gooseman Level 1 of the Dungeon (0, 0, D:1) a stone (0, 2, D:1) a +0 dagger (0, 3, D:1) a +0 club (0, 8, D:1) a cursed +0 club (1, -9, D:1) a +2 helmet (8, 24, D:1) a +0 club (11, -17, D:1) a +0 hand axe (13, 4, D:1) a +0 club (13, 5, D:1) a +0 club (17, -14, D:1) 20 arrows (17, -12, D:1) 3 javelins (19, -7, D:1) a +0 club (19, 21, D:1) a +0 club (20, -6, D:1) 20 arrows (23, -6, D:1) a +0 dagger (23, 0, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 8 poisoned needles (1, -16, D:2) 15 stones (4, -26, D:2) a stone (4, 7, D:2) a +0 mace (10, -26, D:2) a +0 dagger (10, -15, D:2) a +0 flail (21, -20, D:2) 22 stones (40, -23, D:2) a +0 chain mail (44, 16, D:2) a +0 ring mail (46, 6, D:2) 23 stones Level 3 of the Dungeon (0, 0, D:3) 11 stones (6, -29, D:3) 3 needles of paralysis (8, -28, D:3) a cursed -1 mace (11, -7, D:3) a +0 club (13, 13, D:3) a +0 rapier (18, -21, D:3) a +0 flail a +0 leather armour (22, -29, D:3) 21 stones (31, -19, D:3) a +0 club (41, 9, D:3) 21 sling bullets (50, -20, D:3) 24 stones (50, -5, D:3) a +0 scale mail (53, -2, D:3) a +0 hand axe (57, -2, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Okizes's Antique Weapon Shoppe a +0 mace (69 gold) a +3 antimagic great mace (839 gold) a +0 rapier (92 gold) a +0 long sword (80 gold) a +0 falchion (69 gold) a +0 spear (69 gold) a +0 quarterstaff of protection (156 gold) the cursed +1 flail "Myddeyll" {crush, Fragile rF+++ Dex-2 Stlth+} (970 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-2). It renders you almost immune to fire. It will be destroyed if unequipped. It makes you more stealthy. It has a curse placed upon it. a +0 dagger (46 gold) a +0 hunting sling (34 gold) a +3 great mace of crushing (614 gold) (0, 0, D:4) 24 sling bullets (0, 9, D:4) a +0 robe (2, 10, D:4) a +0 scale mail (8, -10, D:4) a +0 large shield (18, -13, D:4) a +0 club (19, -24, D:4) a +0 whip (33, 12, D:4) a +0 giant club (38, -26, D:4) a +0 ring mail a +0 club (38, 11, D:4) a +0 dagger a +0 robe (39, -26, D:4) a +0 leather armour a +0 dagger (39, 7, D:4) a +0 dagger (40, 3, D:4) 11 poisoned needles (45, -20, D:4) a +0 flail a +0 ring mail (48, -19, D:4) a +0 helmet (51, 10, D:4) 29 stones Level 5 of the Dungeon (0, 1, D:5) a +0 long sword (4, 3, D:5) a +0 flail (unseen) (5, 5, D:5) a +0 pair of gloves (6, -9, D:5) a cursed -2 hand axe (11, -20, D:5) 21 stones (13, -27, D:5) a +0 dagger (13, -11, D:5) a +0 ring mail (19, -16, D:5) a +0 hunting sling (25, -15, D:5) a +0 hunting sling (25, 0, D:5) a potion of curing (28, -7, D:5) 18 arrows (32, -6, D:5) a scroll of teleportation (34, -7, D:5) the +2 falchion "Urus" {antimagic, rF+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. (37, 3, D:5) 10 gold pieces (48, -28, D:5) a cursed -1 rapier