gigot the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi, MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (11, 1, D) the +7 great mace "Firestarter" {flame, rF++} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) an uncursed ring of magical power (62, 1, D) a legendary deck of summonings (67, 1, D) the cursed +0 dagger of Skoiwn {stab, Int+1} It inflicts extra damage upon your enemies. It affects your intelligence (+1). It has a curse placed upon it. (68, 1, D) a +2 flail of crushing (69, 1, D) an uncursed amulet of rage (3, 2, D) a +5 claymore a +5 great sword a +5 bastard sword a +5 demon blade (4, 2, D) a +5 quick blade a +5 cutlass a +5 dagger (62, 2, D) a phial of floods (73, 2, D) a plain deck of defence (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (74, 3, D) a +0 hand axe (75, 3, D) a +0 mace a +0 leather armour (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a tome of Destruction a tome of Destruction a disc of storms (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 shield a +3 buckler (5, 7, D) a +0 robe (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 fire dragon armour a +5 plate armour