greentea Level 1 of the Dungeon (0, 12, D:1) a +0 club (29, 11, D:1) a +0 dagger a +0 short sword (38, 36, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 8 tomahawks (11, 10, D:2) 12 sling bullets (13, 1, D:2) a +0 club (16, -27, D:2) a +0 robe (19, -4, D:2) a +0 club 25 bolts (22, 11, D:2) a +0 club (26, -24, D:2) a +0 club (33, -23, D:2) 12 bolts (36, -10, D:2) a throwing net Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 leather armour (1, 0, D:3) a +0 dagger a cursed -2 halberd (2, -24, D:3) 3 tomahawks (2, 0, D:3) a +0 spear (8, -29, D:3) a +0 club a +0 dagger (8, -9, D:3) a +0 short sword (16, -45, D:3) a +0 dagger a +0 robe (18, -44, D:3) a +0 dagger a +0 ring mail (32, -6, D:3) a +0 whip (43, -16, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (1, -29, D:4) a +0 flail (29, -14, D:4) a +0 scale mail (30, 5, D:4) a cursed -1 hand axe a +0 flail a cursed -1 giant club a +0 leather armour (31, 5, D:4) a +0 spear (45, -30, D:4) 2 tomahawks (49, -44, D:4) a +0 long sword a +0 chain mail a +0 shield a +0 rapier a +0 leather armour an orc corpse (49, 6, D:4) a +0 short sword (51, 5, D:4) a +0 whip (52, 6, D:4) a +0 hunting sling (54, 15, D:4) a worm corpse a worm corpse Level 5 of the Dungeon (0, 0, D:5) 14 gold pieces (1, -2, D:5) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer.