freekh Level 1 of the Dungeon (0, 0, D:1) 21 stones (0, 7, D:1) 22 stones (4, 8, D:1) 2 stones (4, 15, D:1) 2 stones (15, -18, D:1) 23 stones (40, 3, D:1) a cursed +0 robe (66, 3, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 14 stones (0, 3, D:2) a +0 hand axe (1, 4, D:2) a +0 short sword (3, 11, D:2) a +0 leather armour a +0 club (6, 44, D:2) 8 needles of paralysis (26, 30, D:2) a +0 buckler (27, 28, D:2) a +0 whip a +0 dagger (37, 31, D:2) a +0 club (39, 28, D:2) a cursed -2 club a +0 short sword (39, 29, D:2) a +0 short sword (39, 30, D:2) a cursed +0 ring mail a +0 dagger (40, 28, D:2) a +0 halberd a +0 club a +0 club (42, 9, D:2) a +0 whip a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (3, -2, D:3) a +0 spear (4, -2, D:3) a +0 whip a +0 leather armour (5, -1, D:3) a +0 club (7, 0, D:3) a +0 flail (11, 1, D:3) a +0 club (11, 2, D:3) a +0 spear (12, 1, D:3) a +0 whip (12, 11, D:3) a +0 halberd (14, -12, D:3) a +0 flail (14, -4, D:3) a +0 flail (14, -3, D:3) a +0 spear (14, 0, D:3) a +0 halberd (14, 1, D:3) a +0 spear (16, -8, D:3) a +0 giant club (16, -7, D:3) 13 poisoned needles (18, -28, D:3) a +0 ring mail (18, -27, D:3) a +0 ring mail a +0 robe (19, 1, D:3) a +0 robe a +0 club (19, 2, D:3) a +0 leather armour a +0 club (20, -24, D:3) a +0 robe a +0 whip (20, -23, D:3) a +0 spear (21, -12, D:3) 10 arrows (21, 0, D:3) 19 stones (23, -15, D:3) a +0 hand axe (23, 5, D:3) a +0 club a +0 robe (26, -17, D:3) a +0 club (27, 5, D:3) a +0 whip (28, -33, D:3) 6 tomahawks a +0 halberd (28, -31, D:3) a +0 hand axe (29, -29, D:3) a +0 club (29, -26, D:3) a +0 club a +0 club (30, -34, D:3) 2 tomahawks (30, -28, D:3) a +0 mace (31, -32, D:3) a +0 chain mail a +0 mace (32, -17, D:3) a +0 flail (35, -19, D:3) a +0 club (38, -6, D:3) a +0 dagger (43, -26, D:3) 14 arrows (43, -18, D:3) a +0 club Level 4 of the Dungeon [Shop] Vittabu's Weapon Boutique the +5 demon whip "Spellbinder" {antimagic, MR+} (991 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a +0 short sword (36 gold) 6 javelins (57 gold) a +0 quarterstaff (48 gold) 3 tomahawks of returning (36 gold) a +0 glaive (78 gold) a +0 mace (36 gold) (0, 0, D:4) a +0 club (0, 1, D:4) a +0 dagger a +0 robe (2, 1, D:4) a +0 dagger a +0 robe (4, -19, D:4) 16 stones (9, -7, D:4) a +0 club (11, -23, D:4) a +0 flail (14, -1, D:4) a +0 robe (19, -1, D:4) a +0 hand axe (29, 22, D:4) a +0 ring mail (32, -22, D:4) a +0 hunting sling (33, 13, D:4) 20 stones (37, 17, D:4) a +0 robe (54, -15, D:4) a cursed +0 mace (54, -6, D:4) 12 stones (57, 19, D:4) 14 arrows a +0 shortbow (58, 21, D:4) 2 arrows (59, 23, D:4) 2 arrows Level 5 of the Dungeon (0, 0, D:5) 22 stones (8, -28, D:5) 23 stones (19, -38, D:5) 26 stones (21, -33, D:5) a +4 spear of piercing (22, -33, D:5) a +0 buckler (25, -18, D:5) a +0 blowgun a +0 dagger 4 poisoned needles (25, -17, D:5) a +0 short sword (25, -16, D:5) 2 stones a poisoned needle (26, -27, D:5) a +0 chain mail (26, -15, D:5) 2 stones (27, -16, D:5) a +0 dagger (30, -4, D:5) a +0 shortbow 14 arrows (35, -8, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 mace (4, -26, D:6) a +4 quarterstaff a +0 whip (8, -2, D:6) a +0 halberd (10, -34, D:6) 26 arrows (12, 7, D:6) a +0 whip (12, 9, D:6) a +0 club (14, 8, D:6) a +0 ring mail a +0 spear (35, -26, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail of positive energy (0, 2, D:7) a +0 giant club a +0 mace (8, 2, D:7) a +0 ring mail (8, 29, D:7) a +0 blowgun a +0 club 21 poisoned needles (8, 30, D:7) a stone a poisoned needle (9, 30, D:7) 2 stones (9, 31, D:7) a +0 whip a +0 shortbow a +0 club a +0 antimagic short sword a +0 whip a stone (9, 35, D:7) a stone (9, 37, D:7) a stone (10, 31, D:7) a +0 dagger (13, 34, D:7) a +2 hand crossbow (13, 44, D:7) a +0 hand axe a +0 ring mail a +0 short sword (13, 46, D:7) a +0 shortbow (14, 32, D:7) a +0 cloak (18, 26, D:7) a +0 spear (23, 16, D:7) 23 stones (35, 11, D:7) a +0 leather armour (41, 23, D:7) a +0 chain mail (45, -1, D:7) a +0 halberd (46, -1, D:7) a +0 spear (46, 0, D:7) a +0 whip a +0 club a +0 leather armour Level 8 of the Dungeon [Shop] Zuoppow's Gadget Emporium a wand of enslavement (11) (143 gold) a wand of acid (8) (264 gold) a lightning rod (4/4) (440 gold) a wand of flame (21) (126 gold) a wand of clouds (5) (297 gold) a wand of random effects (11) (71 gold) a wand of disintegration (12) (176 gold) a fan of gales (440 gold) a lightning rod (4/4) (440 gold) (0, 0, D:8) a +2 trident of protection a +0 scale mail (0, 2, D:8) a +0 short sword a +0 whip a +0 hand axe a +0 mace a cursed +0 ring mail a +0 club a +0 ring mail a +0 dagger (5, 4, D:8) a +0 dagger of venom a +0 leather armour a +0 giant club a +0 dire flail (6, -17, D:8) a +0 shortbow (7, 9, D:8) a +0 club (8, 9, D:8) a +0 scimitar a +0 club (8, 22, D:8) a +0 dagger (unseen) (9, 8, D:8) a +0 war axe (9, 9, D:8) a +0 halberd (9, 23, D:8) a +0 short sword of speed a +0 chain mail (10, 9, D:8) 17 sling bullets (11, -1, D:8) a +0 giant club (11, 9, D:8) a +0 robe a +0 dagger (12, 6, D:8) a +0 shortbow (12, 9, D:8) a +0 halberd (13, -2, D:8) a +0 dagger (17, -14, D:8) a potion of degeneration (17, -7, D:8) 27 stones (17, 23, D:8) a scroll of random uselessness (18, 2, D:8) a +0 giant club (20, 3, D:8) a throwing net (still there?) a +0 plate armour (still there?) (20, 4, D:8) the +1 robe of Irho {*Drain rC+ Dex+6 Slay+3} It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It causes draining when unequipped. (21, 5, D:8) 21 stones (24, 1, D:8) a +0 giant club (27, 14, D:8) a +2 dagger of venom (29, 2, D:8) a throwing net the Ecumenical Temple