freekh Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, 5, D:1) 15 stones (2, 18, D:1) 4 large rocks (4, 1, D:1) a +0 dagger (8, 18, D:1) a +0 club (22, 14, D:1) 23 stones (24, 1, D:1) a +0 hand axe (35, 0, D:1) a +0 short sword (36, 0, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, 1, D:2) a stone (3, 1, D:2) 2 stones (5, 1, D:2) a stone (18, 16, D:2) a +0 ring mail (21, 7, D:2) a +0 rapier (30, -12, D:2) a +0 dagger (36, 13, D:2) 14 stones (45, -10, D:2) a +1 mace of crushing (52, 11, D:2) a +0 club (54, 3, D:2) 20 poisoned needles (55, -21, D:2) 23 stones (57, -8, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (2, -35, D:3) a +1 dagger of draining (4, 7, D:3) 14 stones (7, -5, D:3) a +0 plate armour (8, -35, D:3) 21 stones (12, -10, D:3) a +1 whip of venom (16, -32, D:3) a +2 buckler (19, -29, D:3) a +0 leather armour (20, -28, D:3) a +0 dagger a +2 antimagic war axe (20, -22, D:3) a cursed -3 whip (22, -29, D:3) a +0 dagger (24, -35, D:3) a +0 long sword (26, -11, D:3) a +0 club (28, -8, D:3) a +0 robe (41, -31, D:3) a +0 plate armour Level 4 of the Dungeon (0, 0, D:4) a +0 pair of boots (0, 4, D:4) a +0 robe (0, 22, D:4) a +0 leather armour (15, 17, D:4) a +0 buckler (19, 3, D:4) a +0 war axe (20, 34, D:4) a +0 short sword (22, 25, D:4) a +0 fustibalus (25, 50, D:4) a +0 chain mail (26, 38, D:4) a +0 short sword a +0 leather armour (26, 40, D:4) a +3 trident a +0 plate armour (28, 37, D:4) a +1 short sword of venom a +0 flail (33, 5, D:4) a +0 whip (33, 23, D:4) a +0 dagger a +0 robe a +0 flail (33, 24, D:4) a +2 dagger of freezing (34, 24, D:4) a +0 flail a +0 flail (35, 9, D:4) a +0 hunting sling (35, 17, D:4) a +0 dagger (37, 14, D:4) a +0 dagger a +0 robe (38, 10, D:4) a +0 leather armour (39, -1, D:4) a +0 quarterstaff (41, 6, D:4) a +2 ring mail of cold resistance (53, 24, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a scroll of random uselessness (4, -41, D:5) a +0 chain mail (4, -20, D:5) a +0 shortbow (8, -11, D:5) a +0 ring mail (10, -42, D:5) a +0 leather armour (42, -15, D:5) a +0 dagger (46, -32, D:5) a +2 flail of crushing a +2 scale mail of poison resistance (48, -14, D:5) a +0 leather armour (54, -14, D:5) a +0 shortbow (56, -33, D:5) 15 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, 0, D:6) a +0 scimitar a +0 plate armour (2, 0, D:6) a +0 flail a +0 scale mail (3, 1, D:6) a cursed -3 war axe (8, 61, D:6) a +0 club (9, 61, D:6) a +0 trident of venom a +0 ring mail a +0 club (19, 28, D:6) 17 stones (21, 12, D:6) a +0 chain mail a cursed +0 dagger a +0 robe (22, 11, D:6) a +0 dagger a +0 robe (22, 24, D:6) a +0 club a +0 robe (23, 38, D:6) a +0 club a +0 club a +0 scale mail (27, 13, D:6) a +0 giant club (30, 13, D:6) a +0 mace (32, 11, D:6) a +0 hand axe (40, 2, D:6) 16 stones (53, 34, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (10, -27, D:7) a -2 ring of strength (12, -12, D:7) a +0 giant spiked club (14, -1, D:7) a +0 giant spiked club (17, -15, D:7) a +0 robe (17, -14, D:7) a cursed +0 falchion a +0 robe a +0 long sword a +0 robe (23, -11, D:7) 13 stones (26, -31, D:7) a cursed -3 hunting sling (29, -18, D:7) a +0 quarterstaff a +0 robe (31, -19, D:7) a +0 battleaxe a +0 robe (33, -8, D:7) 2 tomahawks (34, -6, D:7) a +0 robe (36, -6, D:7) a +0 dagger (38, -5, D:7) a +0 flail 10 tomahawks a +0 chain mail (38, -1, D:7) a +0 chain mail (42, -17, D:7) a +4 short sword a +0 robe (43, -10, D:7) a +0 leather armour (48, -32, D:7) a cursed +0 buckler Level 8 of the Dungeon [Shop] Livuott's Magic Scroll Emporium a scroll of summoning (152 gold) a scroll of magic mapping (56 gold) a scroll of fog (32 gold) a scroll of remove curse (48 gold) a scroll of amnesia (56 gold) a scroll of teleportation (48 gold) a scroll of holy word (120 gold) a scroll of fear (56 gold) [Shop] Haisu's Armour Emporium a +0 robe (7 gold) a +0 pair of boots (45 gold) a +0 plate armour (230 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 cloak (45 gold) a +0 scale mail (40 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (1074 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. a +0 leather armour (20 gold) a +0 plate armour (230 gold) [Shop] Pooth's Book Shop a book of Beasts (770 gold) a Grand Grimoire (1545 gold) a book of Minor Magic (280 gold) a book of Debilitation (560 gold) the Volume of Moulding and Flames (1050 gold) Spells Type Level a - Fireball Conjuration/Fire 5 b - Blade Hands Transmutation 5 c - Delayed Fireball Conjuration/Fire 7 a book of Conjurations (420 gold) a book of Transfigurations (770 gold) a book of Battle (560 gold) a book of Minor Magic (280 gold) a book of Minor Magic (280 gold) a manual of Necromancy (1545 gold) a book of Geomancy (490 gold) the Compendium of the Quantum Rocks (919 gold) Spells Type Level a - Sandblast Earth 1 b - Shroud of Golubria Charms/Translocation 2 c - Passwall Transmutation/Earth 2 d - Portal Projectile Translocation 3 e - Teleport Other Translocation 3 f - Leda's Liquefaction Hexes/Earth 4 g - Summon Forest Summoning/Translocation 5 [Shop] Kulock's Antique Weapon Boutique a +0 battleaxe (130 gold) a +0 blowgun (50 gold) a +0 quarterstaff (80 gold) a +0 halberd (80 gold) a +0 broad axe (80 gold) a +0 flail (70 gold) a +0 hand axe (60 gold) a +0 war axe (70 gold) a +0 short sword of speed (220 gold) a +5 morningstar of protection (636 gold) a +0 whip (50 gold) a +0 broad axe (80 gold) [Shop] Noetyxee's Jewellery Boutique a cursed ring of teleportation (58 gold) a cursed ring of ice (286 gold) a +4 amulet of reflection (325 gold) an uncursed ring of protection from cold (325 gold) a +3 amulet of reflection (325 gold) the ring "Kair" {rPois rC+ rN+ MP-9 SInv} (486 gold) [ring of see invisible] It protects you from cold. It protects you from poison. It protects you from negative energy. It affects your magic capacity (-9). It lets you see invisible. a +4 ring of dexterity (351 gold) the ring "Bigrekla" {rElec rPois rC+} (561 gold) [ring of protection from cold] It protects you from cold. It insulates you from electricity. It protects you from poison. an uncursed ring of fire (325 gold) a +4 ring of protection (468 gold) a cursed ring of teleportation (58 gold) an uncursed ring of ice (325 gold) the ring of the Slug {-Tele rElec rPois MR+} (442 gold) [ring of poison resistance] It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (0, 0, D:8) a +0 whip (4, 4, D:8) a +0 long sword a cursed +0 robe a +2 long sword of freezing a +0 robe (8, 6, D:8) a +0 quarterstaff (13, 16, D:8) a +0 short sword (14, 18, D:8) a +0 giant spiked club a +0 scimitar a +0 robe (14, 25, D:8) a +0 robe (15, -2, D:8) 21 stones (18, -2, D:8) a +0 chain mail (19, 8, D:8) 11 bolts (20, 18, D:8) a +0 ring mail (22, 0, D:8) 22 sling bullets (23, -1, D:8) a +0 ring mail (23, 15, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (0, 4, D:9) 27 stones (1, 5, D:9) a +0 giant club (10, -16, D:9) 30 bolts (12, -6, D:9) a +0 dagger a +0 robe (12, -5, D:9) a +0 mace a +0 plate armour (17, -23, D:9) a stone (17, -20, D:9) a stone (19, -22, D:9) a stone (21, -21, D:9) 2 stones (21, -20, D:9) a +0 dagger (22, -22, D:9) a cursed -2 short sword (22, -20, D:9) a +0 club a +0 dagger 3 stones (36, -12, D:9) 12 stones Level 10 of the Dungeon (0, 0, D:10) a +0 flail (23, 32, D:10) a royal jelly (24, 27, D:10) a +0 great sword (26, 28, D:10) 7 gold pieces (28, 17, D:10) a killer bee corpse (28, 26, D:10) 13 gold pieces (29, 16, D:10) a killer bee corpse (29, 17, D:10) a killer bee corpse (30, 25, D:10) a potion of curing