grerr Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, 2, D:1) a +0 club (2, 5, D:1) a +0 mace (10, 26, D:1) a +0 club (16, 20, D:1) 16 stones (24, 28, D:1) a +0 ring mail (26, 27, D:1) a +0 dagger (27, -3, D:1) a +0 dagger (29, 13, D:1) a +0 club (31, 18, D:1) 8 poisoned needles (61, 19, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -2, D:2) a +0 hand axe (8, -9, D:2) 28 arrows (9, -2, D:2) a stone (9, 22, D:2) a +0 club (11, -7, D:2) a +0 short sword 3 stones (16, 3, D:2) a +0 club (16, 6, D:2) a +0 robe (41, 16, D:2) 17 arrows (42, 21, D:2) a +0 club (43, -17, D:2) a +0 whip (46, 1, D:2) a +0 whip 2 stones (47, 2, D:2) a +0 robe (50, 16, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 spear (3, 2, D:3) 23 stones (8, 0, D:3) a +0 short sword (11, 12, D:3) a scroll of enchant weapon (13, -15, D:3) 10 stones (13, -14, D:3) a ration (13, -13, D:3) 17 gold pieces (14, -15, D:3) 5 gold pieces (14, -14, D:3) a scroll of remove curse (14, -13, D:3) 12 stones (15, -15, D:3) a +0 robe (15, -14, D:3) 23 stones (15, -13, D:3) a scroll of teleportation (18, -12, D:3) 19 arrows (39, -12, D:3) a +0 dagger (41, -16, D:3) 18 arrows (46, -23, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 26 sling bullets (8, 9, D:4) a +0 short sword (16, -9, D:4) a +0 spear (18, -10, D:4) 17 arrows (19, -11, D:4) a +0 leather armour (22, 1, D:4) 14 stones a +2 whip of venom (23, 0, D:4) a stone (25, -1, D:4) a throwing net (26, 0, D:4) a stone (27, 0, D:4) 4 stones (29, 0, D:4) a +0 flail (36, -20, D:4) a cursed ring of teleportation (49, -15, D:4) 19 stones Level 5 of the Dungeon (0, 0, D:5) 2 scrolls of noise (4, -17, D:5) a potion of degeneration (4, -12, D:5) a +0 leather armour (16, -43, D:5) a +0 whip a +0 halberd (17, -44, D:5) a +0 whip (18, -46, D:5) 22 arrows (19, 0, D:5) a +0 mace (20, 1, D:5) a +0 mace (21, -53, D:5) the +2 chain mail of the Distant Future {+Inv Regen+ rCorr Int+3} It affects your intelligence (+3). It lets you turn invisible. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. (21, 0, D:5) a +0 mace (22, -47, D:5) a +0 vampiric spear a +0 ring mail a cursed +0 buckler (22, -16, D:5) an arrow (22, 1, D:5) a +0 mace (23, -20, D:5) an arrow (23, -13, D:5) 14 arrows a +0 shortbow (23, 1, D:5) a +0 mace (24, 2, D:5) a +0 mace (26, 1, D:5) a +0 mace (26, 2, D:5) a +0 mace (26, 3, D:5) a +0 mace (27, 1, D:5) a +1 mace of crushing (27, 2, D:5) a +0 mace (27, 3, D:5) a cursed +0 mace (28, 1, D:5) a +0 mace (28, 3, D:5) a +0 mace (30, -23, D:5) an arrow (30, -21, D:5) an arrow (33, -31, D:5) a jackal corpse (skeletalised by now) (33, -30, D:5) a +0 club a gnoll corpse (skeletalised by now) (34, -30, D:5) a jackal corpse (skeletalised by now) (34, -29, D:5) a +0 spear a gnoll corpse (skeletalised by now) (36, -45, D:5) a +0 flail (38, -42, D:5) a stone a +0 robe a +0 war axe (39, -43, D:5) a +0 flail (39, -42, D:5) a +2 hand axe of chopping (39, -41, D:5) a stone (40, -42, D:5) a stone a +0 spear (40, -41, D:5) a stone a +0 spear (40, -40, D:5) a stone (41, -52, D:5) a +0 club (42, -39, D:5) a stone (43, -39, D:5) a stone (44, -39, D:5) a stone (45, -38, D:5) a stone (45, -15, D:5) 16 arrows (49, -7, D:5) 2 stones (50, -37, D:5) a stone (50, -29, D:5) a stone (50, -9, D:5) a stone (51, -33, D:5) a stone (51, -29, D:5) a stone (51, -9, D:5) a +0 trident a +0 leather armour (51, -8, D:5) 11 stones (52, -8, D:5) a stone (53, -8, D:5) 2 throwing nets 14 stones (54, -29, D:5) a stone (55, -29, D:5) a stone (55, -21, D:5) a +0 club (55, -19, D:5) a +0 war axe (56, -29, D:5) a stone (57, -29, D:5) a stone (57, -26, D:5) a +0 halberd 24 stones (57, -13, D:5) a +0 trident a +0 ring mail a +0 buckler (58, -24, D:5) a +0 whip (59, -20, D:5) 2 stones (59, -19, D:5) a stone (60, -25, D:5) a throwing net (60, -20, D:5) a stone (60, -19, D:5) a stone (63, -19, D:5) a +0 dagger a +0 leather armour a +0 halberd Level 6 of the Dungeon (0, 0, D:6) a +2 shield (8, 22, D:6) a wand of scattershot (6) (11, 12, D:6) a +0 whip a +0 leather armour a +0 flail of draining a +0 spear (27, 4, D:6) an arrow (28, 4, D:6) an arrow (36, 4, D:6) 25 bolts (37, 29, D:6) a +0 shortbow a +0 dagger 20 arrows a +0 club an orc corpse (37, 31, D:6) a cursed -2 dagger a +0 robe (39, 29, D:6) an arrow a tomahawk a +0 scale mail an orc corpse (40, 29, D:6) a +0 flail a +0 robe a tomahawk an orc skeleton a black bear skeleton (41, 29, D:6) a +0 hand axe a +0 scale mail (41, 30, D:6) a tomahawk (41, 33, D:6) an arrow (42, 30, D:6) 2 tomahawks (43, 30, D:6) an arrow a tomahawk Level 7 of the Dungeon (0, 0, D:7) a +0 flail (5, -10, D:7) 18 stones Level 8 of the Dungeon [Shop] Juassif's General Store +0 storm dragon scales (1120 gold) a potion of cancellation (112 gold) 27 stones (37 gold) a lamp of fire (560 gold) a +0 quarterstaff (56 gold) a potion of flight (42 gold) a +0 buckler of poison resistance (119 gold) (0, 0, D:8) a +0 hand axe (1, 0, D:8) a +0 chain mail (2, -2, D:8) a potion of berserk rage (2, 1, D:8) a +0 dagger (3, 2, D:8) a +0 falchion a +0 leather armour (3, 17, D:8) a scroll of noise (5, 32, D:8) a +0 shield (6, -1, D:8) a potion of mutation (8, 33, D:8) an uncursed ring of teleportation (13, 31, D:8) 20 sling bullets Level 9 of the Dungeon [Shop] Ygithraf's Armour Boutique a +0 scale mail of cold resistance (176 gold) a +2 pair of gloves (264 gold) a +2 chain mail of poison resistance (296 gold) the +5 chain mail of Mudeaw {MR+ Dex+3} (774 gold) It affects your dexterity (+3). It affects your resistance to hostile enchantments. a +0 chain mail (72 gold) the +1 cloak of Starlight {rElec rC+ EV+4 Stlth--} (712 gold) It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. a +0 ring mail (64 gold) a +0 robe (11 gold) a +0 large shield (72 gold) a +0 robe (11 gold) a +0 robe of the Archmagi (443 gold) a +0 leather armour (32 gold) a +0 plate armour of cold resistance (480 gold) (0, 0, D:9) a cursed +0 ring mail (6, 5, D:9) 8 needles of confusion (11, 21, D:9) 10 gold pieces (13, 30, D:9) 19 stones