14 sling bullets (44, -2, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +1 great sword a +0 robe (1, -6, D:6) 2 arrows (6, -6, D:6) 2 arrows (8, -6, D:6) 11 arrows a +0 shortbow (27, 19, D:6) a +0 robe (34, -5, D:6) 19 arrows (37, -11, D:6) a cursed +0 robe (39, -4, D:6) a cursed +0 chain mail (44, 29, D:6) a +0 dagger (45, 19, D:6) a +0 war axe a +0 leather armour (46, 14, D:6) a +0 short sword (46, 27, D:6) a +0 robe a +0 dagger (49, 39, D:6) a +0 robe a +0 dagger (54, -5, D:6) a +0 robe a +0 dagger (54, -4, D:6) a +0 hand axe a +0 mace (54, -1, D:6) a +0 robe a +0 dagger (55, 17, D:6) a +0 flail (61, 19, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) 15 arrows (11, -15, D:7) a +0 trident a +0 robe a cursed -2 dagger (14, 7, D:7) a +0 dagger a +0 robe a +0 dagger a +0 leather armour of magic resistance (34, 6, D:7) a +0 robe a +0 long sword (38, -3, D:7) a +0 robe a +2 dagger a +0 robe a cursed +3 morningstar (38, 4, D:7) a +0 robe a +0 dagger (44, -25, D:7) 17 bolts (44, -10, D:7) a +0 buckler (44, 18, D:7) the +11 hunting sling of Midnight {flame, rN+++} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It renders you almost immune to negative energy. (46, -22, D:7) 11 bolts (48, 0, D:7) a +0 whip (50, -21, D:7) a cursed -3 trident Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (2, -12, D:8) a +0 hand axe (5, 2, D:8) 16 arrows (7, 5, D:8) a +0 hunting sling (22, -18, D:8) an arrow (23, -29, D:8) 15 arrows (23, -17, D:8) 2 arrows (23, -16, D:8) 2 arrows (23, -15, D:8) 2 arrows (24, -11, D:8) 10 arrows a +0 shortbow (27, -9, D:8) a +0 robe a +0 dagger (28, -8, D:8) a +0 war axe (35, -16, D:8) a +0 robe a +0 flail (37, -16, D:8) a +0 robe a +0 dagger (41, -18, D:8) a cursed +0 halberd a +0 robe (41, -17, D:8) a cursed +1 war axe a +0 robe (49, 3, D:8) a +0 giant club a +0 giant club (56, -7, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) the ring "Rumes" {Str+3 Int-3 Dex+3 SInv Stlth+} [ring of see invisible] It affects your strength (+3). It affects your intelligence (-3). It affects your dexterity (+3). It lets you see invisible. It makes you more stealthy. (0, 1, D:9) a +4 glaive of chopping (1, 0, D:9) a book of the Earth (1, 1, D:9) the amulet "Kukh" {Faith *Corrode Dex+4 SInv} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+4). It lets you see invisible. It may corrode you when you take damage. (2, -21, D:9) a +0 chain mail (3, 2, D:9) 18 gold pieces (9, -37, D:9) a cursed -1 dagger a +0 robe a +0 scale mail (10, -37, D:9) a +0 dagger (11, -12, D:9) a necrophage skeleton (15, -13, D:9) a +0 leather armour (18, -26, D:9) a +0 giant club a +0 giant club (19, -10, D:9) a wolf spider corpse (22, -20, D:9) 21 arrows (22, -9, D:9) a +0 dagger a +0 robe (28, -41, D:9) 10 poisoned needles (28, -21, D:9) a +0 giant spiked club (29, -25, D:9) a phial of floods (32, -23, D:9) a +0 shortbow 29 arrows (48, -8, D:9) a +0 giant club a +0 giant club (49, -23, D:9) 5 arrows (53, -25, D:9) a +0 shortbow 5 arrows