gigot Level 1 of the Dungeon (0, 0, D:1) 17 stones (17, 0, D:1) a +0 club (0, 3, D:1) a stone (45, 3, D:1) a +0 robe (-2, 4, D:1) a +0 whip (0, 7, D:1) a stone (31, 13, D:1) 29 stones (43, 18, D:1) a +0 spear (8, 31, D:1) a +0 club (42, 31, D:1) a stone (50, 31, D:1) a stone (0, 34, D:1) 21 stones (0, 35, D:1) 17 stones (2, 41, D:1) a cursed -1 club (9, 41, D:1) a +0 ring mail (38, 51, D:1) a +0 dagger (38, 52, D:1) a +0 dagger (33, 55, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (15, 0, D:2) a +0 club (17, 0, D:2) a +0 club (18, 0, D:2) a +0 dagger (24, 0, D:2) a +0 club (39, 12, D:2) a +0 ring mail (29, 17, D:2) 22 stones (45, 25, D:2) 20 arrows (26, 32, D:2) a +0 robe (21, 33, D:2) 26 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip (15, 1, D:3) a +0 long sword (27, 2, D:3) a +0 club (8, 8, D:3) 2 steel tomahawks (30, 12, D:3) 8 poisoned needles (27, 15, D:3) a +0 club (-8, 17, D:3) a +0 club (-5, 19, D:3) 4 poisoned needles (1, 20, D:3) a +0 club (9, 21, D:3) a +2 quarterstaff of chaos (22, 21, D:3) a +0 centaur barding (8, 23, D:3) a +0 hammer (15, 27, D:3) a +0 club (15, 28, D:3) a +0 short sword a +0 leather armour a +0 hand axe a +0 whip (15, 29, D:3) 2 tomahawks (28, 29, D:3) a +0 club (27, 31, D:3) a +0 whip a +0 blowgun 5 poisoned needles (31, 31, D:3) 13 bolts (15, 35, D:3) a tomahawk (30, 35, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Strutaon's Book Shoppe a book of Cantrips (220 gold) a book of Party Tricks (550 gold) the Compendium of the Oath (476 gold) Spells Type Level Inner Flame Hexes/Fire 3 Fulminant Prism Conjuration/Hexes 4 Metabolic Englaciation Hexes/Ice 5 Mass Confusion Hexes 6 Trog disapproves of the use of such an item. a book of Fire (715 gold) a book of Cantrips (220 gold) a Grand Grimoire (1214 gold) a Young Poisoner's Handbook (440 gold) (0, 0, D:4) 7 poisoned needles a +0 blowgun a +0 short sword (-16, 5, D:4) a +0 club (-16, 6, D:4) a +0 club (-4, 9, D:4) 21 stones (-11, 11, D:4) a +0 giant club (-1, 13, D:4) a +0 cloak (-6, 16, D:4) 7 poisoned tomahawks (12, 16, D:4) a +0 leather armour (-15, 17, D:4) a +1 war axe of electrocution (-12, 19, D:4) a +0 club (28, 21, D:4) 3 stones (-1, 23, D:4) 21 sling bullets (28, 26, D:4) 23 stones (11, 29, D:4) a +0 ring mail (11, 36, D:4) a +0 trident (-13, 40, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (28, 3, D:5) a +0 club (29, 3, D:5) a +0 falchion (30, 4, D:5) a cursed +1 spear a cursed +0 robe (10, 5, D:5) a +0 leather armour (6, 7, D:5) 7 needles of paralysis (26, 8, D:5) a lantern of shadows (17, 9, D:5) the +7 hunting sling "Elicis" {velocity, rElec Dex+4} Any stone fired from it inflicts extra damage. It affects your dexterity (+4). It insulates you from electricity. (26, 11, D:5) a plain deck of destruction (29, 12, D:5) a +0 giant spiked club (24, 13, D:5) a +0 dagger a +0 robe (25, 14, D:5) a +0 ring mail (17, 15, D:5) 13 stones (1, 19, D:5) an arrow (-16, 23, D:5) 14 bolts (1, 23, D:5) an arrow (1, 24, D:5) an arrow (1, 25, D:5) an arrow (1, 27, D:5) a +0 shortbow 20 arrows (5, 30, D:5) 26 stones (31, 31, D:5) 20 stones (13, 36, D:5) a +0 flail a +0 scale mail a +0 hand axe a +0 trident (14, 37, D:5) a +0 club (-3, 41, D:5) a +0 quarterstaff (-4, 43, D:5) a +0 chain mail (10, 49, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 robe (-33, 10, D:6) a +0 mace of protection (-22, 15, D:6) 15 stones (-13, 21, D:6) a +0 dagger a +0 robe a +0 flail (-11, 23, D:6) a +0 cutlass (14, 23, D:6) 14 bolts of frost (-24, 24, D:6) a +0 dagger (13, 29, D:6) a +0 robe (3, 35, D:6) 14 arrows of flame Level 7 of the Dungeon (0, 0, D:7) a scroll of identify (3, 1, D:7) a killer bee corpse the Ecumenical Temple