gigot Level 1 of the Dungeon (-29, 12, D:1) a +0 short sword (-4, 16, D:1) a +0 whip (16, 16, D:1) a +0 flail (-28, 18, D:1) 14 stones (-40, 19, D:1) 22 bolts (-16, 19, D:1) a +0 dagger (-18, 20, D:1) a +0 robe (-5, 20, D:1) a +1 dagger of protection (-31, 28, D:1) 25 stones (-17, 41, D:1) 24 stones (-18, 44, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (-37, 3, D:2) a +0 dagger (-21, 3, D:2) a +0 plate armour (4, 5, D:2) a stone (1, 6, D:2) a stone (3, 6, D:2) a stone (-44, 11, D:2) 21 stones (-14, 15, D:2) a +0 short sword (-9, 19, D:2) a +0 war axe (-14, 20, D:2) 20 arrows (-31, 21, D:2) a +0 club (-30, 21, D:2) a +1 short sword of venom (-45, 23, D:2) a +0 whip (-24, 23, D:2) a +0 spear (-18, 23, D:2) 14 sling bullets (-16, 29, D:2) 12 stones (-34, 30, D:2) 20 stones (-32, 39, D:2) a +0 dagger of venom (-29, 39, D:2) 31 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (13, 0, D:3) 9 poisoned needles (-8, 3, D:3) a cursed +0 club (7, 7, D:3) a +0 dagger (-26, 10, D:3) a +0 mace (-24, 18, D:3) a plain deck of war (17, 20, D:3) 29 sling bullets (15, 22, D:3) 17 bolts (-22, 28, D:3) a +0 hand axe (6, 29, D:3) 13 stones (18, 31, D:3) a +0 blowgun 5 poisoned needles (4, 32, D:3) a +0 scale mail (15, 33, D:3) a poisoned needle (16, 33, D:3) a poisoned needle Level 4 of the Dungeon (0, 0, D:4) 33 bolts (15, 5, D:4) a +0 club (-30, 8, D:4) a +0 club (-28, 9, D:4) a +0 scale mail a -1 scale mail a +0 club (17, 9, D:4) a +0 club 2 stones (-24, 15, D:4) a +0 club a +0 short sword a +0 flail a +0 dagger a +0 robe (-10, 21, D:4) a +0 quarterstaff (12, 23, D:4) a +0 club a +0 falchion a +0 leather armour (13, 23, D:4) a +0 hand axe a +0 morningstar a +0 falchion (-6, 24, D:4) 25 sling bullets (-1, 26, D:4) a +0 flail a +0 hand axe 3 javelins a +0 leather armour (0, 26, D:4) a +0 leather armour (-13, 27, D:4) 19 arrows (1, 27, D:4) a +0 scale mail (25, 27, D:4) a +0 giant club (14, 30, D:4) a +0 club (2, 36, D:4) 18 sling bullets Level 5 of the Dungeon (0, 0, D:5) 9 exploding sling bullets (-1, 10, D:5) the +2 falchion "Skossuh" {flame, -Cast rPois rF+} It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from poison. It prevents spellcasting. (10, 18, D:5) a +2 dagger of venom (-22, 21, D:5) 11 sling bullets of flame (-16, 27, D:5) 20 stones (-6, 31, D:5) a +0 club (19, 36, D:5) a cursed +0 leather armour a +1 cutlass of protection (37, 36, D:5) a cursed +0 club (5, 38, D:5) a +0 dagger (-2, 47, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (-30, 1, D:6) 24 stones (-18, 3, D:6) 26 arrows (10, 7, D:6) an uncursed staff of cold (9, 9, D:6) 18 bolts (36, 19, D:6) 10 silver sling bullets (6, 28, D:6) a +0 robe (18, 31, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) 8 stones (10, 2, D:7) a +0 giant club a +0 chain mail (13, 6, D:7) a +1 scythe of flaming a +0 robe (15, 12, D:7) a +0 dagger a rotting goblin corpse (-30, 15, D:7) a +0 scale mail (-12, 15, D:7) a +0 flail a +0 short sword a +0 leather armour a +0 morningstar a +0 dagger a cursed +0 robe (-17, 21, D:7) a +0 cloak a +0 short sword a +0 dagger a +0 leather armour the human skeleton of Maurice (-19, 23, D:7) a +0 hand axe a +0 robe a cursed -2 war axe a +0 plate armour an orc corpse (17, 28, D:7) a stone (16, 30, D:7) a cursed -1 club a stone (-11, 31, D:7) 22 stones (11, 39, D:7) a cursed -2 hand axe a cursed +0 chain mail (-34, 45, D:7) 23 arrows (-38, 48, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (unseen) (1, 2, D:8) a +0 robe a +0 dagger a necrophage corpse (4, 3, D:8) a +0 robe a cursed +0 hand axe the Ecumenical Temple