grerr Level 1 of the Dungeon (0, 0, D:1) a +0 club (-1, 3, D:1) a cursed -1 short sword 3 stones (37, 5, D:1) 3 stones (46, 10, D:1) a +0 club (46, 11, D:1) 3 stones (50, 17, D:1) 24 sling bullets (4, 18, D:1) a +0 whip (9, 18, D:1) a +0 ring mail (2, 24, D:1) a +0 club (14, 25, D:1) 2 stones (-4, 32, D:1) a +0 short sword (38, 32, D:1) a +0 club (21, 38, D:1) a stone (21, 39, D:1) 8 sling bullets (22, 39, D:1) a stone (23, 39, D:1) 2 stones (25, 39, D:1) a stone (27, 39, D:1) a +0 dagger (-11, 41, D:1) a +0 plate armour (47, 42, D:1) a +0 club (46, 44, D:1) a +0 short sword (-13, 47, D:1) 27 stones Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (-11, 10, D:2) 15 stones (6, 14, D:2) a cursed -1 club (19, 16, D:2) a +0 hunting sling (34, 20, D:2) a +0 club (-4, 22, D:2) 5 tomahawks (31, 24, D:2) a +0 whip (29, 30, D:2) a +0 club a +0 hunting sling (30, 31, D:2) a cursed -2 dagger (25, 33, D:2) a +0 ring mail (8, 39, D:2) a +0 hunting sling (-5, 41, D:2) a +0 club a +0 club (-9, 43, D:2) a +0 hand axe (28, 46, D:2) a +0 dagger (32, 55, D:2) a giant newt corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip (-4, 1, D:3) a +0 rapier (5, 3, D:3) 22 stones (2, 5, D:3) a giant newt corpse (2, 7, D:3) a giant newt corpse (13, 10, D:3) a quokka corpse (12, 11, D:3) a +0 ring mail (2, 12, D:3) a jackal corpse (18, 18, D:3) a +0 whip (13, 19, D:3) a +0 whip (27, 32, D:3) a potion of heal wounds